Player Matchup

Vamana
Vamana
Kxmquat
Vamana
Level 88
God Stats
2W - 1L
1,564 SR
Queue Stats
156W - 164L
1,520 Elo+
Party 1
Skadi
Skadi
NSC33
Skadi
Level 63
God Stats
7W - 7L
1,662 SR
Queue Stats
87W - 101L
1,468 Elo+
Party 1
Olorun
Olorun
Rugarson
Olorun
Level 126
God Stats
5W - 4L
1,258 SR
Queue Stats
193W - 172L
1,535 Elo+
Party 1
Fenrir
Fenrir
StickyMcGeee
Fenrir
Level 122
God Stats
7W - 3L
1,588 SR
Queue Stats
206W - 193L
1,538 Elo+
Party 1
Chronos
Chronos
itszephyrr
Chronos
Level 121
God Stats
16W - 14L
1,424 SR
Queue Stats
163W - 176L
1,516 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,516 Elo+

VS

Team Averages
Level 145
1,601 SR
1,556 Elo+
Hun Batz
Hun Batz
Ceelozsx
Hun Batz
Level 137
God Stats
2W - 2L
1,652 SR
Queue Stats
54W - 42L
1,604 Elo+
Solo
Ymir
Ymir
KazeSerpent
Ymir
Level 154
God Stats
8W - 6L
1,581 SR
Queue Stats
134W - 127L
1,529 Elo+
Party 2
King Arthur
King Arthur
MrExecutor
King Arthur
Level 143
God Stats
4W - 6L
1,530 SR
Queue Stats
198W - 195L
1,501 Elo+
Solo
Anhur
Anhur
ThaNgga
Anhur
Level 136
God Stats
44W - 45L
1,621 SR
Queue Stats
280W - 241L
1,627 Elo+
Solo
Nu Wa
Nu Wa
gunnySGTadam
Nu Wa
Level 156
God Stats
5W - 7L
1,620 SR
Queue Stats
134W - 129L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kxmquat
Vamana
6
0 / 1 / 0
2,997
599
1,433
3,329
1,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
NSC33
Skadi
5
0 / 1 / 0
3,023
605
606
2,280
460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
Rugarson
Olorun
7
2 / 0 / 2
4,012
802
2,477
2,833
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
2 / 0 / 1
4,102
820
3,187
3,983
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
itszephyrr
Chronos
8
4 / 0 / 1
4,331
866
2,349
1,981
437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ceelozsx
Hun Batz
2
0 / 2 / 0
2,577
515
624
1,904
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,457
691
1,807
3,967
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
MrExecutor
King Arthur
5
0 / 3 / 0
3,277
655
1,846
4,715
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
ThaNgga
Anhur
6
2 / 0 / 0
3,477
695
2,176
1,889
393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,198
640
1,199
2,778
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ceelozsx
Hun Batz
0
2
0
0
L
0
1
1
0.5
W
Vamana
Kxmquat
Vamana
0
1
0
0
L
King Arthur
MrExecutor
King Arthur
0
3
0
0
W
Skadi
NSC33
Skadi
0
1
0
0
W
Olorun
Rugarson
Olorun
2
0
2
3
W
Fenrir
2
0
1
2.5
L
Anhur
ThaNgga
Anhur
2
0
0
2
L
0
2
0
0
W
Chronos
itszephyrr
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
7,652
14,406
Taken
15,253
4,430
Mitigated
5,516
6,966
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ceelozsx
Hun Batz
624
464
0
454
1,904
438
0
1,014
890
0
4,776
L
1,807
550
0
1,293
3,967
1,869
0
1,636
2,195
7,881
1,829
W
Vamana
Kxmquat
Vamana
1,433
567
0
1,086
3,329
1,350
0
697
2,622
0
10,884
L
King Arthur
MrExecutor
King Arthur
1,846
381
0
900
4,715
2,134
0
89
4,345
0
12,815
W
Skadi
NSC33
Skadi
606
212
0
586
2,280
460
0
537
1,743
0
15,009
W
Olorun
Rugarson
Olorun
2,477
948
20
951
2,833
702
0
1,338
1,391
21,458
1,507
W
Fenrir
3,187
1,427
0
2,562
3,983
1,481
0
92
3,881
0
18,944
L
Anhur
ThaNgga
Anhur
2,176
1,099
0
1,182
1,889
393
0
0
1,821
0
18,011
L
1,199
308
0
500
2,778
682
0
2,075
703
12,479
0
W
Chronos
itszephyrr
Chronos
2,349
1,264
0
1,761
1,981
437
0
99
1,872
18,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,465
Gold Earned
15,986
174
Minions Killed
114
0
Camps Cleared
0
563,093
Distance Traveled
429,555
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,577
515
11
2
0
58,462
0
L
Ymir
3,457
691
15
3
0
91,603
0
W
Vamana
2,997
599
21
4
0
136,363
0
L
King Arthur
3,277
655
28
6
0
100,478
0
W
Skadi
3,023
605
27
5
0
98,050
0
W
Olorun
4,012
802
36
7
0
95,434
2
W
Fenrir
4,102
820
39
8
0
119,022
0
L
Anhur
3,477
695
29
6
0
91,311
0
L
Nu Wa
3,198
640
31
6
0
87,701
0
W
Chronos
4,331
866
51
10
0
114,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role