Player Matchup

Charybdis
Charybdis
CydriaasChair
Charybdis
Level 17
God Stats
2W - 1L
1,836 SR
Queue Stats
52W - 22L
1,707 Elo+
Party 2
Zeus
Zeus
ivnlul
Zeus
Level 46
God Stats
2W - 1L
1,615 SR
Queue Stats
31W - 5L
1,880 Elo+
Party 2
Bacchus
Bacchus
lou1ee
Bacchus
Level 119
God Stats
3W - 2L
1,778 SR
Queue Stats
33W - 12L
1,826 Elo+
Party 2
Team Averages
Level 61
1,743 SR
1,804 Elo+

VS

Team Averages
Level 118
1,573 SR
1,594 Elo+
Janus
Janus
CrankedMeat
Janus
Level 128
God Stats
4W - 3L
1,556 SR
Queue Stats
278W - 264L
1,592 Elo+
Party 1
Yu Huang
Yu Huang
JustinOwO
Yu Huang
Level 76
God Stats
10W - 10L
1,441 SR
Queue Stats
86W - 64L
1,587 Elo+
Solo
Ra
Ra
stokedtea
Ra
Level 149
God Stats
15W - 7L
1,723 SR
Queue Stats
331W - 324L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CydriaasChair
Charybdis
13
1 / 5 / 5
7,849
714
5,693
8,109
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
ivnlul
Zeus
14
7 / 4 / 1
9,202
837
7,366
7,173
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
lou1ee
Bacchus
13
2 / 1 / 7
8,434
767
3,749
6,885
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,917
720
3,468
6,100
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
JustinOwO
Yu Huang
13
2 / 4 / 4
7,985
726
5,430
7,083
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 2 / 2
9,689
881
5,326
5,031
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
10
10
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Charybdis
CydriaasChair
Charybdis
1
5
5
0.7
W
Yu Huang
JustinOwO
Yu Huang
2
4
4
1
L
Zeus
ivnlul
Zeus
7
4
1
1.88
L
Bacchus
lou1ee
Bacchus
2
1
7
5.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
14,224
22,167
Taken
18,214
11,340
Mitigated
5,298
2,578
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,468
0
0
250
6,100
1,630
0
3,223
2,504
23,855
116
L
Charybdis
CydriaasChair
Charybdis
5,693
2,196
0
1,556
8,109
2,274
408
4,345
3,170
0
43,423
W
Yu Huang
JustinOwO
Yu Huang
5,430
473
0
1,867
7,083
1,905
739
3,434
3,238
12,891
0
L
Zeus
ivnlul
Zeus
7,366
139
0
683
7,173
2,268
341
5,083
1,460
31,868
801
L
Bacchus
lou1ee
Bacchus
3,749
492
0
339
6,885
6,798
0
2,845
3,455
8,009
1,959
W
5,326
75
1,191
2,426
5,031
1,763
288
3,034
1,562
28,742
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
25,591
146
Minions Killed
120
0
Camps Cleared
0
561,385
Distance Traveled
613,011
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,917
720
39
4
0
205,226
2
L
Charybdis
7,849
714
69
6
0
186,568
0
W
Yu Huang
7,985
726
17
2
0
177,965
0
L
Zeus
9,202
837
61
6
0
182,780
1
L
Bacchus
8,434
767
16
1
0
192,037
0
W
Ra
9,689
881
64
6
0
229,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role