Player Matchup

Xbalanque
Xbalanque
Kinkyy
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M21HEISMAN
Morgan Le Fay
Level 19
God Stats
2W - 4L
1,428 SR
Queue Stats
33W - 50L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
WoodSky801
Sylvanus
Level 38
God Stats
23W - 24L
1,600 SR
Queue Stats
120W - 137L
1,452 Elo+
Solo
Raijin
Raijin
Zarkmin
Raijin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,267 Elo+
Party 1
Pele
Pele
lBUNCHYY-
Pele
Level 39
God Stats
40W - 25L
1,850 SR
Queue Stats
109W - 140L
1,337 Elo+
Solo
Team Averages
Level 30
1,576 SR
1,313 Elo+

VS

Team Averages
Level 37
1,438 SR
1,373 Elo+
Surtr
Surtr
Captain Croteau
Surtr
Level 29
God Stats
69W - 88L
1,456 SR
Queue Stats
92W - 123L
1,344 Elo+
Party 2
Ymir
Ymir
Lau2XTRM
Ymir
Level 5
God Stats
2W - 2L
1,283 SR
Queue Stats
2W - 3L
1,259 Elo+
Party 2
Izanami
Izanami
TrainingGear
Izanami
Level 45
God Stats
5W - 11L
1,245 SR
Queue Stats
200W - 199L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Wdclazer
Nu Wa
Level 43
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 21L
1,459 Elo+
Solo
Thanatos
Thanatos
madgab1367
Thanatos
Level 64
God Stats
81W - 81L
1,489 SR
Queue Stats
230W - 261L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kinkyy
Xbalanque
12
2 / 9 / 2
7,515
418
9,209
15,834
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
M21HEISMAN
Morgan Le Fay
13
2 / 9 / 2
8,370
465
7,404
16,925
8,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
WoodSky801
Sylvanus
14
1 / 3 / 2
8,566
476
5,721
18,484
16,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
Zarkmin
Raijin
12
2 / 6 / 1
7,543
419
9,279
11,600
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
17
3 / 4 / 1
9,910
551
8,078
16,681
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 11
10,847
603
15,392
19,502
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
3 / 2 / 14
9,032
502
7,318
17,584
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
TrainingGear
Izanami
15
1 / 1 / 12
9,543
530
7,791
8,632
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Wdclazer
Nu Wa
16
6 / 2 / 10
10,626
590
11,851
5,697
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
madgab1367
Thanatos
18
13 / 0 / 9
11,051
614
14,151
16,166
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
30
31
Deaths
10
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Xbalanque
Kinkyy
Xbalanque
2
9
2
0.33
W
Ymir
3
2
14
5
L
Morgan Le Fay
M21HEISMAN
Morgan Le Fay
2
9
2
0.33
W
Izanami
TrainingGear
Izanami
1
1
12
7
W
Nu Wa
Wdclazer
Nu Wa
6
2
10
5.5
L
Sylvanus
WoodSky801
Sylvanus
1
3
2
0.67
L
Raijin
Zarkmin
Raijin
2
6
1
0.42
L
Pele
3
4
1
0.88
W
Thanatos
madgab1367
Thanatos
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
56,503
79,524
Taken
67,581
39,044
Mitigated
47,251
15,853
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,392
4,947
0
5,669
19,502
18,723
3,449
4,924
14,578
3,444
64,677
L
Xbalanque
Kinkyy
Xbalanque
9,209
5,157
0
2,477
15,834
4,346
379
4,054
11,780
0
36,179
W
Ymir
7,318
1,152
0
2,365
17,584
16,581
854
8,647
8,937
23,608
0
L
Morgan Le Fay
M21HEISMAN
Morgan Le Fay
7,404
993
0
2,571
16,925
8,686
0
4,050
12,242
41,431
581
W
Izanami
TrainingGear
Izanami
7,791
5,015
197
2,364
8,632
2,991
906
2,233
6,399
0
60,232
W
Nu Wa
Wdclazer
Nu Wa
11,851
1,989
0
676
5,697
1,877
3,208
2,938
2,759
67,345
1,394
L
Sylvanus
WoodSky801
Sylvanus
5,721
2,568
1,349
5,665
18,484
16,123
18
3,694
14,738
29,639
3,776
L
Raijin
Zarkmin
Raijin
9,279
1,183
0
561
11,600
2,884
262
5,720
5,722
45,719
0
L
Pele
8,078
2,320
0
3,230
16,681
7,005
1,266
3,271
13,121
0
96,747
W
Thanatos
madgab1367
Thanatos
14,151
2,639
0
15,159
16,166
7,079
1,983
3,662
12,504
0
89,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
51,099
420
Minions Killed
457
0
Camps Cleared
0
1,540,756
Distance Traveled
1,652,220
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,847
603
99
6
0
321,559
4
L
Xbalanque
7,515
418
54
3
0
269,819
0
W
Ymir
9,032
502
32
2
0
351,790
0
L
Morgan Le Fay
8,370
465
73
4
0
309,399
0
W
Izanami
9,543
530
101
6
0
294,259
0
W
Nu Wa
10,626
590
111
6
0
316,149
4
L
Sylvanus
8,566
476
38
2
0
300,093
0
L
Raijin
7,543
419
82
5
0
282,365
0
L
Pele
9,910
551
173
10
0
379,080
0
W
Thanatos
11,051
614
114
6
0
368,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role