Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Puch
Ah Puch
Gold II
Big IVIR
Ah Puch
Gold II
Level 138
God Stats
64W - 43L
1,646 SR
Queue Stats
90W - 91L
1,612 MMR
Party 1
Cerberus
Cerberus
Silver I
LTsnappy7215
Cerberus
Silver I
Level 123
God Stats
0W - 1L
1,764 SR
Queue Stats
10W - 8L
1,601 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
jomoorigotto
Gilgamesh
Gold V
Level 145
God Stats
1W - 1L
1,687 SR
Queue Stats
32W - 37L
1,420 MMR
Party 1
Medusa
Medusa
Silver I
smokingamer420
Medusa
Silver I
Level 159
God Stats
0W - 1L
1,495 SR
Queue Stats
14W - 17L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,618 SR
1,530 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,494 SR
1,532 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
Hiserys
Shiva
Gold III
Level 147
God Stats
5W - 2L
1,274 SR
Queue Stats
263W - 273L
1,534 MMR
Solo
Hachiman
Hachiman
Gold III
Unmotivated
Hachiman
Gold III
Level 177
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 252L
1,488 MMR
Party 2
Raijin
Raijin
Gold II
WizardOutWest
Raijin
Gold II
Level 143
God Stats
30W - 26L
1,609 SR
Queue Stats
134W - 141L
1,541 MMR
Party 2
Mulan
Mulan
Gold II
Yaboyknives
Mulan
Gold II
Level 128
God Stats
9W - 10L
1,588 SR
Queue Stats
307W - 327L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
3,712
619
528
3,379
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Big IVIR
Ah Puch
8
0 / 1 / 0
4,278
713
281
1,435
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
LTsnappy7215
Cerberus
6
1 / 1 / 0
4,016
669
1,161
4,736
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
jomoorigotto
Gilgamesh
4
0 / 4 / 0
3,137
523
839
4,480
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 1
3,606
601
2,730
2,956
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CharonThothBellonaBastet

VS

Bans
AwilixThanatosAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 1 / 0
4,411
735
3,420
4,348
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Hiserys
Shiva
9
3 / 0 / 0
5,301
884
2,498
3,939
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Unmotivated
Hachiman
8
0 / 0 / 2
4,114
686
1,827
3,142
693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
4,443
741
1,011
1,259
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 1
3,923
654
756
3,159
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Achilles
 
Achilles
2
1
0
2
L
Ah Puch
Big IVIR
Ah Puch
0
1
0
0
W
Shiva
Hiserys
Shiva
3
0
0
3
L
Cerberus
LTsnappy7215
Cerberus
1
1
0
1
W
Hachiman
Unmotivated
Hachiman
0
0
2
1
W
1
0
0
1
W
0
0
1
0.5
L
Gilgamesh
jomoorigotto
Gilgamesh
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,539
Damage
9,512
16,986
Taken
15,847
5,089
Mitigated
5,381
7,285
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
528
132
0
2,862
3,379
773
0
598
2,781
0
22,244
W
Achilles
 
Achilles
3,420
799
0
1,496
4,348
2,276
0
1,053
3,295
601
14,431
L
Ah Puch
Big IVIR
Ah Puch
281
43
0
468
1,435
339
0
413
1,022
24,081
446
W
Shiva
Hiserys
Shiva
2,498
834
0
1,963
3,939
1,217
0
0
3,734
0
28,307
L
Cerberus
LTsnappy7215
Cerberus
1,161
166
0
2,009
4,736
1,841
0
107
4,629
10,095
0
W
Hachiman
Unmotivated
Hachiman
1,827
707
0
1,848
3,142
693
0
108
3,034
0
22,756
W
1,011
96
0
694
1,259
266
0
43
1,216
26,257
0
W
756
104
0
2,575
3,159
929
0
220
2,939
0
20,455
L
Gilgamesh
jomoorigotto
Gilgamesh
839
54
0
998
4,480
1,521
0
0
4,480
0
9,481
L
2,730
687
0
948
2,956
615
0
0
2,956
0
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
22,192
184
Minions Killed
239
0
Camps Cleared
0
600,294
Distance Traveled
711,706
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,712
619
50
8
0
142,063
2
W
Achilles
4,411
735
23
4
0
139,571
0
L
Ah Puch
4,278
713
62
10
0
138,506
3
W
Shiva
5,301
884
52
9
0
131,464
0
L
Cerberus
4,016
669
17
3
0
118,461
0
W
Hachiman
4,114
686
44
7
0
131,094
0
W
Raijin
4,443
741
76
13
0
152,233
0
W
Mulan
3,923
654
44
7
0
157,344
0
L
Gilgamesh
3,137
523
16
3
0
82,899
0
L
Medusa
3,606
601
39
7
0
118,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role