Player Matchup

Nike
Nike
Silver IV
ItWhenItGerg
Nike
Silver IV
Level 69
God Stats
1W - 3L
1,188 SR
Queue Stats
64W - 89L
726 MMR
Solo
Skadi
Skadi
Silver II
M4STR CHILI
Skadi
Silver II
Level 89
God Stats
20W - 9L
1,626 SR
Queue Stats
95W - 104L
1,010 MMR
Solo
Scylla
Scylla
Gold I
Shwaggin
Scylla
Gold I
Level 181
God Stats
1W - 1L
1,300 SR
Queue Stats
42W - 39L
1,586 MMR
Party 1
Thanatos
Thanatos
Platinum V
shiftytripod
Thanatos
Platinum V
Level 155
God Stats
1W - 1L
1,488 SR
Queue Stats
99W - 97L
1,560 MMR
Party 1
Ares
Ares
Silver IV
xxGeneralRedxx
Ares
Silver IV
Level 171
God Stats
2W - 3L
1,713 SR
Queue Stats
32W - 33L
1,244 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,463 SR
1,225 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,451 SR
1,212 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Rodright1152
Janus
Silver I
Level 109
God Stats
3W - 8L
1,456 SR
Queue Stats
133W - 149L
1,083 MMR
Solo
Charon
Charon
Gold V
SCOOBY_0502
Charon
Gold V
Level 140
God Stats
30W - 40L
1,376 SR
Queue Stats
82W - 91L
1,373 MMR
Solo
Neith
Neith
Silver II
Zomts
Neith
Silver II
Level 148
God Stats
12W - 12L
1,562 SR
Queue Stats
148W - 171L
994 MMR
Solo
Bellona
Bellona
Silver I
saggisaq
Bellona
Silver I
Level 80
God Stats
0W - 2L
1,359 SR
Queue Stats
343W - 360L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
9,114
701
8,876
6,473
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 1
8,026
617
5,485
5,680
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
Shwaggin
Scylla
15
3 / 2 / 3
8,454
650
4,003
5,670
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
shiftytripod
Thanatos
15
5 / 1 / 4
8,014
616
7,404
12,808
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 6
7,772
598
8,361
11,260
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AwilixKaliGilgameshAthena

VS

Bans
BastetCu ChulainnNe ZhaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 2
6,750
519
5,351
12,576
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 0
6,598
508
2,309
7,033
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
11
2 / 3 / 1
6,529
502
4,727
11,162
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Zomts
Neith
12
0 / 1 / 2
6,044
465
4,777
7,856
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
saggisaq
Bellona
11
1 / 6 / 0
6,124
471
2,952
13,409
9,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
2
1.5
W
5
0
3
6.5
W
1
1
1
1.5
L
1
5
0
0.2
L
Charon
2
3
1
0.83
W
Scylla
Shwaggin
Scylla
3
2
3
2.25
L
Neith
Zomts
Neith
0
1
2
1
L
Bellona
saggisaq
Bellona
1
6
0
0.17
W
Thanatos
shiftytripod
Thanatos
5
1
4
7
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
20,116
41,891
Taken
52,036
21,515
Mitigated
22,823
19,319
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,351
1,194
0
5,673
12,576
4,142
0
2,429
10,100
0
49,657
W
8,876
588
0
1,894
6,473
4,035
0
1,171
5,302
0
53,352
W
5,485
1,461
0
596
5,680
1,952
754
1,543
4,137
0
66,587
L
2,309
140
0
750
7,033
2,177
0
2,257
4,737
41,869
0
L
Charon
4,727
1,223
937
2,323
11,162
4,020
0
4,722
6,307
24,495
0
W
Scylla
Shwaggin
Scylla
4,003
250
0
584
5,670
1,840
499
1,628
4,042
54,451
1,870
L
Neith
Zomts
Neith
4,777
1,223
0
3,290
7,856
2,495
0
1,517
6,339
0
47,129
L
Bellona
saggisaq
Bellona
2,952
695
0
2,094
13,409
9,989
0
1,341
11,264
0
31,627
W
Thanatos
shiftytripod
Thanatos
7,404
1,495
0
14,033
12,808
4,962
0
940
11,868
0
55,342
W
8,361
493
0
2,212
11,260
8,726
0
1,992
9,268
17,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
32,045
449
Minions Killed
355
0
Camps Cleared
0
1,368,721
Distance Traveled
1,306,223
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,750
519
86
7
0
307,896
3
W
Nike
9,114
701
106
8
0
257,820
6
W
Skadi
8,026
617
122
9
0
249,851
0
L
Janus
6,598
508
92
7
0
268,095
2
L
Charon
6,529
502
31
2
0
244,060
3
W
Scylla
8,454
650
118
9
0
252,626
0
L
Neith
6,044
465
91
7
0
237,898
0
L
Bellona
6,124
471
55
4
0
248,274
1
W
Thanatos
8,014
616
88
7
0
313,897
2
W
Ares
7,772
598
15
1
0
294,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role