Player Matchup

Ganesha
Ganesha
Cre8Pir8Dreamz
Ganesha
Level 64
God Stats
8W - 3L
1,502 SR
Queue Stats
27W - 27L
1,326 Elo+
Party 1
Bastet
Bastet
Daytaro
Bastet
Level 151
God Stats
12W - 11L
1,571 SR
Queue Stats
163W - 170L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirRobin47
Morgan Le Fay
Level 17
God Stats
4W - 6L
1,446 SR
Queue Stats
9W - 16L
1,371 Elo+
Party 1
Xbalanque
Xbalanque
Sotawolf
Xbalanque
Level 138
God Stats
75W - 48L
1,599 SR
Queue Stats
152W - 153L
1,448 Elo+
Solo
Aphrodite
Aphrodite
marshmallowkatt
Aphrodite
Level 38
God Stats
3W - 5L
1,330 SR
Queue Stats
138W - 141L
1,415 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,426 Elo+

VS

Team Averages
Level 92
1,511 SR
1,458 Elo+
Fafnir
Fafnir
DragonBird101
Fafnir
Level 59
God Stats
34W - 33L
1,548 SR
Queue Stats
41W - 38L
1,522 Elo+
Solo
Ravana
Ravana
NativeRose420
Ravana
Level 89
God Stats
2W - 3L
1,735 SR
Queue Stats
13W - 15L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Sekran93
Cthulhu
Level 89
God Stats
7W - 15L
1,268 SR
Queue Stats
104W - 99L
1,471 Elo+
Party 2
He Bo
He Bo
Sir Hisra
He Bo
Level 185
God Stats
25W - 29L
1,488 SR
Queue Stats
385W - 449L
1,451 Elo+
Solo
Ishtar
Ishtar
mdf385
Ishtar
Level 39
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 69L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 13
11,564
1,156
5,488
8,462
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Daytaro
Bastet
17
4 / 0 / 7
11,051
1,105
10,803
6,790
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
SirRobin47
Morgan Le Fay
16
0 / 0 / 8
9,654
965
9,742
3,750
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Sotawolf
Xbalanque
17
10 / 1 / 3
12,288
1,229
23,806
10,176
4,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
marshmallowkatt
Aphrodite
16
0 / 0 / 10
9,853
985
5,298
5,816
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,932
993
5,742
12,228
10,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
1 / 4 / 0
9,383
938
6,316
18,531
10,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Sekran93
Cthulhu
15
0 / 2 / 1
9,678
968
11,796
12,719
9,307
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Sir Hisra
He Bo
15
1 / 1 / 0
10,127
1,013
4,719
6,088
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
mdf385
Ishtar
15
0 / 6 / 1
9,443
944
3,052
10,635
4,291
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
14
Kills
2
2
Deaths
14
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
W
Bastet
Daytaro
Bastet
4
0
7
7.5
L
0
1
2
1
L
1
4
0
0.25
L
Cthulhu
Sekran93
Cthulhu
0
2
1
0.25
L
He Bo
Sir Hisra
He Bo
1
1
0
1
W
Morgan Le Fay
SirRobin47
Morgan Le Fay
0
0
8
4
W
Xbalanque
Sotawolf
Xbalanque
10
1
3
11.5
W
Aphrodite
marshmallowkatt
Aphrodite
0
0
10
5
L
Ishtar
mdf385
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
31,625
34,994
Taken
60,201
20,898
Mitigated
36,795
14,499
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
224
0
2,596
8,462
8,658
0
5,915
2,547
15,664
1,747
W
Bastet
Daytaro
Bastet
10,803
1,856
0
1,845
6,790
2,652
0
2,475
4,315
0
37,380
L
5,742
1,197
0
2,017
12,228
10,476
0
3,545
8,683
18,222
1,402
L
6,316
1,189
0
729
18,531
10,972
0
8,412
10,119
0
13,281
L
Cthulhu
Sekran93
Cthulhu
11,796
225
696
373
12,719
9,307
0
4,821
7,898
31,745
0
L
He Bo
Sir Hisra
He Bo
4,719
85
0
1,330
6,088
1,749
0
1,732
4,356
31,633
0
W
Morgan Le Fay
SirRobin47
Morgan Le Fay
9,742
224
0
13
3,750
1,697
0
2,696
1,054
16,442
0
W
Xbalanque
Sotawolf
Xbalanque
23,806
12,933
0
0
10,176
4,070
0
7,567
2,609
0
46,825
W
Aphrodite
marshmallowkatt
Aphrodite
5,298
1,607
6,442
3,603
5,816
3,821
0
3,311
2,505
20,987
0
L
Ishtar
mdf385
Ishtar
3,052
1,907
0
498
10,635
4,291
0
1,176
9,459
0
16,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
48,563
208
Minions Killed
197
10
Camps Cleared
7
1,013,194
Distance Traveled
935,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,564
1,156
2
0
0
199,960
0
W
Bastet
11,051
1,105
76
8
4
241,083
0
L
Fafnir
9,932
993
24
2
0
197,346
0
L
Ravana
9,383
938
14
1
0
194,735
0
L
Cthulhu
9,678
968
56
6
1
205,094
0
L
He Bo
10,127
1,013
83
8
3
194,916
0
W
Morgan Le Fay
9,654
965
21
2
0
205,446
0
W
Xbalanque
12,288
1,229
65
7
4
179,050
0
W
Aphrodite
9,853
985
44
4
2
187,655
0
L
Ishtar
9,443
944
20
2
3
143,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role