Player Matchup

Artemis
Artemis
SenorWhite
Artemis
Level 44
God Stats
1W - 1L
1,283 SR
Queue Stats
41W - 45L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
SweetFrequency
Baron Samedi
Level 126
God Stats
11W - 10L
1,820 SR
Queue Stats
41W - 45L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
antepacem
Cthulhu
Level 6
God Stats
9W - 7L
1,229 SR
Queue Stats
10W - 10L
1,157 Elo+
Party 2
Team Averages
Level 59
1,444 SR
1,388 Elo+

VS

Team Averages
Level 78
1,584 SR
1,449 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cursed_Sparticus
Horus
Level 85
God Stats
14W - 9L
1,739 SR
Queue Stats
145W - 146L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
SLG-BearJew96
Baron Samedi
Level 82
God Stats
109W - 105L
1,511 SR
Queue Stats
341W - 354L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SenorWhite
Artemis
16
6 / 2 / 3
10,200
785
12,761
8,992
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SweetFrequency
Baron Samedi
15
3 / 1 / 4
9,568
736
11,478
10,161
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
antepacem
Cthulhu
13
0 / 2 / 8
8,767
674
8,838
10,392
8,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 3 / 3
8,174
629
7,960
16,032
15,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 2
8,318
640
4,035
12,768
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
SLG-BearJew96
Baron Samedi
13
2 / 4 / 3
9,068
698
9,553
9,700
5,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
3
0.83
L
2
2
2
1.5
L
Baron Samedi
SLG-BearJew96
Baron Samedi
2
4
3
0.88
W
Artemis
SenorWhite
Artemis
6
2
3
3.75
W
Baron Samedi
SweetFrequency
Baron Samedi
3
1
4
5
W
Cthulhu
antepacem
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
21,548
29,545
Taken
38,500
17,133
Mitigated
33,655
10,143
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,960
1,017
0
1,546
16,032
15,993
75
8,538
7,222
26,004
1,885
L
4,035
1,766
2,180
4,709
12,768
11,704
0
5,184
7,369
0
17,594
L
Baron Samedi
SLG-BearJew96
Baron Samedi
9,553
262
1,407
3,103
9,700
5,958
76
5,003
4,621
27,911
0
W
Artemis
SenorWhite
Artemis
12,761
5,891
0
3,439
8,992
3,164
2,170
5,250
3,495
0
42,479
W
Baron Samedi
SweetFrequency
Baron Samedi
11,478
1,618
1,121
3,912
10,161
5,044
337
6,117
3,920
55,884
1,118
W
Cthulhu
antepacem
Cthulhu
8,838
1,523
0
1,671
10,392
8,925
125
5,895
4,247
19,623
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
25,560
150
Minions Killed
97
0
Camps Cleared
0
748,886
Distance Traveled
685,285
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,174
629
26
2
0
233,142
0
L
Horus
8,318
640
27
2
0
243,713
2
L
Baron Samedi
9,068
698
44
3
0
208,430
1
W
Artemis
10,200
785
58
4
0
245,253
0
W
Baron Samedi
9,568
736
73
6
0
244,937
3
W
Cthulhu
8,767
674
19
1
0
258,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role