Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
jeree_sw
Hades
Level 123
God Stats
1W - 2L
1,302 SR
Queue Stats
27W - 27L
1,494 Elo+
Solo
Bastet
Bastet
luckTIROCERTO
Bastet
Level 22
God Stats
15W - 6L
1,672 SR
Queue Stats
30W - 27L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
stan_playersz
Baba Yaga
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 114L
1,487 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,497 Elo+

VS

Team Averages
Level 126
1,544 SR
1,548 Elo+
Cliodhna
Cliodhna
Bryans00987
Cliodhna
Level 138
God Stats
0W - 1L
1,315 SR
Queue Stats
8W - 13L
1,472 Elo+
Party 1
Chronos
Chronos
FarofaMoída
Chronos
Level 182
God Stats
7W - 7L
1,635 SR
Queue Stats
38W - 39L
1,474 Elo+
Solo
Fenrir
Fenrir
Nicotine_Blank
Fenrir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,779 Elo+
Party 1
Baron Samedi
Baron Samedi
coronelvermelho
Baron Samedi
Level 78
God Stats
13W - 13L
1,487 SR
Queue Stats
247W - 241L
1,515 Elo+
Party 3
Eset
Eset
jpmtjpmt
Eset
Level 106
God Stats
6W - 3L
1,781 SR
Queue Stats
302W - 291L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 1 / 7
5,943
743
4,676
6,719
4,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Freya
 
Freya
10
3 / 1 / 1
5,699
712
4,491
4,867
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hades
jeree_sw
Hades
11
7 / 1 / 0
6,851
856
5,217
7,480
2,684
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
7 / 2 / 1
5,892
737
4,988
6,254
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
stan_playersz
Baba Yaga
9
0 / 1 / 5
4,940
618
2,345
3,340
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bryans00987
Cliodhna
8
2 / 4 / 2
5,091
636
2,888
6,120
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
FarofaMoída
Chronos
10
1 / 2 / 0
5,220
653
4,555
6,391
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 1
4,589
574
1,774
5,474
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
coronelvermelho
Baron Samedi
8
0 / 7 / 1
4,419
552
1,678
8,469
2,658
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
10
2 / 4 / 1
5,595
699
3,381
5,363
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
7
6.5
W
Freya
 
Freya
3
1
1
3.5
L
Cliodhna
Bryans00987
Cliodhna
2
4
2
0.75
L
Chronos
FarofaMoída
Chronos
1
2
0
0.5
L
1
3
1
0.5
L
Baron Samedi
coronelvermelho
Baron Samedi
0
7
1
0.07
W
Hades
jeree_sw
Hades
7
1
0
7
L
Eset
2
4
1
0.63
W
7
2
1
3.75
W
Baba Yaga
stan_playersz
Baba Yaga
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
14,276
28,660
Taken
31,817
11,540
Mitigated
9,682
14,030
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,676
591
0
1,888
6,719
4,643
94
1,868
4,739
0
19,332
W
Freya
 
Freya
4,491
1,232
0
2,112
4,867
1,482
0
3,080
1,787
29,313
1,458
L
Cliodhna
Bryans00987
Cliodhna
2,888
465
0
2,067
6,120
1,447
0
244
5,836
0
18,816
L
Chronos
FarofaMoída
Chronos
4,555
1,556
0
2,907
6,391
1,529
0
2,345
3,668
30,661
4,681
L
1,774
415
0
463
5,474
2,701
0
1,871
3,355
0
5,176
L
Baron Samedi
coronelvermelho
Baron Samedi
1,678
242
32
2,074
8,469
2,658
0
5,060
3,409
21,820
0
W
Hades
jeree_sw
Hades
5,217
944
0
5,350
7,480
2,684
0
1,678
5,802
47,760
2,165
L
Eset
3,381
92
88
920
5,363
1,347
0
1,711
3,652
25,824
1,552
W
4,988
2,294
0
3,545
6,254
1,719
0
882
5,238
0
39,687
W
Baba Yaga
stan_playersz
Baba Yaga
2,345
121
0
1,135
3,340
1,012
0
1,227
1,880
24,214
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
24,914
307
Minions Killed
196
0
Camps Cleared
0
919,003
Distance Traveled
838,754
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,943
743
24
3
0
203,777
3
W
Freya
5,699
712
75
9
0
173,882
5
L
Cliodhna
5,091
636
38
5
0
167,129
3
L
Chronos
5,220
653
68
9
0
177,882
0
L
Fenrir
4,589
574
3
0
0
180,130
0
L
Baron Samedi
4,419
552
39
5
0
134,320
0
W
Hades
6,851
856
97
12
0
146,266
2
L
Eset
5,595
699
48
6
0
179,293
0
W
Bastet
5,892
737
72
9
0
210,089
2
W
Baba Yaga
4,940
618
39
5
0
184,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role