Player Matchup

Nut
Nut
BeefjerkyG
Nut
Level 159
God Stats
9W - 4L
1,615 SR
Queue Stats
94W - 56L
1,636 Elo+
Party 1
Sobek
Sobek
Griffiki
Sobek
Level 151
God Stats
2W - 1L
1,722 SR
Queue Stats
47W - 20L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
Klapstinator
Guan Yu
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 26L
1,516 Elo+
Party 1
Artemis
Artemis
Ranaera
Artemis
Level 128
God Stats
2W - 0L
1,539 SR
Queue Stats
56W - 30L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
VirtualMango
Baron Samedi
Level 28
God Stats
5W - 3L
1,518 SR
Queue Stats
31W - 18L
1,586 Elo+
Party 1
Team Averages
Level 124
1,579 SR
1,624 Elo+

VS

Team Averages
Level 140
1,573 SR
1,525 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AfroRampage
Cupid
Level 143
God Stats
3W - 4L
1,585 SR
Queue Stats
61W - 65L
1,531 Elo+
Solo
Janus
Janus
GaziBaba
Janus
Level 82
God Stats
4W - 2L
1,695 SR
Queue Stats
190W - 179L
1,517 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kittereinell
Maman Brigitte
Level 159
God Stats
5W - 13L
1,610 SR
Queue Stats
658W - 565L
1,533 Elo+
Solo
Ymir
Ymir
rajja-24
Ymir
Level 158
God Stats
7W - 14L
1,474 SR
Queue Stats
2,143W - 2,274L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 10
7,565
1,513
7,166
3,815
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Griffiki
Sobek
11
3 / 1 / 16
6,935
1,387
4,762
7,658
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Klapstinator
Guan Yu
11
3 / 0 / 17
6,628
1,326
5,568
5,859
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ranaera
Artemis
11
4 / 0 / 16
6,288
1,258
6,065
3,372
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
VirtualMango
Baron Samedi
11
1 / 0 / 18
6,870
1,374
2,547
2,680
1,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

431

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 7 / 1
5,187
1,037
1,743
7,548
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,210
1,042
3,954
7,009
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
GaziBaba
Janus
10
1 / 3 / 0
5,710
1,142
8,053
5,859
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Kittereinell
Maman Brigitte
9
0 / 6 / 1
5,180
1,036
3,113
6,017
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 0 / 0
5,047
1,009
1,097
3,158
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
4
20
Kills
1
1
Deaths
21
77
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
1
0.07
L
0
5
1
0.1
W
9
0
10
14
L
Janus
GaziBaba
Janus
1
3
0
0.33
W
Sobek
Griffiki
Sobek
3
1
16
11
L
Maman Brigitte
Kittereinell
Maman Brigitte
0
6
1
0.08
W
Guan Yu
Klapstinator
Guan Yu
3
0
17
11.5
W
Artemis
Ranaera
Artemis
4
0
16
12
W
Baron Samedi
VirtualMango
Baron Samedi
1
0
18
10
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
17,960
23,384
Taken
29,591
15,204
Mitigated
9,595
11,805
Healing
1,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,743
1,037
0
644
7,548
2,464
0
1,118
6,267
0
4,646
L
3,954
2,924
87
581
7,009
1,950
0
2,654
4,238
0
9,749
W
7,166
4,688
0
2,050
3,815
1,480
0
2,611
911
0
19,972
L
Janus
GaziBaba
Janus
8,053
35
0
0
5,859
1,366
0
1,259
4,472
26,131
0
W
Sobek
Griffiki
Sobek
4,762
215
0
2,969
7,658
6,152
0
3,349
3,663
8,761
858
L
Maman Brigitte
Kittereinell
Maman Brigitte
3,113
130
0
0
6,017
1,578
0
1,684
4,286
6,613
262
W
Guan Yu
Klapstinator
Guan Yu
5,568
1,061
1,616
2,371
5,859
4,365
0
2,480
3,104
0
7,577
W
Artemis
Ranaera
Artemis
6,065
2,411
0
1,126
3,372
1,410
0
850
2,370
0
12,240
W
Baron Samedi
VirtualMango
Baron Samedi
2,547
350
332
1,341
2,680
1,797
0
1,330
1,194
9,646
1,271
L
Ymir
1,097
67
0
72
3,158
2,237
0
137
2,976
2,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
26,334
96
Minions Killed
64
3
Camps Cleared
4
472,077
Distance Traveled
373,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,187
1,037
3
1
1
66,250
0
L
Cupid
5,210
1,042
9
2
0
79,798
0
W
Nut
7,565
1,513
38
8
1
93,652
0
L
Janus
5,710
1,142
36
7
1
102,906
0
W
Sobek
6,935
1,387
4
1
0
88,292
0
L
Maman Brigitte
5,180
1,036
14
3
2
85,302
0
W
Guan Yu
6,628
1,326
8
2
1
102,577
0
W
Artemis
6,288
1,258
32
6
1
96,273
0
W
Baron Samedi
6,870
1,374
14
3
0
91,283
0
L
Ymir
5,047
1,009
2
0
0
39,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role