Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ArabForLife911
Cu Chulainn
Level 120
God Stats
25W - 17L
1,657 SR
Queue Stats
288W - 258L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Crimson nova202
Cthulhu
Level 64
God Stats
17W - 6L
1,614 SR
Queue Stats
66W - 55L
1,444 Elo+
Solo
Cliodhna
Cliodhna
oWARRiiOR
Cliodhna
Level 155
God Stats
2W - 2L
1,512 SR
Queue Stats
151W - 155L
1,472 Elo+
Party 2
Poseidon
Poseidon
okcool007
Poseidon
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 128L
1,539 Elo+
Party 2
Team Averages
Level 117
1,557 SR
1,494 Elo+

VS

Team Averages
Level 92
1,505 SR
1,449 Elo+
Janus
Janus
FDB559
Janus
Level 42
God Stats
26W - 27L
1,271 SR
Queue Stats
266W - 274L
1,340 Elo+
Solo
Maui
Maui
SUM3rr
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,466 Elo+
Party 1
Thor
Thor
TORTUGA800
Thor
Level 39
God Stats
21W - 17L
1,628 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 1
Chiron
Chiron
rivercrown1724
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,461 Elo+
Party 1
Geb
Geb
ultrainstinto11
Geb
Level 127
God Stats
0W - 1L
1,627 SR
Queue Stats
65W - 58L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 1
6,302
630
8,606
7,412
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ArabForLife911
Cu Chulainn
12
3 / 0 / 0
6,966
697
1,990
3,912
2,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 1 / 6
5,953
595
5,596
8,039
5,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
oWARRiiOR
Cliodhna
12
3 / 0 / 4
6,604
660
5,658
7,311
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
okcool007
Poseidon
11
1 / 1 / 1
5,994
599
1,312
4,000
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FDB559
Janus
11
1 / 2 / 0
5,875
588
2,118
4,554
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
SUM3rr
Maui
7
0 / 3 / 2
4,116
412
3,370
7,301
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,636
464
1,877
7,365
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 2
4,306
431
3,710
6,892
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
2 / 4 / 0
5,104
510
4,673
9,829
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
1
7.5
W
Cu Chulainn
ArabForLife911
Cu Chulainn
3
0
0
3
W
1
1
6
4
L
Janus
FDB559
Janus
1
2
0
0.5
L
Maui
SUM3rr
Maui
0
3
2
0.33
L
0
3
0
0
W
Cliodhna
oWARRiiOR
Cliodhna
3
0
4
5
W
Poseidon
okcool007
Poseidon
1
1
1
1.5
L
0
3
2
0.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
15,748
30,674
Taken
35,941
13,163
Mitigated
16,224
10,568
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,606
2,909
0
1,518
7,412
2,175
0
2,987
3,935
0
45,245
W
Cu Chulainn
ArabForLife911
Cu Chulainn
1,990
451
0
1,361
3,912
2,281
0
220
3,565
0
42,527
W
5,596
712
170
2,502
8,039
5,362
0
2,712
4,983
18,380
364
L
Janus
FDB559
Janus
2,118
106
0
500
4,554
1,229
0
1,172
3,382
40,140
0
L
Maui
SUM3rr
Maui
3,370
916
0
1,572
7,301
4,159
0
1,703
5,598
8,531
0
L
1,877
304
0
582
7,365
2,418
0
929
6,436
0
32,967
W
Cliodhna
oWARRiiOR
Cliodhna
5,658
947
0
4,061
7,311
2,347
0
824
6,369
0
48,114
W
Poseidon
okcool007
Poseidon
1,312
140
0
956
4,000
998
380
1,802
2,036
33,930
0
L
3,710
662
157
647
6,892
1,623
0
1,709
5,183
0
21,471
L
4,673
282
0
966
9,829
6,795
0
1,165
8,664
20,566
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
24,037
334
Minions Killed
215
0
Camps Cleared
0
1,065,058
Distance Traveled
1,057,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,302
630
63
6
0
203,891
0
W
Cu Chulainn
6,966
697
90
9
0
196,173
1
W
Cthulhu
5,953
595
32
3
0
213,637
0
L
Janus
5,875
588
79
8
0
191,133
0
L
Maui
4,116
412
12
1
0
211,439
1
L
Thor
4,636
464
61
6
0
233,542
0
W
Cliodhna
6,604
660
78
8
0
249,971
1
W
Poseidon
5,994
599
71
7
0
201,386
1
L
Chiron
4,306
431
29
3
0
216,314
1
L
Geb
5,104
510
34
3
0
205,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role