Player Matchup

Sobek
Sobek
Silver II
BushChemist
Sobek
Silver II
Level 127
God Stats
2W - 0L
1,470 SR
Queue Stats
69W - 106L
1,249 MMR
Solo
Olorun
Olorun
Silver V
Contcoyk u l
Olorun
Silver V
Level 49
God Stats
2W - 1L
1,925 SR
Queue Stats
6W - 10L
1,309 MMR
Solo
Medusa
Medusa
Diamond V
EpicFish72
Medusa
Diamond V
Level 171
God Stats
25W - 23L
1,631 SR
Queue Stats
138W - 146L
2,008 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,675 SR
1,522 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,520 SR
1,197 MMR
Xbalanque
Xbalanque
Silver II
Fliperguy
Xbalanque
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,462 MMR
Party 1
Zeus
Zeus
Silver IV
OldManErdmen
Zeus
Silver IV
Level 87
God Stats
6W - 19L
1,495 SR
Queue Stats
29W - 69L
980 MMR
Party 1
Surtr
Surtr
Silver IV
psychoskater
Surtr
Silver IV
Level 83
God Stats
6W - 9L
1,566 SR
Queue Stats
35W - 67L
1,149 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
9,547
734
5,601
16,328
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
15
4 / 5 / 6
10,568
813
7,814
12,393
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
EpicFish72
Medusa
17
9 / 1 / 5
11,745
903
20,017
12,013
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThothAgniVulcanKuzenboNe Zha

VS

Bans
FafnirPersephoneBacchusMorgan Le FayHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fliperguy
Xbalanque
14
4 / 4 / 2
9,429
725
14,832
15,631
5,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 3
8,371
644
9,154
8,832
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 5
9,022
694
7,997
14,966
16,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
8
8
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
Olorun
4
5
6
1.4
W
Medusa
EpicFish72
Medusa
9
1
5
11.5
L
Xbalanque
Fliperguy
Xbalanque
4
4
2
1.25
L
2
6
3
0.58
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
31,983
40,734
Taken
39,429
27,043
Mitigated
24,315
9,004
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
456
0
3,333
16,328
17,840
0
4,179
11,693
19,036
0
W
Olorun
7,814
3,381
600
3,508
12,393
4,159
1,876
3,231
8,976
28,718
764
W
Medusa
EpicFish72
Medusa
20,017
5,590
0
1,563
12,013
5,044
686
2,311
9,493
0
84,680
L
Xbalanque
Fliperguy
Xbalanque
14,832
9,958
0
1,515
15,631
5,291
100
5,447
9,829
0
43,874
L
9,154
886
0
410
8,832
2,218
0
860
7,881
28,591
75
L
7,997
1,759
0
2,187
14,966
16,806
108
6,148
8,272
630
23,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
26,822
194
Minions Killed
129
0
Camps Cleared
0
750,178
Distance Traveled
685,536
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,547
734
22
2
0
269,177
0
W
Olorun
10,568
813
44
3
0
222,958
0
W
Medusa
11,745
903
128
10
0
258,043
5
L
Xbalanque
9,429
725
63
5
0
234,865
0
L
Zeus
8,371
644
38
3
0
199,709
0
L
Surtr
9,022
694
28
2
0
250,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role