Player Matchup

Artio
Artio
Fervellum
Artio
Level 118
God Stats
2W - 1L
1,773 SR
Queue Stats
246W - 254L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SmallAnimals7716
Yu Huang
Level 47
God Stats
5W - 5L
1,736 SR
Queue Stats
145W - 182L
1,372 Elo+
Solo
Hera
Hera
kingdakerbell
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,320 Elo+
Solo
Loki
Loki
krip2nite420
Loki
Level 288
God Stats
12W - 13L
1,606 SR
Queue Stats
857W - 861L
1,503 Elo+
Solo
Tiamat
Tiamat
草莓圣代
Tiamat
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
17W - 27L
1,473 Elo+
Solo
Team Averages
Level 106
1,665 SR
1,434 Elo+

VS

Team Averages
Level 126
1,459 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
RedneckWiskey
Bacchus
Level 157
God Stats
9W - 5L
1,496 SR
Queue Stats
574W - 591L
1,477 Elo+
Solo
Surtr
Surtr
kingquizpq26
Surtr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 267L
1,464 Elo+
Solo
Chiron
Chiron
sfhyrhw4byes
Chiron
Level 129
God Stats
4W - 1L
1,301 SR
Queue Stats
129W - 121L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fervellum
Artio
10
1 / 3 / 4
5,785
1,157
1,453
8,704
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 0
5,546
1,109
4,834
4,816
1,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
5,272
1,054
3,921
4,788
1,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 2
5,832
1,166
3,593
4,113
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
9
0 / 2 / 4
5,186
1,037
3,098
4,306
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 5
7,019
1,404
6,562
3,103
1,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
11
3 / 1 / 5
6,600
1,320
3,746
2,964
1,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bacchus
11
2 / 2 / 7
6,610
1,322
4,516
5,327
5,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
1 / 1 / 7
6,374
1,275
4,565
7,871
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
12
4 / 2 / 5
6,775
1,355
3,979
4,214
1,378
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
14
14
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
5
6.5
W
Cupid
 
Cupid
3
1
5
5.5
L
Artio
Fervellum
Artio
1
3
4
1
W
Bacchus
2
2
7
2.75
L
2
3
0
0.67
L
0
4
2
0.25
W
1
1
7
4.5
L
4
2
2
2.5
W
Chiron
4
2
5
3.25
L
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,899
Damage
23,368
26,727
Taken
23,479
13,902
Mitigated
14,522
6,079
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,562
111
557
101
3,103
1,477
335
2,180
923
14,367
791
W
Cupid
 
Cupid
3,746
1,494
3,841
1,602
2,964
1,041
795
1,731
1,233
0
10,429
L
Artio
Fervellum
Artio
1,453
142
785
2,543
8,704
7,699
0
3,410
5,294
3,524
0
W
Bacchus
4,516
158
35
674
5,327
5,396
0
2,167
3,160
8,955
184
L
4,834
351
240
431
4,816
1,494
0
1,758
3,058
10,725
0
L
3,921
1,032
121
318
4,788
1,394
0
1,916
2,872
7,702
0
W
4,565
1,116
122
874
7,871
5,230
21
4,748
3,123
227
8,425
L
3,593
347
88
665
4,113
1,220
0
1,866
2,247
0
9,979
W
Chiron
3,979
1,142
436
736
4,214
1,378
485
2,480
1,734
0
11,590
L
Tiamat
3,098
177
128
760
4,306
2,095
0
1,832
2,474
7,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
33,378
50
Minions Killed
77
0
Camps Cleared
0
532,352
Distance Traveled
559,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,019
1,404
24
5
0
115,479
0
W
Cupid
6,600
1,320
21
4
0
108,119
0
L
Artio
5,785
1,157
2
0
0
111,724
0
W
Bacchus
6,610
1,322
4
1
0
111,614
0
L
Yu Huang
5,546
1,109
11
2
0
105,504
0
L
Hera
5,272
1,054
17
3
0
94,848
0
W
Surtr
6,374
1,275
10
2
0
119,997
0
L
Loki
5,832
1,166
11
2
0
111,801
0
W
Chiron
6,775
1,355
18
4
0
104,701
0
L
Tiamat
5,186
1,037
9
2
0
108,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role