Player Matchup

Gilgamesh
Gilgamesh
Br105
Gilgamesh
Level 59
God Stats
1W - 0L
1,481 SR
Queue Stats
18W - 24L
1,278 Elo+
Party 1
Awilix
Awilix
Quioxe
Awilix
Level 94
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 1
Kuzenbo
Kuzenbo
Tuneibol
Kuzenbo
Level 9
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
aslanda1
Hachiman
Level 106
God Stats
8W - 12L
1,401 SR
Queue Stats
74W - 71L
1,444 Elo+
Party 4
Discordia
Discordia
shaviutz
Discordia
Level 40
God Stats
3W - 4L
1,503 SR
Queue Stats
72W - 66L
1,456 Elo+
Party 4
Team Averages
Level 62
1,546 SR
1,474 Elo+

VS

Team Averages
Level 50
1,415 SR
1,366 Elo+
Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BRAINDUDE420
Nemesis
Level 7
God Stats
12W - 8L
1,204 SR
Queue Stats
17W - 15L
1,264 Elo+
Party 3
Sobek
Sobek
DUDECOFF
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,264 Elo+
Party 3
Xing Tian
Xing Tian
DogeMaster1920
Xing Tian
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,361 Elo+
Party 2
Medusa
Medusa
RogueCaribou152
Medusa
Level 41
God Stats
2W - 4L
1,373 SR
Queue Stats
58W - 64L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br105
Gilgamesh
12
3 / 0 / 4
7,769
647
5,021
9,608
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Quioxe
Awilix
11
3 / 1 / 3
6,713
559
2,648
7,692
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Tuneibol
Kuzenbo
10
1 / 2 / 4
6,555
546
2,559
5,316
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
aslanda1
Hachiman
14
5 / 1 / 0
7,972
664
5,804
5,181
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
shaviutz
Discordia
13
4 / 1 / 2
7,689
641
4,312
3,696
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 0
6,015
501
1,715
6,085
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BRAINDUDE420
Nemesis
10
4 / 3 / 0
6,515
543
3,920
8,392
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
DUDECOFF
Sobek
9
0 / 5 / 0
5,530
461
3,269
8,007
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
DogeMaster1920
Xing Tian
8
0 / 2 / 0
5,616
468
1,622
7,262
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 3
6,123
510
2,880
7,329
1,883
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
L
Nemesis
BRAINDUDE420
Nemesis
4
3
0
1.33
W
Gilgamesh
Br105
Gilgamesh
3
0
4
5
L
Sobek
DUDECOFF
Sobek
0
5
0
0
L
Xing Tian
DogeMaster1920
Xing Tian
0
2
0
0
W
Awilix
Quioxe
Awilix
3
1
3
4.5
L
0
2
3
0.75
W
Kuzenbo
Tuneibol
Kuzenbo
1
2
4
1.5
W
Hachiman
aslanda1
Hachiman
5
1
0
5
W
Discordia
shaviutz
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
13,406
31,493
Taken
37,075
17,472
Mitigated
15,788
4,992
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,715
0
0
1,050
6,085
1,257
0
2,312
3,367
39,855
0
L
Nemesis
BRAINDUDE420
Nemesis
3,920
1,506
0
1,182
8,392
2,771
0
1,342
6,753
0
28,830
W
Gilgamesh
Br105
Gilgamesh
5,021
1,451
0
1,249
9,608
7,632
150
2,276
7,332
0
30,724
L
Sobek
DUDECOFF
Sobek
3,269
413
0
1,816
8,007
5,421
0
281
7,337
18,740
1,749
L
Xing Tian
DogeMaster1920
Xing Tian
1,622
155
0
1,217
7,262
4,456
0
1,179
6,039
16,370
0
W
Awilix
Quioxe
Awilix
2,648
989
0
502
7,692
2,706
800
903
6,789
0
45,568
L
2,880
1,045
0
3,134
7,329
1,883
0
1,120
6,149
0
39,968
W
Kuzenbo
Tuneibol
Kuzenbo
2,559
1,150
0
569
5,316
4,578
524
1,192
4,124
9,212
0
W
Hachiman
aslanda1
Hachiman
5,804
3,442
0
2,192
5,181
1,400
792
868
4,313
0
64,728
W
Discordia
shaviutz
Discordia
4,312
168
0
480
3,696
1,156
294
1,593
2,103
41,575
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
29,799
344
Minions Killed
280
0
Camps Cleared
0
1,241,065
Distance Traveled
1,174,899
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,015
501
87
7
0
227,732
1
L
Nemesis
6,515
543
57
5
0
266,750
0
W
Gilgamesh
7,769
647
62
5
0
247,075
0
L
Sobek
5,530
461
41
3
0
217,981
0
L
Xing Tian
5,616
468
23
2
0
230,219
0
W
Awilix
6,713
559
75
6
0
259,140
0
L
Medusa
6,123
510
72
6
0
232,217
3
W
Kuzenbo
6,555
546
17
1
0
253,497
0
W
Hachiman
7,972
664
117
10
0
236,785
0
W
Discordia
7,689
641
73
6
0
244,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role