Player Matchup

Osiris
Osiris
 
Osiris
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FullyDead
Eset
Level 145
God Stats
0W - 2L
1,259 SR
Queue Stats
92W - 92L
1,540 Elo+
Solo
Janus
Janus
U510_Marquez_Bro
Janus
Level 149
God Stats
3W - 5L
1,676 SR
Queue Stats
297W - 292L
1,525 Elo+
Solo
Zeus
Zeus
UltGohan
Zeus
Level 96
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 3L
1,706 Elo+
Solo
Amaterasu
Amaterasu
Ymoccy
Amaterasu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,736 Elo+
Solo
Team Averages
Level 136
1,528 SR
1,601 Elo+

VS

Team Averages
Level 132
1,432 SR
1,520 Elo+
Chiron
Chiron
Crampedfeind54
Chiron
Level 108
God Stats
1W - 1L
1,283 SR
Queue Stats
190W - 166L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Polirise
Kumbhakarna
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
95W - 91L
1,565 Elo+
Solo
Eset
Eset
SGTSERGIO77
Eset
Level 149
God Stats
2W - 0L
1,767 SR
Queue Stats
221W - 161L
1,648 Elo+
Solo
Thanatos
Thanatos
ThatLuckTho
Thanatos
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,301 Elo+
Solo
Neith
Neith
永动鸡eee
Neith
Level 155
God Stats
5W - 8L
1,325 SR
Queue Stats
303W - 326L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 3 / 2
8,272
919
11,648
12,523
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
5
0 / 0 / 0
5,420
602
0
0
0
14
1 / 5 / 8
7,904
878
11,869
7,714
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
14
3 / 3 / 5
7,878
875
9,789
6,173
1,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Ymoccy
Amaterasu
14
0 / 4 / 5
6,954
773
2,084
11,816
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
7,750
861
5,305
7,127
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Polirise
Kumbhakarna
14
1 / 3 / 13
8,682
965
2,954
10,680
8,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
6 / 2 / 6
9,159
1,018
9,231
8,076
2,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ThatLuckTho
Thanatos
14
4 / 2 / 5
8,390
932
7,375
5,882
2,329
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 8
9,242
1,027
8,077
9,670
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
9
Kills
15
15
Deaths
10
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
3
2
2
W
0
2
6
1.5
L
Eset
0
0
0
0
W
Kumbhakarna
Polirise
Kumbhakarna
1
3
13
2.5
W
6
2
6
4.5
W
Thanatos
ThatLuckTho
Thanatos
4
2
5
3.25
L
1
5
8
1
L
Zeus
3
3
5
1.83
L
Amaterasu
Ymoccy
Amaterasu
0
4
5
0.63
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
32,942
38,226
Taken
41,435
26,898
Mitigated
17,875
9,245
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,648
1,432
962
2,327
12,523
14,423
0
3,881
8,642
0
14,207
W
5,305
813
1,194
2,225
7,127
1,785
1,696
4,804
1,963
0
19,439
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Polirise
Kumbhakarna
2,954
390
1,440
1,394
10,680
8,115
194
4,910
5,212
6,260
0
W
9,231
464
796
1,254
8,076
2,391
320
5,053
2,754
18,822
0
W
Thanatos
ThatLuckTho
Thanatos
7,375
1,051
321
2,976
5,882
2,329
368
1,717
3,943
0
9,369
L
11,869
251
463
842
7,714
2,215
0
2,641
5,073
28,662
0
L
Zeus
9,789
194
32
1,512
6,173
1,413
0
2,850
3,323
23,385
0
L
Amaterasu
Ymoccy
Amaterasu
2,084
373
64
3,043
11,816
8,847
190
2,864
8,952
0
4,313
W
8,077
2,462
966
3,309
9,670
3,255
1,403
4,590
4,574
51
25,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
43,223
87
Minions Killed
101
0
Camps Cleared
0
661,546
Distance Traveled
928,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,272
919
7
1
0
163,129
0
W
Chiron
7,750
861
34
4
0
169,557
0
L
Eset
5,420
602
0
0
0
0
0
W
Kumbhakarna
8,682
965
6
1
0
171,348
0
W
Eset
9,159
1,018
19
2
0
188,450
0
W
Thanatos
8,390
932
5
1
0
218,282
0
L
Janus
7,904
878
39
4
0
158,664
0
L
Zeus
7,878
875
28
3
0
169,904
0
L
Amaterasu
6,954
773
13
1
0
169,849
0
W
Neith
9,242
1,027
37
4
0
181,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role