Player Matchup

Izanami
Izanami
NotXJohn
Izanami
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 181L
1,360 Elo+
Party 3
King Arthur
King Arthur
SLAMDUNKASAURUS
King Arthur
Level 109
God Stats
11W - 6L
1,614 SR
Queue Stats
56W - 47L
1,626 Elo+
Solo
Ratatoskr
Ratatoskr
Scheetzy
Ratatoskr
Level 101
God Stats
37W - 80L
1,326 SR
Queue Stats
179W - 378L
1,408 Elo+
Party 3
Ra
Ra
SummitxKing
Ra
Level 109
God Stats
2W - 5L
1,449 SR
Queue Stats
127W - 288L
1,402 Elo+
Party 3
Chaac
Chaac
tmvtmv2428
Chaac
Level 93
God Stats
2W - 8L
1,500 SR
Queue Stats
172W - 373L
1,380 Elo+
Party 3
Team Averages
Level 99
1,478 SR
1,435 Elo+

VS

Team Averages
Level 108
1,616 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bowen0388
Sun Wukong
Level 115
God Stats
3W - 1L
1,669 SR
Queue Stats
89W - 73L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
Dark_Hinokami
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,511 Elo+
Party 1
Thanatos
Thanatos
Hamonrye00
Thanatos
Level 128
God Stats
4W - 1L
1,713 SR
Queue Stats
101W - 92L
1,520 Elo+
Party 2
Eset
Eset
SgtDontGank
Eset
Level 128
God Stats
4W - 1L
1,699 SR
Queue Stats
158W - 152L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NotXJohn
Izanami
10
0 / 0 / 1
5,613
561
1,544
3,437
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SLAMDUNKASAURUS
King Arthur
9
1 / 5 / 1
5,702
570
5,029
10,651
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Scheetzy
Ratatoskr
11
2 / 5 / 0
6,274
627
3,069
10,630
2,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,107
511
678
5,363
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
9
1 / 2 / 1
5,024
502
4,138
6,444
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 2
5,570
557
2,901
4,622
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Bowen0388
Sun Wukong
12
6 / 1 / 1
7,323
732
7,099
7,269
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
10
2 / 0 / 5
6,001
600
2,571
5,020
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Hamonrye00
Thanatos
11
3 / 1 / 3
6,268
627
4,386
7,436
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 1
6,799
680
5,026
3,948
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
W
Sun Wukong
Bowen0388
Sun Wukong
6
1
1
6.5
W
Kuzenbo
2
0
5
4.5
W
Thanatos
Hamonrye00
Thanatos
3
1
3
4.5
L
Izanami
NotXJohn
Izanami
0
0
1
0.5
L
King Arthur
SLAMDUNKASAURUS
King Arthur
1
5
1
0.3
L
Ratatoskr
Scheetzy
Ratatoskr
2
5
0
0.4
W
5
1
1
5.5
L
0
4
0
0
L
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
21,983
36,525
Taken
28,295
15,464
Mitigated
12,857
8,845
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,901
1,211
0
2,658
4,622
1,131
0
0
4,622
41,780
3,711
W
Sun Wukong
Bowen0388
Sun Wukong
7,099
2,623
0
1,770
7,269
4,401
0
0
7,269
0
47,949
W
Kuzenbo
2,571
1,417
0
1,698
5,020
4,037
292
267
4,753
11,079
0
W
Thanatos
Hamonrye00
Thanatos
4,386
1,168
0
6,389
7,436
2,307
0
183
7,253
0
33,239
L
Izanami
NotXJohn
Izanami
1,544
1,143
0
1,160
3,437
971
0
1,751
1,686
0
35,051
L
King Arthur
SLAMDUNKASAURUS
King Arthur
5,029
1,094
0
1,720
10,651
6,133
0
406
10,245
0
35,052
L
Ratatoskr
Scheetzy
Ratatoskr
3,069
489
0
3,584
10,630
2,778
0
2,435
8,195
0
35,713
W
5,026
214
75
819
3,948
981
98
228
3,720
40,071
0
L
678
91
252
1,128
5,363
1,458
0
2,877
2,486
28,510
0
L
Chaac
4,138
293
0
1,001
6,444
4,124
0
2,987
3,457
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
31,961
309
Minions Killed
329
0
Camps Cleared
0
982,287
Distance Traveled
1,023,726
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,570
557
83
8
0
190,773
0
W
Sun Wukong
7,323
732
90
9
0
195,103
0
W
Kuzenbo
6,001
600
16
2
0
228,502
4
W
Thanatos
6,268
627
70
7
0
233,514
0
L
Izanami
5,613
561
88
9
0
203,416
0
L
King Arthur
5,702
570
65
7
0
180,170
2
L
Ratatoskr
6,274
627
77
8
0
226,654
2
W
Eset
6,799
680
70
7
0
175,834
2
L
Ra
5,107
511
53
5
0
179,646
0
L
Chaac
5,024
502
26
3
0
192,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role