Player Matchup

Tsukuyomi
Tsukuyomi
Roostie
Tsukuyomi
Level 124
God Stats
5W - 2L
1,530 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 1
Ymir
Ymir
Toni2Tap
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 21L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
glorystr3
Sun Wukong
Level 43
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 2L
1,262 Elo+
Party 1
Skadi
Skadi
phoeniex10
Skadi
Level 128
God Stats
10W - 5L
1,557 SR
Queue Stats
175W - 160L
1,557 Elo+
Party 2
Poseidon
Poseidon
星骋敢的
Poseidon
Level 119
God Stats
14W - 4L
1,789 SR
Queue Stats
263W - 254L
1,502 Elo+
Solo
Team Averages
Level 100
1,624 SR
1,477 Elo+

VS

Team Averages
Level 100
1,573 SR
1,508 Elo+
Pele
Pele
IICyberPunkII
Pele
Level 102
God Stats
45W - 43L
1,552 SR
Queue Stats
141W - 145L
1,524 Elo+
Party 3
Chang'e
Chang'e
SquareLeaf14479
Chang'e
Level 103
God Stats
8W - 5L
1,637 SR
Queue Stats
219W - 182L
1,546 Elo+
Solo
King Arthur
King Arthur
TheFubu_69
King Arthur
Level 164
God Stats
1W - 3L
1,297 SR
Queue Stats
36W - 34L
1,461 Elo+
Solo
Olorun
Olorun
awsomedevil5570
Olorun
Level 48
God Stats
2W - 1L
1,808 SR
Queue Stats
39W - 50L
1,474 Elo+
Solo
Osiris
Osiris
shkont
Osiris
Level 81
God Stats
35W - 32L
1,568 SR
Queue Stats
429W - 452L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Roostie
Tsukuyomi
15
7 / 5 / 1
9,370
625
12,499
14,499
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 1 / 2
7,241
483
3,793
11,646
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
glorystr3
Sun Wukong
13
2 / 1 / 1
8,103
540
6,484
11,450
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
4 / 4 / 3
7,945
530
11,378
12,257
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
星骋敢的
Poseidon
18
5 / 1 / 3
9,478
632
7,117
7,644
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,142
543
8,843
13,810
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 2
8,399
560
3,561
10,515
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
TheFubu_69
King Arthur
12
0 / 2 / 0
6,490
433
5,523
13,869
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 5 / 1
8,096
540
11,762
11,885
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
shkont
Osiris
14
1 / 2 / 1
8,726
582
8,985
12,770
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
18
Kills
12
12
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Tsukuyomi
Roostie
Tsukuyomi
7
5
1
1.5
L
3
3
2
1.33
L
King Arthur
TheFubu_69
King Arthur
0
2
0
0
W
Ymir
0
1
2
1
L
3
5
1
0.7
W
Sun Wukong
glorystr3
Sun Wukong
2
1
1
2.5
W
Skadi
4
4
3
1.38
L
Osiris
shkont
Osiris
1
2
1
0.75
W
Poseidon
星骋敢的
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,271
Damage
38,674
57,496
Taken
62,849
29,959
Mitigated
31,874
14,902
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
1,120
0
4,285
13,810
3,823
0
2,591
11,177
0
42,331
W
Tsukuyomi
Roostie
Tsukuyomi
12,499
3,238
0
4,665
14,499
4,750
0
2,990
11,147
0
75,020
L
3,561
97
80
2,403
10,515
2,833
0
1,805
8,710
46,646
0
L
King Arthur
TheFubu_69
King Arthur
5,523
545
0
1,880
13,869
8,845
54
2,257
11,612
0
44,407
W
Ymir
3,793
1,008
0
3,449
11,646
8,544
0
4,367
7,126
18,543
0
L
11,762
5,290
720
3,318
11,885
4,426
687
3,079
8,806
54,114
5,007
W
Sun Wukong
glorystr3
Sun Wukong
6,484
1,041
0
3,004
11,450
9,724
719
0
10,637
0
44,525
W
Skadi
11,378
4,575
0
2,012
12,257
4,236
774
5,790
6,467
0
62,817
L
Osiris
shkont
Osiris
8,985
2,523
0
5,477
12,770
11,947
0
721
11,214
0
62,313
W
Poseidon
星骋敢的
Poseidon
7,117
1,687
0
1,772
7,644
2,705
0
1,477
6,118
94,874
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
39,853
471
Minions Killed
441
0
Camps Cleared
0
1,563,395
Distance Traveled
1,520,202
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,142
543
72
5
0
357,967
0
W
Tsukuyomi
9,370
625
106
7
0
309,224
1
L
Chang'e
8,399
560
100
7
0
288,416
0
L
King Arthur
6,490
433
62
4
0
294,086
0
W
Ymir
7,241
483
34
2
0
299,007
2
L
Olorun
8,096
540
97
6
0
254,202
0
W
Sun Wukong
8,103
540
85
6
0
303,331
2
W
Skadi
7,945
530
100
7
0
291,006
0
L
Osiris
8,726
582
110
7
0
325,531
0
W
Poseidon
9,478
632
146
10
0
360,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role