Player Matchup

Odin
Odin
Blithocity
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,237 Elo+
Party 2
Ra
Ra
DUEHypereon
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,363 Elo+
Party 2
Izanami
Izanami
Elitecheezit360
Izanami
Level 17
God Stats
7W - 10L
1,561 SR
Queue Stats
10W - 20L
1,246 Elo+
Party 2
Team Averages
Level 39
1,520 SR
1,282 Elo+

VS

Team Averages
Level 38
1,500 SR
1,153 Elo+
Chernobog
Chernobog
Engertje12
Chernobog
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,130 Elo+
Party 1
Xing Tian
Xing Tian
MrWonders09
Xing Tian
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,130 Elo+
Party 1
Sol
Sol
TheJavGoblin
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,351
739
12,563
17,205
12,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 6
9,103
650
8,653
9,238
3,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 5
9,383
670
5,536
9,238
3,341
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Engertje12
Chernobog
15
4 / 3 / 5
10,110
722
12,045
10,363
4,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MrWonders09
Xing Tian
13
1 / 4 / 7
9,213
658
4,343
15,232
12,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 3
10,565
755
10,198
8,151
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
9
9
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
L
1
5
6
0.8
L
3
3
5
1.83
W
Chernobog
Engertje12
Chernobog
4
3
5
2.17
W
Xing Tian
MrWonders09
Xing Tian
1
4
7
1.13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
26,586
35,681
Taken
33,746
19,754
Mitigated
19,224
5,320
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,563
3,101
0
1,373
17,205
12,933
181
8,362
8,829
1,750
26,793
L
8,653
1,200
1,620
971
9,238
3,480
402
2,355
6,862
25,881
0
L
5,536
4,251
0
1,356
9,238
3,341
896
5,489
3,749
0
37,453
W
Chernobog
Engertje12
Chernobog
12,045
7,004
0
1,860
10,363
4,084
1,267
2,087
8,198
0
39,813
W
Xing Tian
MrWonders09
Xing Tian
4,343
750
0
1,372
15,232
12,331
298
5,693
9,143
14,056
121
W
10,198
2,963
0
2,490
8,151
2,809
1,096
1,701
6,450
44,745
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
29,888
120
Minions Killed
127
0
Camps Cleared
0
715,704
Distance Traveled
783,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,351
739
31
2
0
261,912
0
L
Ra
9,103
650
27
2
0
228,658
0
L
Izanami
9,383
670
62
4
0
225,134
0
W
Chernobog
10,110
722
48
3
0
277,895
0
W
Xing Tian
9,213
658
14
1
0
255,906
0
W
Sol
10,565
755
65
5
0
249,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role