Player Matchup

Ra
Ra
Silver V
Chaddy13
Ra
Silver V
Level 102
God Stats
7W - 20L
1,524 SR
Queue Stats
100W - 261L
902 MMR
Party 1
Horus
Horus
Silver V
Kudo__Shin
Horus
Silver V
Level 78
God Stats
0W - 1L
1,797 SR
Queue Stats
233W - 427L
910 MMR
Party 1
Cthulhu
Cthulhu
Silver I
UncurledTunic23
Cthulhu
Silver I
Level 156
God Stats
0W - 1L
1,692 SR
Queue Stats
11W - 11L
1,424 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,671 SR
1,079 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 186
1,491 SR
1,800 MMR
Sobek
Sobek
Platinum V
AceCTML
Sobek
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,949 MMR
Party 2
Persephone
Persephone
Platinum II
EasyBxtch
Persephone
Platinum II
Level 272
God Stats
6W - 4L
1,427 SR
Queue Stats
22W - 15L
2,145 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Soy Elver Go0n
Cu Chulainn
Silver I
Level 139
God Stats
106W - 149L
1,546 SR
Queue Stats
152W - 222L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,704
607
7,162
13,156
5,048
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
13
1 / 5 / 1
9,006
563
6,329
15,580
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 4 / 1
10,592
662
13,968
23,787
22,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Ne ZhaAchillesJormungandrAresThoth

VS

Bans
Morgan Le FayMedusaVulcanSkadiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AceCTML
Sobek
15
3 / 4 / 8
10,807
675
8,578
19,015
20,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
EasyBxtch
Persephone
19
9 / 0 / 6
13,501
844
25,149
9,396
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Soy Elver Go0n
Cu Chulainn
18
4 / 1 / 9
12,075
755
11,793
15,385
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
16
16
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
AceCTML
Sobek
3
4
8
1.75
L
1
7
2
0.29
W
Persephone
EasyBxtch
Persephone
9
0
6
12
L
Horus
1
5
1
0.3
W
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
4
1
9
8.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
45,520
52,523
Taken
43,796
36,790
Mitigated
36,365
7,788
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AceCTML
Sobek
8,578
719
0
4,519
19,015
20,187
299
9,266
8,380
23,398
690
L
7,162
614
383
1,879
13,156
5,048
0
7,761
4,835
33,503
0
W
Persephone
EasyBxtch
Persephone
25,149
565
0
3,091
9,396
3,038
1,230
5,184
3,580
73,261
0
L
Horus
6,329
2,130
830
3,126
15,580
9,460
12
10,414
3,709
4,883
10,878
W
Cu Chulainn
Soy Elver Go0n
Cu Chulainn
11,793
1,667
0
6,727
15,385
13,140
701
5,817
8,963
10,914
47,338
L
13,968
1,464
88
1,482
23,787
22,282
0
14,024
7,614
43,281
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
36,383
152
Minions Killed
213
0
Camps Cleared
0
785,746
Distance Traveled
858,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,807
675
21
1
0
286,205
0
L
Ra
9,704
607
66
4
0
246,666
1
W
Persephone
13,501
844
110
7
0
283,976
0
L
Horus
9,006
563
15
1
0
251,457
2
W
Cu Chulainn
12,075
755
82
5
0
288,509
0
L
Cthulhu
10,592
662
71
4
0
287,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role