Player Matchup

Ullr
Ullr
BrotherBattler
Ullr
Level 100
God Stats
17W - 12L
1,569 SR
Queue Stats
186W - 111L
1,653 Elo+
Party 1
Cerberus
Cerberus
Mookiezj
Cerberus
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,641 Elo+
Party 2
Hercules
Hercules
TekknoZerkr
Hercules
Level 262
God Stats
14W - 10L
1,570 SR
Queue Stats
153W - 120L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
matthew444444444
Ne Zha
Level 180
God Stats
1W - 0L
1,293 SR
Queue Stats
61W - 51L
1,548 Elo+
Party 2
Merlin
Merlin
nosoysmrf
Merlin
Level 87
God Stats
83W - 91L
1,528 SR
Queue Stats
586W - 549L
1,552 Elo+
Solo
Team Averages
Level 164
1,492 SR
1,603 Elo+

VS

Team Averages
Level 81
1,527 SR
1,552 Elo+
Anubis
Anubis
BlackSound
Anubis
Level 29
God Stats
0W - 4L
1,299 SR
Queue Stats
28W - 40L
1,505 Elo+
Party 3
Cupid
Cupid
Carricc
Cupid
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,644 Elo+
Solo
Freya
Freya
Daddyxox
Freya
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
584W - 510L
1,532 Elo+
Solo
Loki
Loki
GR0GMAKEF1RE
Loki
Level 41
God Stats
53W - 29L
1,787 SR
Queue Stats
73W - 49L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
J3tiii
Ratatoskr
Level 49
God Stats
5W - 1L
1,766 SR
Queue Stats
70W - 62L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,737
774
6,398
5,714
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Mookiezj
Cerberus
8
4 / 1 / 10
6,182
618
5,145
7,716
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
TekknoZerkr
Hercules
11
2 / 2 / 1
6,135
614
4,621
9,264
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 4 / 6
5,601
560
3,638
7,986
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
nosoysmrf
Merlin
12
4 / 2 / 2
6,567
657
3,026
4,294
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlackSound
Anubis
11
3 / 3 / 0
6,328
633
2,002
6,047
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
Carricc
Cupid
10
2 / 6 / 0
5,872
587
2,761
7,593
1,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Daddyxox
Freya
11
2 / 3 / 0
6,304
630
3,841
7,672
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 2
6,011
601
5,526
6,500
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
J3tiii
Ratatoskr
9
0 / 6 / 0
5,010
501
1,494
7,276
2,564
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
10
11
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlackSound
Anubis
3
3
0
1
W
7
2
3
4.25
L
Cupid
Carricc
Cupid
2
6
0
0.33
L
Freya
Daddyxox
Freya
2
3
0
0.67
L
3
1
2
4
L
Ratatoskr
J3tiii
Ratatoskr
0
6
0
0
W
Cerberus
Mookiezj
Cerberus
4
1
10
9
W
Hercules
TekknoZerkr
Hercules
2
2
1
1.25
W
2
4
6
1.25
W
Merlin
nosoysmrf
Merlin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
15,624
34,974
Taken
35,088
14,786
Mitigated
9,914
12,701
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlackSound
Anubis
2,002
0
0
1,354
6,047
1,697
334
3,348
2,699
31,050
1,387
W
6,398
2,025
0
1,199
5,714
1,985
244
0
5,714
0
50,634
L
Cupid
Carricc
Cupid
2,761
1,703
0
1,831
7,593
1,821
0
611
6,982
0
29,094
L
Freya
Daddyxox
Freya
3,841
1,579
0
3,330
7,672
2,300
0
130
7,201
37,546
2,122
L
5,526
1,502
0
2,889
6,500
1,532
0
2,355
4,145
0
36,810
L
Ratatoskr
J3tiii
Ratatoskr
1,494
381
0
745
7,276
2,564
161
1,727
5,549
0
28,055
W
Cerberus
Mookiezj
Cerberus
5,145
457
0
2,963
7,716
4,036
0
776
6,890
9,752
0
W
Hercules
TekknoZerkr
Hercules
4,621
1,165
0
3,893
9,264
5,502
0
3,411
5,853
0
35,807
W
3,638
1,002
0
3,166
7,986
2,147
0
933
6,971
0
33,834
W
Merlin
nosoysmrf
Merlin
3,026
229
0
1,480
4,294
1,116
0
183
3,991
43,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
29,525
313
Minions Killed
313
0
Camps Cleared
0
1,082,732
Distance Traveled
1,064,876
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,328
633
78
8
0
207,991
0
W
Ullr
7,737
774
81
8
0
201,532
1
L
Cupid
5,872
587
49
5
0
197,475
0
L
Freya
6,304
630
81
8
0
181,634
3
L
Loki
6,011
601
59
6
0
264,765
0
L
Ratatoskr
5,010
501
46
5
0
213,011
5
W
Cerberus
6,182
618
13
1
0
218,779
1
W
Hercules
6,135
614
63
6
0
229,400
0
W
Ne Zha
5,601
560
64
6
0
242,735
0
W
Merlin
6,567
657
92
9
0
190,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role