Player Matchup

Neith
Neith
FroootSmoothie
Neith
Level 67
God Stats
2W - 0L
1,590 SR
Queue Stats
13W - 16L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
IamPapaSmurf34
Ah Puch
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 1
Erlang Shen
Erlang Shen
RJFDU
Erlang Shen
Level 174
God Stats
9W - 6L
1,137 SR
Queue Stats
601W - 619L
1,457 Elo+
Solo
Horus
Horus
ToasterTime
Horus
Level 123
God Stats
1W - 0L
1,560 SR
Queue Stats
30W - 47L
1,434 Elo+
Party 1
Atlas
Atlas
iNNOMINATE ID
Atlas
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 146L
1,556 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,530 Elo+

VS

Team Averages
Level 145
1,518 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
gumbybear
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,450 Elo+
Solo
Vamana
Vamana
loosed
Vamana
Level 148
God Stats
4W - 4L
1,589 SR
Queue Stats
166W - 169L
1,498 Elo+
Party 2
Terra
Terra
skaught21
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,630 Elo+
Solo
Maman Brigitte
Maman Brigitte
staargazer
Maman Brigitte
Level 134
God Stats
2W - 2L
1,501 SR
Queue Stats
291W - 300L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 15
10,011
1,001
11,633
6,605
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 14
8,597
860
14,231
7,494
2,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
RJFDU
Erlang Shen
14
4 / 3 / 14
8,635
864
6,373
9,698
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 18
8,600
860
15,150
13,410
9,427
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 1 / 15
8,780
878
7,091
6,560
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 5 / 2
7,756
776
5,689
9,275
3,200
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
gumbybear
Merlin
14
1 / 3 / 3
7,730
773
11,567
6,835
1,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
loosed
Vamana
13
0 / 6 / 4
6,975
698
7,380
18,225
12,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Terra
skaught21
Terra
13
2 / 3 / 3
7,878
788
8,752
14,275
10,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maman Brigitte
staargazer
Maman Brigitte
11
0 / 9 / 4
6,628
663
1,939
9,463
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
26
Kills
6
8
Deaths
26
76
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
2
0.8
W
10
0
15
17.5
W
3
2
14
5
W
Erlang Shen
RJFDU
Erlang Shen
4
3
14
3.67
W
5
2
18
7
L
Merlin
gumbybear
Merlin
1
3
3
0.83
W
4
1
15
11.5
L
Vamana
loosed
Vamana
0
6
4
0.33
L
Terra
skaught21
Terra
2
3
3
1.17
L
Maman Brigitte
staargazer
Maman Brigitte
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,478
Damage
35,327
43,767
Taken
58,073
22,605
Mitigated
30,050
19,246
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,689
1,675
0
297
9,275
3,200
0
5,207
4,011
0
15,079
W
11,633
2,714
0
2,668
6,605
2,687
461
3,724
2,881
0
28,983
W
14,231
191
1,602
1,653
7,494
2,278
379
3,233
4,261
23,582
456
W
Erlang Shen
RJFDU
Erlang Shen
6,373
2,862
407
2,330
9,698
3,814
963
5,993
3,705
0
15,039
W
15,150
6,665
3,430
5,011
13,410
9,427
0
6,371
7,039
0
17,133
L
Merlin
gumbybear
Merlin
11,567
230
475
1,712
6,835
1,932
0
2,596
4,102
24,865
0
W
7,091
1,798
1,220
925
6,560
4,399
109
2,879
3,681
19,277
36
L
Vamana
loosed
Vamana
7,380
3,551
476
4,425
18,225
12,486
0
4,696
13,278
0
15,518
L
Terra
skaught21
Terra
8,752
768
5,164
4,058
14,275
10,255
0
5,419
8,777
13,992
0
L
Maman Brigitte
staargazer
Maman Brigitte
1,939
99
199
149
9,463
2,177
0
2,853
6,554
6,004
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
36,967
118
Minions Killed
104
0
Camps Cleared
0
989,513
Distance Traveled
826,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,756
776
40
4
0
174,382
0
W
Neith
10,011
1,001
36
4
0
211,106
0
W
Ah Puch
8,597
860
28
3
0
198,800
0
W
Erlang Shen
8,635
864
18
2
0
174,850
0
W
Horus
8,600
860
4
0
0
226,323
0
L
Merlin
7,730
773
30
3
0
174,424
0
W
Atlas
8,780
878
32
3
0
178,434
0
L
Vamana
6,975
698
14
1
0
144,138
0
L
Terra
7,878
788
8
1
0
200,740
0
L
Maman Brigitte
6,628
663
12
1
0
132,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role