Player Matchup

Chang'e
Chang'e
Platinum III
ImNotRoyalT
Chang'e
Platinum III
Level 171
God Stats
8W - 6L
1,681 SR
Queue Stats
484W - 477L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold I
cripkiller69
Cthulhu
Gold I
Level 126
God Stats
17W - 10L
1,555 SR
Queue Stats
354W - 348L
1,651 MMR
Solo
Arachne
Arachne
Gold I
iambabygroot
Arachne
Gold I
Level 60
God Stats
7W - 4L
1,774 SR
Queue Stats
88W - 88L
1,668 MMR
Solo
Artio
Artio
Gold II
lilbari123
Artio
Gold II
Level 126
God Stats
7W - 4L
1,672 SR
Queue Stats
272W - 272L
1,658 MMR
Solo
Xbalanque
Xbalanque
Gold I
rrufo
Xbalanque
Gold I
Level 182
God Stats
3W - 2L
1,629 SR
Queue Stats
323W - 317L
1,642 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,662 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,508 SR
1,660 MMR
Vulcan
Vulcan
Platinum IV
Brannonn
Vulcan
Platinum IV
Level 172
God Stats
0W - 1L
1,314 SR
Queue Stats
151W - 129L
1,683 MMR
Solo
Mulan
Mulan
Gold II
LuieTheProblem
Mulan
Gold II
Level 152
God Stats
9W - 9L
1,622 SR
Queue Stats
462W - 463L
1,648 MMR
Solo
Amaterasu
Amaterasu
Gold II
Scherbnis
Amaterasu
Gold II
Level 103
God Stats
105W - 110L
1,564 SR
Queue Stats
159W - 165L
1,680 MMR
Solo
Hercules
Hercules
Platinum V
StalkerVI
Hercules
Platinum V
Level 156
God Stats
2W - 2L
1,499 SR
Queue Stats
68W - 63L
1,649 MMR
Solo
Hachiman
Hachiman
Platinum V
UnDeFlo
Hachiman
Platinum V
Level 127
God Stats
1W - 3L
1,543 SR
Queue Stats
132W - 138L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImNotRoyalT
Chang'e
16
5 / 3 / 4
9,243
616
12,928
11,811
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cripkiller69
Cthulhu
14
0 / 2 / 2
8,477
565
10,319
12,985
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
iambabygroot
Arachne
16
12 / 2 / 5
9,689
646
11,387
14,789
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
12
2 / 3 / 6
8,016
534
4,331
15,894
12,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
rrufo
Xbalanque
16
5 / 1 / 8
10,275
685
11,879
9,070
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LancelotAthenaCerberus

VS

Bans
ThanatosBastetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Brannonn
Vulcan
13
1 / 7 / 5
8,104
540
11,211
9,857
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 0
9,004
600
9,763
17,619
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Scherbnis
Amaterasu
14
7 / 6 / 2
8,827
588
6,738
15,567
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
StalkerVI
Hercules
10
1 / 8 / 3
6,829
455
7,282
18,527
12,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
UnDeFlo
Hachiman
15
1 / 2 / 0
8,363
558
2,714
9,266
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
11
11
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Brannonn
Vulcan
1
7
5
0.5
W
Chang'e
ImNotRoyalT
Chang'e
5
3
4
2.33
L
1
2
0
0.5
L
Amaterasu
Scherbnis
Amaterasu
7
6
2
1.33
L
Hercules
StalkerVI
Hercules
1
8
3
0.31
L
Hachiman
UnDeFlo
Hachiman
1
2
0
0.5
W
Cthulhu
cripkiller69
Cthulhu
0
2
2
0.5
W
Arachne
iambabygroot
Arachne
12
2
5
7.25
W
Artio
2
3
6
1.67
W
Xbalanque
rrufo
Xbalanque
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
37,708
64,549
Taken
70,836
33,092
Mitigated
35,971
22,709
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Brannonn
Vulcan
11,211
678
0
552
9,857
2,413
0
5,685
4,172
63,444
1,192
W
Chang'e
ImNotRoyalT
Chang'e
12,928
371
1,104
4,559
11,811
3,722
0
4,190
7,351
75,583
2,273
L
9,763
954
0
7,986
17,619
11,302
0
9,254
7,218
0
74,283
L
Amaterasu
Scherbnis
Amaterasu
6,738
1,173
0
1,935
15,567
6,971
0
4,416
11,151
0
46,214
L
Hercules
StalkerVI
Hercules
7,282
2,034
1,079
2,942
18,527
12,648
0
5,512
13,015
0
19,584
L
Hachiman
UnDeFlo
Hachiman
2,714
1,608
0
2,311
9,266
2,637
672
978
8,288
0
55,881
W
Cthulhu
cripkiller69
Cthulhu
10,319
539
0
4,047
12,985
7,538
0
0
12,985
52,527
1,208
W
Arachne
iambabygroot
Arachne
11,387
8,348
0
6,665
14,789
5,525
594
1,776
12,875
0
60,010
W
Artio
4,331
668
224
3,566
15,894
12,842
0
3,679
12,025
19,216
0
W
Xbalanque
rrufo
Xbalanque
11,879
5,323
0
2,544
9,070
3,465
1,692
1,083
7,917
0
93,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
41,127
505
Minions Killed
452
0
Camps Cleared
0
1,689,490
Distance Traveled
1,534,738
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,104
540
121
8
0
310,127
0
W
Chang'e
9,243
616
145
10
0
366,441
4
L
Mulan
9,004
600
140
9
0
282,405
4
L
Amaterasu
8,827
588
72
5
0
339,273
0
L
Hercules
6,829
455
27
2
0
311,916
0
L
Hachiman
8,363
558
92
6
0
291,017
2
W
Cthulhu
8,477
565
116
8
0
322,192
0
W
Arachne
9,689
646
87
6
0
377,654
0
W
Artio
8,016
534
17
1
0
334,147
2
W
Xbalanque
10,275
685
140
9
0
289,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role