Player Matchup

Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bellatorii
Bacchus
Level 16
God Stats
12W - 3L
1,621 SR
Queue Stats
22W - 16L
1,531 Elo+
Party 2
Mulan
Mulan
FauxMaux
Mulan
Level 179
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 15L
1,690 Elo+
Solo
Neith
Neith
Glimanga
Neith
Level 125
God Stats
6W - 5L
1,428 SR
Queue Stats
22W - 17L
1,518 Elo+
Party 2
Camazotz
Camazotz
Nirram
Camazotz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 76L
1,542 Elo+
Party 2
Team Averages
Level 119
1,563 SR
1,556 Elo+

VS

Team Averages
Level 156
1,687 SR
1,560 Elo+
Horus
Horus
CaliFor2A
Horus
Level 96
God Stats
3W - 3L
1,828 SR
Queue Stats
95W - 118L
1,532 Elo+
Solo
Ravana
Ravana
JoeGhatto
Ravana
Level 156
God Stats
8W - 9L
1,628 SR
Queue Stats
224W - 239L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
PowderyDONUTS
Hou Yi
Level 217
God Stats
1W - 2L
1,546 SR
Queue Stats
159W - 167L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSkelligenKing
Baron Samedi
Level 157
God Stats
3W - 2L
1,685 SR
Queue Stats
46W - 39L
1,498 Elo+
Solo
Cthulhu
Cthulhu
sn95wolf
Cthulhu
Level 155
God Stats
9W - 2L
1,749 SR
Queue Stats
143W - 143L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 1
6,598
660
2,680
5,686
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Bellatorii
Bacchus
9
0 / 1 / 3
5,263
526
3,597
5,753
4,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
FauxMaux
Mulan
11
2 / 2 / 0
6,572
657
6,696
9,605
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Glimanga
Neith
10
3 / 1 / 1
5,631
563
5,134
3,976
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Nirram
Camazotz
10
2 / 0 / 1
5,540
554
1,909
6,154
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CaliFor2A
Horus
9
0 / 2 / 1
5,216
522
1,441
6,513
4,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
JoeGhatto
Ravana
12
3 / 1 / 1
6,202
620
4,348
4,775
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
4,830
483
2,736
5,566
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheSkelligenKing
Baron Samedi
13
2 / 1 / 1
6,443
644
3,783
5,585
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sn95wolf
Cthulhu
10
0 / 2 / 2
5,019
502
2,853
8,271
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
5
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
1
0.75
W
Bacchus
Bellatorii
Bacchus
0
1
3
1.5
L
Horus
CaliFor2A
Horus
0
2
1
0.25
W
Mulan
FauxMaux
Mulan
2
2
0
1
W
Neith
Glimanga
Neith
3
1
1
3.5
L
Ravana
JoeGhatto
Ravana
3
1
1
3.5
W
Camazotz
Nirram
Camazotz
2
0
1
2.5
L
0
2
1
0.25
L
Baron Samedi
TheSkelligenKing
Baron Samedi
2
1
1
2.5
L
Cthulhu
sn95wolf
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
15,161
31,174
Taken
30,710
13,446
Mitigated
16,667
10,028
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,680
105
0
2,186
5,686
1,597
240
2,548
2,808
45,267
987
W
Bacchus
Bellatorii
Bacchus
3,597
521
0
1,990
5,753
4,788
0
0
5,753
16,085
230
L
Horus
CaliFor2A
Horus
1,441
890
1,014
2,871
6,513
4,733
0
2,245
4,268
0
10,092
W
Mulan
FauxMaux
Mulan
6,696
1,420
0
3,101
9,605
3,815
0
2,274
6,839
0
48,995
W
Neith
Glimanga
Neith
5,134
1,406
0
1,043
3,976
1,278
0
0
3,976
0
34,958
L
Ravana
JoeGhatto
Ravana
4,348
1,672
0
3,210
4,775
1,598
0
364
4,351
0
39,599
W
Camazotz
Nirram
Camazotz
1,909
578
0
1,708
6,154
1,968
0
760
5,262
0
37,650
L
2,736
1,449
0
1,672
5,566
1,803
0
1,302
4,264
0
34,149
L
Baron Samedi
TheSkelligenKing
Baron Samedi
3,783
107
27
1,540
5,585
2,429
0
1,963
3,397
41,377
1,044
L
Cthulhu
sn95wolf
Cthulhu
2,853
173
0
1,686
8,271
6,104
0
0
8,271
26,392
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
27,710
337
Minions Killed
316
0
Camps Cleared
0
1,038,602
Distance Traveled
1,032,236
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,598
660
105
11
0
198,108
0
W
Bacchus
5,263
526
28
3
0
211,135
2
L
Horus
5,216
522
19
2
0
219,883
3
W
Mulan
6,572
657
78
8
0
173,526
0
W
Neith
5,631
563
63
6
0
183,454
0
L
Ravana
6,202
620
72
7
0
243,610
2
W
Camazotz
5,540
554
63
6
0
272,379
4
L
Hou Yi
4,830
483
73
7
0
175,899
1
L
Baron Samedi
6,443
644
108
11
0
194,897
0
L
Cthulhu
5,019
502
44
4
0
197,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role