Player Matchup

Bacchus
Bacchus
GamerI4
Bacchus
Level 146
God Stats
2W - 1L
1,567 SR
Queue Stats
54W - 39L
1,545 Elo+
Party 2
Sol
Sol
IxAMAFatherTTV
Sol
Level 141
God Stats
1W - 0L
1,451 SR
Queue Stats
197W - 180L
1,478 Elo+
Party 1
Scylla
Scylla
MilitaryMauro19
Scylla
Level 109
God Stats
2W - 1L
1,542 SR
Queue Stats
54W - 51L
1,499 Elo+
Solo
Skadi
Skadi
SantyNYY
Skadi
Level 129
God Stats
5W - 1L
1,543 SR
Queue Stats
58W - 44L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
aceer1223
Sun Wukong
Level 156
God Stats
1W - 3L
1,090 SR
Queue Stats
262W - 228L
1,487 Elo+
Party 1
Team Averages
Level 136
1,438 SR
1,508 Elo+

VS

Team Averages
Level 109
1,490 SR
1,495 Elo+
Sobek
Sobek
DarksideDabbz
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
MasterWater07
Kukulkan
Level 102
God Stats
2W - 2L
1,723 SR
Queue Stats
119W - 120L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Necro_Akuma
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 4
Achilles
Achilles
SaiyanForce
Achilles
Level 67
God Stats
0W - 2L
1,441 SR
Queue Stats
31W - 36L
1,471 Elo+
Party 3
Artemis
Artemis
UchihaScorpio
Artemis
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 22L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GamerI4
Bacchus
15
5 / 4 / 12
10,031
912
11,262
12,794
20,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 4 / 6
9,726
884
14,991
10,613
5,320
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 11
9,117
829
7,645
4,892
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
SantyNYY
Skadi
15
6 / 2 / 6
9,661
878
9,634
7,939
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
aceer1223
Sun Wukong
14
0 / 1 / 16
8,587
781
5,430
8,345
8,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,764
797
5,171
13,335
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MasterWater07
Kukulkan
16
3 / 2 / 4
9,126
830
8,607
6,898
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Necro_Akuma
Erlang Shen
13
1 / 5 / 7
7,464
679
4,247
11,780
6,624
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
SaiyanForce
Achilles
14
3 / 5 / 6
8,460
769
8,884
14,381
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
14
4 / 4 / 2
8,388
763
5,722
7,689
3,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
20
Kills
12
13
Deaths
20
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Bacchus
GamerI4
Bacchus
5
4
12
2.75
W
7
4
6
2.5
L
Kukulkan
MasterWater07
Kukulkan
3
2
4
2.5
W
2
2
11
3.75
L
Erlang Shen
Necro_Akuma
Erlang Shen
1
5
7
0.9
L
Achilles
SaiyanForce
Achilles
3
5
6
1.2
W
Skadi
SantyNYY
Skadi
6
2
6
4.5
L
Artemis
4
4
2
1.25
W
Sun Wukong
aceer1223
Sun Wukong
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,962
Damage
32,631
44,583
Taken
54,083
40,253
Mitigated
37,617
11,098
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,171
361
158
3,883
13,335
15,018
0
6,983
6,348
8,682
0
W
Bacchus
GamerI4
Bacchus
11,262
948
611
1,695
12,794
20,358
281
3,156
9,638
15,706
0
W
14,991
5,993
0
3,601
10,613
5,320
3,599
3,511
7,102
31,666
0
L
Kukulkan
MasterWater07
Kukulkan
8,607
276
1,427
2,246
6,898
3,450
0
4,028
2,841
37,659
0
W
7,645
293
237
382
4,892
2,693
617
1,550
3,342
24,676
729
L
Erlang Shen
Necro_Akuma
Erlang Shen
4,247
705
0
737
11,780
6,624
0
7,708
4,049
0
8,062
L
Achilles
SaiyanForce
Achilles
8,884
899
776
1,957
14,381
8,910
0
9,427
4,917
0
14,528
W
Skadi
SantyNYY
Skadi
9,634
3,689
116
1,463
7,939
3,581
1,994
2,501
5,438
0
20,979
L
Artemis
5,722
1,067
227
1,101
7,689
3,615
0
5,205
2,479
0
12,949
W
Sun Wukong
aceer1223
Sun Wukong
5,430
580
1,014
1,979
8,345
8,301
429
3,060
5,285
0
10,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
42,202
126
Minions Killed
101
0
Camps Cleared
0
1,049,537
Distance Traveled
974,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,764
797
13
1
0
187,209
0
W
Bacchus
10,031
912
7
1
0
213,586
0
W
Sol
9,726
884
38
3
0
188,396
0
L
Kukulkan
9,126
830
65
6
0
213,546
0
W
Scylla
9,117
829
43
4
0
215,697
0
L
Erlang Shen
7,464
679
1
0
0
221,705
0
L
Achilles
8,460
769
8
1
0
169,055
0
W
Skadi
9,661
878
26
2
0
199,663
0
L
Artemis
8,388
763
14
1
0
182,942
0
W
Sun Wukong
8,587
781
12
1
0
232,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role