Player Matchup

Nut
Nut
CMAENNCHEN
Nut
Level 44
God Stats
0W - 8L
1,221 SR
Queue Stats
174W - 196L
1,275 Elo+
Party 3
Ao Kuang
Ao Kuang
Darkwarrior742
Ao Kuang
Level 47
God Stats
9W - 15L
1,324 SR
Queue Stats
148W - 157L
1,364 Elo+
Party 1
Ares
Ares
Floresty
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 187L
1,254 Elo+
Party 3
Osiris
Osiris
Spartako112
Osiris
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 157L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Tuca Mote8761
Kukulkan
Level 79
God Stats
10W - 24L
1,479 SR
Queue Stats
744W - 753L
1,452 Elo+
Solo
Team Averages
Level 51
1,405 SR
1,354 Elo+

VS

Team Averages
Level 73
1,531 SR
1,396 Elo+
Sol
Sol
GoddessTwilight
Sol
Level 84
God Stats
20W - 28L
1,380 SR
Queue Stats
465W - 454L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Judgement17
Jing Wei
Level 45
God Stats
23W - 29L
1,498 SR
Queue Stats
132W - 149L
1,351 Elo+
Solo
Sobek
Sobek
K0dlegend
Sobek
Level 65
God Stats
2W - 0L
1,704 SR
Queue Stats
57W - 57L
1,382 Elo+
Party 2
Vamana
Vamana
LuiBornReady
Vamana
Level 84
God Stats
21W - 8L
1,627 SR
Queue Stats
64W - 68L
1,407 Elo+
Party 2
Nemesis
Nemesis
xKapx
Nemesis
Level 85
God Stats
11W - 12L
1,448 SR
Queue Stats
42W - 52L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,865
442
3,220
6,045
2,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
10
2 / 1 / 0
5,628
512
5,325
8,451
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
8
0 / 2 / 1
5,185
471
1,662
8,342
5,955
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
10
1 / 2 / 0
6,041
549
4,877
9,891
9,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tuca Mote8761
Kukulkan
8
0 / 2 / 0
5,243
477
2,844
2,932
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,375
580
1,304
4,499
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jing Wei
Judgement17
Jing Wei
10
1 / 1 / 3
5,632
512
4,160
5,807
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
K0dlegend
Sobek
10
3 / 0 / 1
6,156
560
2,369
6,423
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
12
2 / 1 / 1
7,118
647
6,374
9,811
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
xKapx
Nemesis
12
3 / 0 / 2
6,303
573
4,204
7,968
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ao Kuang
2
1
0
2
L
Ares
0
2
1
0.25
W
0
1
2
1
W
Jing Wei
Judgement17
Jing Wei
1
1
3
2.5
W
Sobek
K0dlegend
Sobek
3
0
1
3.5
W
Vamana
2
1
1
2.5
L
Osiris
1
2
0
0.5
L
Kukulkan
Tuca Mote8761
Kukulkan
0
2
0
0
W
Nemesis
xKapx
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
18,411
35,661
Taken
34,508
20,633
Mitigated
19,475
12,098
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
1,880
0
1,679
6,045
2,251
0
672
5,373
0
22,599
L
Ao Kuang
5,325
1,616
0
4,667
8,451
2,642
0
944
7,459
30,556
0
L
Ares
1,662
94
0
1,594
8,342
5,955
0
1,536
6,806
13,866
801
W
1,304
124
0
1,427
4,499
1,255
1,717
2,558
1,941
38,796
3,709
W
Jing Wei
Judgement17
Jing Wei
4,160
3,617
0
1,890
5,807
1,885
0
1,340
4,467
0
32,526
W
Sobek
K0dlegend
Sobek
2,369
54
0
2,180
6,423
5,227
0
1,168
5,255
15,813
1,611
W
Vamana
6,374
3,759
0
2,603
9,811
8,549
0
1,932
7,879
0
47,165
L
Osiris
4,877
2,113
0
3,908
9,891
9,054
0
0
9,209
0
32,880
L
Kukulkan
Tuca Mote8761
Kukulkan
2,844
155
0
250
2,932
731
116
415
2,517
28,352
56
W
Nemesis
xKapx
Nemesis
4,204
935
0
5,710
7,968
2,559
0
2,767
5,201
0
41,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
31,584
245
Minions Killed
317
0
Camps Cleared
0
1,085,217
Distance Traveled
1,088,296
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,865
442
46
4
0
221,416
0
L
Ao Kuang
5,628
512
60
5
0
267,369
0
L
Ares
5,185
471
23
2
0
235,645
0
W
Sol
6,375
580
81
7
0
208,328
0
W
Jing Wei
5,632
512
48
4
0
181,969
2
W
Sobek
6,156
560
19
2
0
224,641
0
W
Vamana
7,118
647
94
9
0
197,603
0
L
Osiris
6,041
549
63
6
0
224,588
0
L
Kukulkan
5,243
477
53
5
0
136,199
0
W
Nemesis
6,303
573
75
7
0
275,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role