Player Matchup

Mulan
Mulan
LandxLord
Mulan
Level 128
God Stats
11W - 14L
1,572 SR
Queue Stats
65W - 54L
1,537 Elo+
Party 2
Susano
Susano
Niizz
Susano
Level 127
God Stats
0W - 4L
1,381 SR
Queue Stats
248W - 213L
1,614 Elo+
Solo
Bacchus
Bacchus
PipeBur
Bacchus
Level 61
God Stats
6W - 5L
1,326 SR
Queue Stats
110W - 101L
1,487 Elo+
Solo
Neith
Neith
XNAHU25X
Neith
Level 83
God Stats
3W - 6L
1,239 SR
Queue Stats
32W - 37L
1,502 Elo+
Solo
Janus
Janus
madladsupreme
Janus
Level 140
God Stats
33W - 34L
1,535 SR
Queue Stats
192W - 165L
1,497 Elo+
Party 2
Team Averages
Level 108
1,411 SR
1,527 Elo+

VS

Team Averages
Level 86
1,685 SR
1,398 Elo+
Loki
Loki
AmatoTTV
Loki
Level 187
God Stats
5W - 2L
1,807 SR
Queue Stats
258W - 228L
1,531 Elo+
Party 1
Bacchus
Bacchus
ITzReallyDevin
Bacchus
Level 109
God Stats
8W - 1L
1,987 SR
Queue Stats
119W - 123L
1,455 Elo+
Party 1
Ishtar
Ishtar
MistaWaltWhite
Ishtar
Level 8
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 4L
1,154 Elo+
Party 1
Anubis
Anubis
pokemybuttpls
Anubis
Level 86
God Stats
3W - 5L
1,504 SR
Queue Stats
77W - 81L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
tigger792
Ne Zha
Level 38
God Stats
11W - 10L
1,533 SR
Queue Stats
27W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LandxLord
Mulan
9
1 / 2 / 1
5,246
525
3,413
7,453
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Niizz
Susano
12
4 / 2 / 1
6,105
611
2,120
7,768
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
PipeBur
Bacchus
8
3 / 3 / 0
5,300
530
3,353
8,673
6,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
XNAHU25X
Neith
9
0 / 3 / 2
5,076
508
1,988
6,088
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
5,938
594
2,017
3,006
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 1 / 1
6,422
642
3,727
4,950
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 2 / 1
5,916
592
4,218
6,632
5,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 4
5,935
594
3,081
4,628
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,025
603
2,961
4,729
1,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
tigger792
Ne Zha
10
1 / 2 / 1
6,144
614
3,604
7,524
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
12
12
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
1
5.5
W
5
2
1
2.75
L
Mulan
LandxLord
Mulan
1
2
1
0.75
W
0
2
4
1
L
Susano
Niizz
Susano
4
2
1
2.25
L
Bacchus
PipeBur
Bacchus
3
3
0
1
L
Neith
XNAHU25X
Neith
0
3
2
0.33
L
2
2
2
1.5
W
1
3
2
0.67
W
Ne Zha
tigger792
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
17,591
32,988
Taken
28,463
13,553
Mitigated
12,307
9,796
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,727
737
0
2,576
4,950
1,372
0
424
4,484
0
40,745
W
4,218
533
0
1,781
6,632
5,140
0
1,388
5,244
13,832
0
L
Mulan
LandxLord
Mulan
3,413
390
0
1,701
7,453
2,447
0
147
6,837
0
23,312
W
3,081
2,001
0
1,603
4,628
1,323
0
1,715
2,913
0
34,337
L
Susano
Niizz
Susano
2,120
438
0
3,954
7,768
2,238
0
2,339
5,429
0
40,466
L
Bacchus
PipeBur
Bacchus
3,353
641
0
2,018
8,673
6,711
0
2,187
6,486
23,915
0
L
Neith
XNAHU25X
Neith
1,988
753
0
1,866
6,088
1,642
0
1,847
4,241
0
36,265
L
2,017
92
0
257
3,006
515
0
659
2,347
34,610
492
W
2,961
133
0
1,514
4,729
1,463
0
1,521
3,086
34,830
0
W
Ne Zha
tigger792
Ne Zha
3,604
553
0
3,371
7,524
3,009
0
0
7,524
0
34,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
30,442
296
Minions Killed
293
0
Camps Cleared
0
1,032,155
Distance Traveled
1,058,711
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,422
642
69
7
0
258,016
0
W
Bacchus
5,916
592
11
1
0
229,423
0
L
Mulan
5,246
525
53
5
0
194,272
0
W
Ishtar
5,935
594
80
8
0
197,869
1
L
Susano
6,105
611
71
7
0
249,670
4
L
Bacchus
5,300
530
32
3
0
206,070
0
L
Neith
5,076
508
63
6
0
187,605
0
L
Janus
5,938
594
77
8
0
194,538
2
W
Anubis
6,025
603
66
7
0
211,866
0
W
Ne Zha
6,144
614
67
7
0
161,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role