Player Matchup

Skadi
Skadi
RippDadd
Skadi
Level 88
God Stats
23W - 19L
1,566 SR
Queue Stats
84W - 77L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Tdoww
Sun Wukong
Level 68
God Stats
1W - 3L
1,404 SR
Queue Stats
128W - 135L
1,460 Elo+
Party 1
Da Ji
Da Ji
Ubiquit0us
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,623 Elo+
Solo
Cabrakan
Cabrakan
sevward
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 82L
1,540 Elo+
Solo
Merlin
Merlin
yMailboy
Merlin
Level 67
God Stats
2W - 2L
1,496 SR
Queue Stats
10W - 5L
1,610 Elo+
Party 1
Team Averages
Level 96
1,493 SR
1,550 Elo+

VS

Team Averages
Level 102
1,508 SR
1,530 Elo+
Agni
Agni
Rockis
Agni
Level 49
God Stats
2W - 2L
1,596 SR
Queue Stats
51W - 44L
1,545 Elo+
Party 2
Ra
Ra
SR CHIDOTE
Ra
Level 98
God Stats
3W - 3L
1,396 SR
Queue Stats
131W - 142L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Shark_Da_Bowls
Sylvanus
Level 107
God Stats
19W - 16L
1,509 SR
Queue Stats
109W - 109L
1,524 Elo+
Solo
Ravana
Ravana
fuhLABBERGASTED
Ravana
Level 156
God Stats
7W - 6L
1,672 SR
Queue Stats
136W - 124L
1,457 Elo+
Solo
Horus
Horus
trudragon
Horus
Level 102
God Stats
3W - 3L
1,364 SR
Queue Stats
93W - 50L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RippDadd
Skadi
10
0 / 5 / 2
5,913
493
3,945
6,581
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Tdoww
Sun Wukong
10
0 / 6 / 1
5,739
478
2,729
12,091
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
12
4 / 3 / 1
6,704
559
5,484
10,451
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
sevward
Cabrakan
10
1 / 4 / 2
6,200
517
3,651
10,811
10,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
yMailboy
Merlin
10
1 / 6 / 4
6,453
538
2,591
7,397
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Rockis
Agni
12
6 / 2 / 2
7,086
591
5,697
9,215
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 4
7,453
621
5,522
5,429
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
8 / 0 / 3
8,866
739
7,708
6,241
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 1 / 3
9,100
758
9,725
6,944
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
trudragon
Horus
10
0 / 1 / 13
7,310
609
3,908
10,968
9,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
24
24
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
RippDadd
Skadi
0
5
2
0.2
W
Agni
Rockis
Agni
6
2
2
3.5
W
3
2
4
2.5
W
Sylvanus
8
0
3
9.5
L
Sun Wukong
Tdoww
Sun Wukong
0
6
1
0.08
L
Da Ji
4
3
1
1.5
W
7
1
3
8.5
L
Cabrakan
sevward
Cabrakan
1
4
2
0.5
W
Horus
trudragon
Horus
0
1
13
6.5
L
Merlin
yMailboy
Merlin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
32,560
47,331
Taken
38,797
26,674
Mitigated
23,250
8,817
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
RippDadd
Skadi
3,945
2,384
0
691
6,581
1,711
0
3,602
2,965
0
38,632
W
Agni
Rockis
Agni
5,697
695
0
4,525
9,215
3,164
0
1,180
8,035
43,128
0
W
5,522
963
691
1,890
5,429
2,055
98
1,546
3,883
47,023
1,576
W
Sylvanus
7,708
3,485
360
2,451
6,241
3,627
1,422
481
5,760
55,003
10,977
L
Sun Wukong
Tdoww
Sun Wukong
2,729
598
0
2,125
12,091
8,667
0
1,880
10,171
0
31,797
L
Da Ji
5,484
1,313
0
3,896
10,451
3,976
0
3,798
6,498
0
39,549
W
9,725
2,233
0
1,794
6,944
4,976
816
881
6,063
0
61,520
L
Cabrakan
sevward
Cabrakan
3,651
759
0
1,553
10,811
10,185
0
5,525
5,003
12,641
927
W
Horus
trudragon
Horus
3,908
2,034
408
3,122
10,968
9,428
65
2,154
8,814
0
17,859
L
Merlin
yMailboy
Merlin
2,591
329
0
552
7,397
2,135
0
2,582
4,721
24,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
39,815
285
Minions Killed
414
0
Camps Cleared
0
1,206,114
Distance Traveled
1,226,769
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,913
493
87
7
0
245,488
0
W
Agni
7,086
591
82
7
0
254,594
2
W
Ra
7,453
621
94
8
0
257,622
4
W
Sylvanus
8,866
739
110
9
0
222,142
0
L
Sun Wukong
5,739
478
60
5
0
243,504
0
L
Da Ji
6,704
559
75
6
0
269,338
0
W
Ravana
9,100
758
109
9
0
241,559
0
L
Cabrakan
6,200
517
19
2
0
249,602
4
W
Horus
7,310
609
19
2
0
250,852
6
L
Merlin
6,453
538
44
4
0
198,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role