Player Matchup

Baron Samedi
Baron Samedi
Platinum II
Crush1230
Baron Samedi
Platinum II
Level 159
God Stats
1W - 2L
1,408 SR
Queue Stats
342W - 342L
1,885 MMR
Solo
Loki
Loki
Platinum V
GankProvider
Loki
Platinum V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,830 MMR
Solo
Hachiman
Hachiman
Diamond V
JointedRumble60
Hachiman
Diamond V
Level 144
God Stats
5W - 6L
1,694 SR
Queue Stats
91W - 72L
1,933 MMR
Solo
Hera
Hera
Platinum II
Zakumbae
Hera
Platinum II
Level 94
God Stats
30W - 25L
1,622 SR
Queue Stats
141W - 136L
1,926 MMR
Solo
Thanatos
Thanatos
Gold I
longestnameever3
Thanatos
Gold I
Level 109
God Stats
1W - 1L
1,755 SR
Queue Stats
45W - 52L
1,833 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,596 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,583 SR
1,883 MMR
Arachne
Arachne
Platinum II
CORNICULA
Arachne
Platinum II
Level 162
God Stats
2W - 1L
1,674 SR
Queue Stats
314W - 327L
1,801 MMR
Solo
Ra
Ra
Platinum IV
CrisD0ntMiss
Ra
Platinum IV
Level 158
God Stats
2W - 9L
1,177 SR
Queue Stats
93W - 82L
1,879 MMR
Solo
Mulan
Mulan
Platinum II
Truman2014
Mulan
Platinum II
Level 150
God Stats
25W - 11L
1,706 SR
Queue Stats
74W - 56L
1,949 MMR
Solo
Nemesis
Nemesis
Diamond V
Washеddd
Nemesis
Diamond V
Level 80
God Stats
3W - 0L
1,860 SR
Queue Stats
78W - 43L
1,923 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Zylordx
Cernunnos
Platinum IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crush1230
Baron Samedi
8
0 / 2 / 1
4,903
545
1,826
5,409
3,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
4,801
533
1,314
5,262
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
2 / 0 / 0
5,416
602
4,093
4,308
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
8
0 / 2 / 0
4,447
494
2,742
3,798
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
4,159
462
2,211
7,371
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaAgniUllr

VS

Bans
LancelotMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CORNICULA
Arachne
7
0 / 1 / 0
4,197
466
1,620
5,110
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 1
6,178
686
2,497
3,805
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
3 / 0 / 1
6,687
743
3,675
4,552
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Washеddd
Nemesis
10
4 / 0 / 0
5,477
609
5,926
5,122
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zylordx
Cernunnos
9
0 / 1 / 0
4,878
542
2,972
5,542
1,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
10
10
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
CORNICULA
Arachne
0
1
0
0
W
3
1
1
3.5
L
Baron Samedi
Crush1230
Baron Samedi
0
2
1
0.25
L
1
2
0
0.5
L
Hachiman
2
0
0
2
W
Mulan
3
0
1
3.5
W
Nemesis
Washеddd
Nemesis
4
0
0
4
L
Hera
0
2
0
0
W
Cernunnos
Zylordx
Cernunnos
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,186
Damage
16,690
26,148
Taken
24,131
8,134
Mitigated
9,270
11,216
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CORNICULA
Arachne
1,620
1,139
0
451
5,110
1,800
0
777
4,265
0
14,703
W
2,497
355
450
1,013
3,805
1,301
0
1,899
1,778
41,473
1,974
L
Baron Samedi
Crush1230
Baron Samedi
1,826
115
0
1,619
5,409
3,352
0
660
4,714
15,931
0
L
1,314
160
0
1,260
5,262
1,180
0
199
4,742
0
23,676
L
Hachiman
4,093
2,245
0
2,257
4,308
925
0
0
4,270
0
41,343
W
Mulan
3,675
318
0
2,044
4,552
2,788
44
37
4,515
0
43,249
W
Nemesis
Washеddd
Nemesis
5,926
2,463
0
852
5,122
1,714
0
890
4,130
0
36,410
L
Hera
2,742
437
0
1,347
3,798
864
0
913
2,804
20,969
0
W
Cernunnos
Zylordx
Cernunnos
2,972
1,377
0
1,913
5,542
1,667
0
667
4,875
0
30,564
L
2,211
515
0
4,733
7,371
1,813
0
545
6,826
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
27,417
231
Minions Killed
333
0
Camps Cleared
0
908,480
Distance Traveled
997,430
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,197
466
27
3
0
199,846
5
W
Ra
6,178
686
92
10
0
193,637
2
L
Baron Samedi
4,903
545
14
2
0
179,530
3
L
Loki
4,801
533
37
4
0
204,775
4
L
Hachiman
5,416
602
85
9
0
177,558
1
W
Mulan
6,687
743
93
10
0
190,017
2
W
Nemesis
5,477
609
56
6
0
221,353
0
L
Hera
4,447
494
54
6
0
144,963
0
W
Cernunnos
4,878
542
65
7
0
192,577
0
L
Thanatos
4,159
462
41
5
0
201,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role