Player Matchup

Yemoja
Yemoja
HRimuru
Yemoja
Level 85
God Stats
4W - 3L
1,658 SR
Queue Stats
235W - 227L
1,569 Elo+
Solo
Nemesis
Nemesis
Inhaleshadow
Nemesis
Level 68
God Stats
4W - 5L
1,667 SR
Queue Stats
396W - 407L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Slayer21bravo
Xbalanque
Level 122
God Stats
2W - 1L
1,424 SR
Queue Stats
233W - 224L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Warhawk21joe
Cu Chulainn
Level 129
God Stats
1W - 6L
1,375 SR
Queue Stats
229W - 208L
1,481 Elo+
Party 2
Zeus
Zeus
cscarborough
Zeus
Level 137
God Stats
27W - 15L
1,728 SR
Queue Stats
203W - 191L
1,505 Elo+
Solo
Team Averages
Level 108
1,570 SR
1,509 Elo+

VS

Team Averages
Level 86
1,563 SR
1,525 Elo+
Ra
Ra
Dertrace
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
Kowlkryz
Cliodhna
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,539 Elo+
Party 1
Hachiman
Hachiman
Picklemejr
Hachiman
Level 69
God Stats
2W - 1L
1,745 SR
Queue Stats
10W - 15L
1,539 Elo+
Party 1
Hercules
Hercules
shrek2005
Hercules
Level 85
God Stats
91W - 77L
1,527 SR
Queue Stats
305W - 317L
1,491 Elo+
Solo
Xing Tian
Xing Tian
thejuggernauttt
Xing Tian
Level 99
God Stats
15W - 12L
1,544 SR
Queue Stats
261W - 234L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HRimuru
Yemoja
8
0 / 0 / 3
5,194
577
592
4,321
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Inhaleshadow
Nemesis
5
0 / 1 / 1
4,085
454
767
2,860
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
Slayer21bravo
Xbalanque
11
4 / 1 / 0
6,380
709
6,425
6,750
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Warhawk21joe
Cu Chulainn
9
2 / 3 / 0
5,371
597
4,529
7,174
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 0
5,336
593
2,675
5,512
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,572
730
2,969
4,195
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kowlkryz
Cliodhna
8
0 / 1 / 0
4,687
521
2,040
6,584
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Picklemejr
Hachiman
9
1 / 3 / 0
5,348
594
3,493
7,317
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
shrek2005
Hercules
10
2 / 1 / 1
5,516
613
2,575
5,226
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
thejuggernauttt
Xing Tian
11
3 / 1 / 1
6,328
703
3,966
7,621
4,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
8
8
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Yemoja
HRimuru
Yemoja
0
0
3
1.5
L
Nemesis
Inhaleshadow
Nemesis
0
1
1
0.5
W
Cliodhna
Kowlkryz
Cliodhna
0
1
0
0
W
Hachiman
Picklemejr
Hachiman
1
3
0
0.33
L
Xbalanque
Slayer21bravo
Xbalanque
4
1
0
4
L
Cu Chulainn
Warhawk21joe
Cu Chulainn
2
3
0
0.67
L
0
3
0
0
W
Hercules
shrek2005
Hercules
2
1
1
2.5
W
Xing Tian
thejuggernauttt
Xing Tian
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
15,043
26,617
Taken
30,943
10,044
Mitigated
12,762
9,735
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,969
278
72
2,017
4,195
1,247
691
1,746
2,449
48,888
1,201
L
Yemoja
HRimuru
Yemoja
592
150
1,966
1,638
4,321
1,912
0
770
3,491
6,319
536
L
Nemesis
Inhaleshadow
Nemesis
767
207
0
745
2,860
838
0
588
2,232
0
11,171
W
Cliodhna
Kowlkryz
Cliodhna
2,040
323
0
3,501
6,584
1,704
0
511
6,073
0
25,139
W
Hachiman
Picklemejr
Hachiman
3,493
2,418
0
2,341
7,317
1,920
0
297
7,020
0
29,717
L
Xbalanque
Slayer21bravo
Xbalanque
6,425
3,845
0
3,040
6,750
2,064
22
0
6,750
0
45,905
L
Cu Chulainn
Warhawk21joe
Cu Chulainn
4,529
235
0
846
7,174
3,834
0
3,299
3,875
0
30,327
L
2,675
71
0
1,500
5,512
1,396
0
1,784
3,510
42,558
0
W
Hercules
shrek2005
Hercules
2,575
855
0
1,490
5,226
3,076
0
677
4,549
1,071
30,172
W
Xing Tian
thejuggernauttt
Xing Tian
3,966
174
0
1,524
7,621
4,815
0
0
7,621
32,674
3,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
28,451
274
Minions Killed
325
0
Camps Cleared
0
844,803
Distance Traveled
973,391
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,572
730
99
11
0
184,769
0
L
Yemoja
5,194
577
8
1
0
181,292
4
L
Nemesis
4,085
454
31
3
0
90,420
0
W
Cliodhna
4,687
521
49
5
0
220,027
0
W
Hachiman
5,348
594
58
6
0
187,731
0
L
Xbalanque
6,380
709
96
11
0
191,943
0
L
Cu Chulainn
5,371
597
52
6
0
191,134
0
L
Zeus
5,336
593
87
10
0
190,014
3
W
Hercules
5,516
613
60
7
0
211,214
6
W
Xing Tian
6,328
703
59
7
0
169,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role