Player Matchup

Surtr
Surtr
Diamond V
GarbatyJunglerPL
Surtr
Diamond V
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 146L
1,861 MMR
Solo
Susano
Susano
Diamond IV
h3ad99
Susano
Diamond IV
Level 199
God Stats
19W - 20L
1,592 SR
Queue Stats
121W - 122L
2,005 MMR
Solo
Bacchus
Bacchus
Gold I
legrandchaton
Bacchus
Gold I
Level 185
God Stats
1W - 1L
1,968 SR
Queue Stats
66W - 45L
1,843 MMR
Solo
Rama
Rama
Platinum IV
thunder_bird1502
Rama
Platinum IV
Level 145
God Stats
3W - 4L
1,488 SR
Queue Stats
222W - 215L
1,816 MMR
Solo
Nu Wa
Nu Wa
Platinum I
从此放下了离愁生生世世敬自由
Nu Wa
Platinum I
Level 261
God Stats
145W - 106L
1,569 SR
Queue Stats
1,196W - 1,211L
1,906 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 192
1,623 SR
1,886 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,509 SR
2,029 MMR
Hun Batz
Hun Batz
Platinum I
ArDarSila
Hun Batz
Platinum I
Level 107
God Stats
9W - 4L
1,908 SR
Queue Stats
166W - 139L
2,269 MMR
Party 2
Sobek
Sobek
Gold IV
CursedUwU
Sobek
Gold IV
Level 119
God Stats
1W - 3L
1,251 SR
Queue Stats
97W - 98L
1,594 MMR
Party 1
Anhur
Anhur
Diamond IV
Heimdalr0nlyfans
Anhur
Diamond IV
Level 125
God Stats
13W - 9L
1,646 SR
Queue Stats
83W - 61L
2,276 MMR
Solo
Poseidon
Poseidon
Diamond V
Judje
Poseidon
Diamond V
Level 156
God Stats
4W - 4L
1,240 SR
Queue Stats
283W - 251L
2,028 MMR
Party 2
Mulan
Mulan
Platinum IV
Munaloon
Mulan
Platinum IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,980 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,544
568
3,513
6,329
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Susano
h3ad99
Susano
9
0 / 1 / 0
4,500
563
2,591
5,355
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
8
1 / 1 / 0
4,922
615
3,537
5,765
3,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 2 / 1
4,747
593
2,246
3,885
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,638
580
1,787
3,150
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusThothHe BoAresMedusa

VS

Bans
RavanaThorAgniAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArDarSila
Hun Batz
10
6 / 0 / 1
5,662
708
4,159
5,212
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
CursedUwU
Sobek
7
0 / 1 / 1
4,205
526
1,135
6,488
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 1
5,114
639
3,958
3,725
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Judje
Poseidon
10
1 / 0 / 2
5,150
644
3,289
2,780
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Munaloon
Mulan
10
2 / 1 / 2
5,959
745
3,354
5,696
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArDarSila
Hun Batz
6
0
1
6.5
W
Sobek
CursedUwU
Sobek
0
1
1
0.5
L
1
4
0
0.25
W
1
0
1
1.5
W
Poseidon
Judje
Poseidon
1
0
2
2
W
Mulan
Munaloon
Mulan
2
1
2
3
L
Susano
h3ad99
Susano
0
1
0
0
L
Bacchus
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
15,895
24,484
Taken
23,901
8,864
Mitigated
9,488
7,258
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArDarSila
Hun Batz
4,159
1,183
0
812
5,212
1,684
0
453
4,725
0
36,067
W
Sobek
CursedUwU
Sobek
1,135
268
0
2,909
6,488
3,748
0
2,835
3,513
8,865
0
L
3,513
1,405
0
1,558
6,329
2,752
0
0
6,022
225
20,999
W
3,958
2,128
0
1,630
3,725
969
31
1,018
2,707
0
38,541
W
Poseidon
Judje
Poseidon
3,289
775
0
533
2,780
617
0
565
2,174
34,204
0
W
Mulan
Munaloon
Mulan
3,354
577
0
3,326
5,696
2,470
0
180
5,242
0
39,101
L
Susano
h3ad99
Susano
2,591
1,038
0
2,914
5,355
1,345
0
1,075
4,139
0
25,861
L
Bacchus
3,537
684
0
1,366
5,765
3,364
0
1,925
3,755
11,699
694
L
2,246
2,057
0
1,217
3,885
722
0
348
3,537
0
37,746
L
1,787
514
0
203
3,150
681
0
785
2,255
26,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
26,090
273
Minions Killed
296
0
Camps Cleared
0
776,857
Distance Traveled
932,709
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,662
708
62
8
0
223,120
0
W
Sobek
4,205
526
12
2
0
187,862
3
L
Surtr
4,544
568
39
5
0
114,513
0
W
Anhur
5,114
639
65
8
0
157,016
0
W
Poseidon
5,150
644
76
10
0
190,036
2
W
Mulan
5,959
745
81
10
0
174,675
1
L
Susano
4,500
563
62
8
0
193,342
0
L
Bacchus
4,922
615
29
4
0
166,299
1
L
Rama
4,747
593
75
9
0
142,543
0
L
Nu Wa
4,638
580
68
9
0
160,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role