Player Matchup

Hercules
Hercules
Alekandros
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,293 Elo+
Party 2
Zeus
Zeus
PAIN Gordo
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 2
Persephone
Persephone
PAIN ORCO
Persephone
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,270 Elo+
Party 2
Horus
Horus
PAINLuis
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,377 Elo+
Party 2
Yu Huang
Yu Huang
PAINUMPA
Yu Huang
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,378 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,318 Elo+

VS

Team Averages
Level 91
1,378 SR
1,496 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AniSirc
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,475 Elo+
Solo
Artemis
Artemis
GigaWertz
Artemis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 20L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
kasouga96
Nu Wa
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
64W - 65L
1,495 Elo+
Solo
Cerberus
Cerberus
thedudeman69420
Cerberus
Level 110
God Stats
1W - 4L
1,113 SR
Queue Stats
137W - 139L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alekandros
Hercules
11
0 / 7 / 6
7,038
640
7,236
16,545
11,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 8 / 4
7,606
691
6,682
8,992
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
PAIN ORCO
Persephone
15
3 / 7 / 3
8,418
765
11,728
10,689
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
PAINLuis
Horus
14
3 / 8 / 4
9,115
829
6,143
19,183
21,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
PAINUMPA
Yu Huang
14
4 / 5 / 5
8,122
738
15,112
7,841
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 3 / 13
10,220
929
12,054
11,184
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
AniSirc
Horus
15
1 / 2 / 22
9,635
876
5,210
19,672
23,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
GigaWertz
Artemis
17
8 / 1 / 18
10,275
934
15,452
10,749
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
kasouga96
Nu Wa
15
2 / 3 / 21
9,263
842
13,528
8,103
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
14 / 3 / 17
10,776
980
13,379
29,409
22,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
11
Kills
35
35
Deaths
12
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
3
13
5.5
L
Hercules
Alekandros
Hercules
0
7
6
0.43
W
Horus
AniSirc
Horus
1
2
22
6
W
Artemis
GigaWertz
Artemis
8
1
18
17
L
1
8
4
0.38
L
Persephone
PAIN ORCO
Persephone
3
7
3
0.64
L
Horus
PAINLuis
Horus
3
8
4
0.63
L
Yu Huang
PAINUMPA
Yu Huang
4
5
5
1.3
W
Nu Wa
kasouga96
Nu Wa
2
3
21
4.17
W
Cerberus
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
59,623
63,250
Taken
79,117
40,759
Mitigated
59,297
9,709
Healing
41,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,054
3,591
318
2,387
11,184
4,549
2,683
5,694
5,490
0
27,425
L
Hercules
Alekandros
Hercules
7,236
1,313
0
3,622
16,545
11,193
0
6,041
9,617
0
13,353
W
Horus
AniSirc
Horus
5,210
1,975
8,844
9,524
19,672
23,929
120
10,000
9,672
0
9,891
W
Artemis
GigaWertz
Artemis
15,452
5,667
1,327
2,987
10,749
4,828
2,256
4,962
5,787
0
29,401
L
6,682
873
12
159
8,992
2,206
0
4,300
4,288
17,341
0
L
Persephone
PAIN ORCO
Persephone
11,728
953
103
1,350
10,689
3,433
0
3,926
6,074
24,810
0
L
Horus
PAINLuis
Horus
6,143
2,247
1,305
3,158
19,183
21,352
0
6,140
12,326
0
8,395
L
Yu Huang
PAINUMPA
Yu Huang
15,112
703
0
0
7,841
2,575
0
2,613
4,684
23,838
0
W
Nu Wa
kasouga96
Nu Wa
13,528
2,274
1,466
1,041
8,103
3,461
2,014
4,161
3,942
25,493
0
W
Cerberus
13,379
1,016
1,469
11,948
29,409
22,530
57
8,705
20,704
20,917
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
50,169
85
Minions Killed
132
0
Camps Cleared
0
819,387
Distance Traveled
994,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,220
929
30
3
0
169,295
0
L
Hercules
7,038
640
12
1
0
143,793
0
W
Horus
9,635
876
6
1
0
222,140
0
W
Artemis
10,275
934
33
3
0
196,357
0
L
Zeus
7,606
691
27
2
0
138,804
0
L
Persephone
8,418
765
18
2
0
181,509
0
L
Horus
9,115
829
10
1
0
163,171
0
L
Yu Huang
8,122
738
18
2
0
192,110
0
W
Nu Wa
9,263
842
26
2
0
181,234
0
W
Cerberus
10,776
980
37
3
0
225,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role