Player Matchup

Thanatos
Thanatos
AreUHighOrSlow
Thanatos
Level 98
God Stats
2W - 3L
1,501 SR
Queue Stats
195W - 199L
1,426 Elo+
Solo
Danzaburou
Danzaburou
GoldKarp4
Danzaburou
Level 18
God Stats
16W - 11L
1,560 SR
Queue Stats
34W - 34L
1,472 Elo+
Party 1
Scylla
Scylla
ThatFooBootyBear
Scylla
Level 81
God Stats
1W - 10L
1,500 SR
Queue Stats
209W - 203L
1,508 Elo+
Party 1
Geb
Geb
iclickheadz
Geb
Level 137
God Stats
3W - 4L
1,426 SR
Queue Stats
205W - 187L
1,524 Elo+
Party 1
Hercules
Hercules
tamsuu
Hercules
Level 122
God Stats
42W - 25L
1,630 SR
Queue Stats
438W - 410L
1,536 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,493 Elo+

VS

Team Averages
Level 81
1,519 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Miguel15832
Anhur
Level 69
God Stats
4W - 5L
1,414 SR
Queue Stats
148W - 141L
1,476 Elo+
Solo
Hel
Hel
Skill0IssueX10
Hel
Level 63
God Stats
8W - 5L
1,596 SR
Queue Stats
79W - 74L
1,482 Elo+
Solo
Thanatos
Thanatos
THEDEFinition
Thanatos
Level 128
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 4L
1,730 Elo+
Solo
Zhong Kui
Zhong Kui
zxLoveSosa
Zhong Kui
Level 46
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 21L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 5 / 0
4,931
493
2,057
9,846
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
GoldKarp4
Danzaburou
8
0 / 3 / 0
4,869
487
4,894
6,579
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,122
512
2,015
5,409
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 0
4,870
487
4,186
8,891
2,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
tamsuu
Hercules
11
4 / 1 / 0
6,596
660
3,723
6,297
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 0
5,493
549
4,297
6,304
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 1
5,621
562
4,390
8,283
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 4
6,041
604
5,546
5,811
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
THEDEFinition
Thanatos
11
3 / 1 / 6
5,986
599
4,323
8,842
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
zxLoveSosa
Zhong Kui
12
6 / 0 / 2
6,954
695
6,750
5,315
3,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
14
14
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
4
0
0.25
L
Thanatos
1
5
0
0.2
L
Danzaburou
GoldKarp4
Danzaburou
0
3
0
0
W
3
0
1
3.5
W
1
0
4
3
W
Thanatos
THEDEFinition
Thanatos
3
1
6
6
L
0
2
0
0
L
0
3
0
0
L
Hercules
tamsuu
Hercules
4
1
0
4
W
Zhong Kui
zxLoveSosa
Zhong Kui
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
25,306
37,022
Taken
34,555
12,542
Mitigated
15,019
12,825
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,297
1,088
0
1,006
6,304
2,799
0
0
6,304
0
23,359
L
Thanatos
2,057
961
0
5,579
9,846
2,862
0
3,218
6,628
0
21,857
L
Danzaburou
GoldKarp4
Danzaburou
4,894
1,635
0
1,353
6,579
1,869
0
2,942
3,637
0
26,375
W
4,390
2,708
0
1,626
8,283
2,339
0
1,980
6,303
0
34,371
W
5,546
1,052
3,453
4,227
5,811
3,152
48
1,077
4,734
26,578
0
W
Thanatos
THEDEFinition
Thanatos
4,323
1,544
0
5,344
8,842
3,186
0
902
7,940
0
51,185
L
2,015
474
0
1,435
5,409
1,563
0
3,057
2,352
30,544
0
L
4,186
748
952
1,727
8,891
2,962
0
3,077
5,814
16,829
0
L
Hercules
tamsuu
Hercules
3,723
1,913
0
1,779
6,297
3,286
0
0
5,836
0
42,744
W
Zhong Kui
zxLoveSosa
Zhong Kui
6,750
725
0
4,451
5,315
3,543
12
1,984
3,073
37,757
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
30,095
255
Minions Killed
303
0
Camps Cleared
0
963,563
Distance Traveled
998,402
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,493
549
47
5
0
198,721
0
L
Thanatos
4,931
493
43
4
0
196,654
0
L
Danzaburou
4,869
487
52
5
0
183,718
2
W
Anhur
5,621
562
69
7
0
185,324
2
W
Hel
6,041
604
41
4
0
181,111
0
W
Thanatos
5,986
599
70
7
0
241,112
0
L
Scylla
5,122
512
67
7
0
188,420
2
L
Geb
4,870
487
20
2
0
197,924
1
L
Hercules
6,596
660
73
7
0
196,847
0
W
Zhong Kui
6,954
695
76
8
0
192,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role