Player Matchup

Mercury
Mercury
Platinum IV
DeCoY x ReLoADZ
Mercury
Platinum IV
Level 149
God Stats
0W - 5L
1,289 SR
Queue Stats
83W - 76L
1,892 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
MMKEngineer
Cu Chulainn
Platinum I
Level 151
God Stats
0W - 2L
1,296 SR
Queue Stats
96W - 68L
1,869 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Talonsky
Ah Muzen Cab
Platinum V
Level 173
God Stats
19W - 22L
1,505 SR
Queue Stats
200W - 200L
1,753 MMR
Solo
Agni
Agni
Platinum I
TouchMyKraken
Agni
Platinum I
Level 129
God Stats
8W - 8L
1,773 SR
Queue Stats
187W - 194L
2,043 MMR
Solo
Atlas
Atlas
Gold II
VirtuousBook519
Atlas
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,720 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,473 SR
1,856 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,528 SR
1,723 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
FreefireFreeway
Thoth
Diamond V
Level 158
God Stats
2W - 0L
1,793 SR
Queue Stats
56W - 51L
2,018 MMR
Solo
Medusa
Medusa
Platinum V
LlamasOnLlamas1
Medusa
Platinum V
Level 109
God Stats
19W - 11L
1,610 SR
Queue Stats
105W - 97L
1,630 MMR
Solo
King Arthur
King Arthur
Platinum I
sergiocm97
King Arthur
Platinum I
Level 83
God Stats
3W - 7L
1,235 SR
Queue Stats
100W - 100L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,157
631
672
3,126
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
MMKEngineer
Cu Chulainn
5
0 / 2 / 0
3,204
641
711
3,065
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Talonsky
Ah Muzen Cab
6
1 / 1 / 0
3,268
654
2,616
2,966
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
3,542
708
1,005
3,041
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
3,367
673
1,039
3,502
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresMulanAo KuangJanusSkadi

VS

Bans
ShivaThorBellonaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 0 / 1
4,006
801
2,693
3,558
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
 
Ne Zha
7
1 / 0 / 2
3,874
775
1,392
4,045
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,829
766
2,070
1,796
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 2
3,908
782
2,079
1,973
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
sergiocm97
King Arthur
7
2 / 0 / 1
4,136
827
1,532
2,883
1,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
W
Ne Zha
 
Ne Zha
1
0
2
2
L
0
0
0
0
W
1
0
1
1.5
W
1
1
2
2
L
Cu Chulainn
MMKEngineer
Cu Chulainn
0
2
0
0
L
Ah Muzen Cab
Talonsky
Ah Muzen Cab
1
1
0
1
L
0
2
0
0
L
0
2
1
0.25
W
King Arthur
sergiocm97
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,043
Damage
9,766
15,700
Taken
14,255
4,849
Mitigated
4,714
3,730
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,693
435
47
1,480
3,558
1,565
0
500
3,058
10,032
0
W
Ne Zha
 
Ne Zha
1,392
775
0
2,714
4,045
919
0
556
3,489
0
17,202
L
672
169
0
503
3,126
824
0
745
2,381
0
15,750
W
2,070
126
0
482
1,796
425
0
449
1,347
18,109
0
W
2,079
814
0
433
1,973
458
0
539
1,434
0
19,082
L
Cu Chulainn
MMKEngineer
Cu Chulainn
711
27
0
770
3,065
986
0
0
3,065
0
12,732
L
Ah Muzen Cab
Talonsky
Ah Muzen Cab
2,616
1,215
0
480
2,966
705
0
1,409
1,325
0
19,169
L
1,005
0
0
830
3,041
712
0
1,325
1,716
18,743
0
L
1,039
335
0
1,147
3,502
1,622
0
852
2,450
5,266
0
W
King Arthur
sergiocm97
King Arthur
1,532
369
0
787
2,883
1,347
0
112
2,771
0
21,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,538
Gold Earned
19,753
148
Minions Killed
165
0
Camps Cleared
0
531,144
Distance Traveled
566,259
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,006
801
27
5
0
120,450
3
W
Ne Zha
3,874
775
33
7
0
120,097
0
L
Mercury
3,157
631
34
7
0
124,099
0
W
Thoth
3,829
766
41
8
0
112,087
0
W
Medusa
3,908
782
34
7
0
97,743
0
L
Cu Chulainn
3,204
641
29
6
0
81,858
0
L
Ah Muzen Cab
3,268
654
35
7
0
94,390
1
L
Agni
3,542
708
43
9
0
113,006
1
L
Atlas
3,367
673
7
1
0
117,791
2
W
King Arthur
4,136
827
30
6
0
115,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role