Player Matchup

Charybdis
Charybdis
DripBooms
Charybdis
Level 28
God Stats
3W - 1L
1,492 SR
Queue Stats
23W - 29L
1,372 Elo+
Party 1
Chaac
Chaac
Fr0stNight4344
Chaac
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 11L
991 Elo+
Party 1
Awilix
Awilix
Irokul
Awilix
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 82L
1,323 Elo+
Party 1
Ymir
Ymir
M0aT83
Ymir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,316 Elo+
Party 1
Zeus
Zeus
MyLagGotSwag
Zeus
Level 47
God Stats
2W - 1L
1,238 SR
Queue Stats
65W - 73L
1,381 Elo+
Party 1
Team Averages
Level 28
1,446 SR
1,277 Elo+

VS

Team Averages
Level 44
1,513 SR
1,353 Elo+
Ix Chel
Ix Chel
Charli-Perez94
Ix Chel
Level 18
God Stats
7W - 10L
1,702 SR
Queue Stats
35W - 46L
1,375 Elo+
Party 2
Lancelot
Lancelot
EvenChrisLion
Lancelot
Level 41
God Stats
11W - 23L
1,431 SR
Queue Stats
40W - 57L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Jeysonucles14
Danzaburou
Level 81
God Stats
4W - 4L
1,421 SR
Queue Stats
49W - 59L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
UpAlpha
Guan Yu
Level 34
God Stats
0W - 1L
1,667 SR
Queue Stats
38W - 38L
1,396 Elo+
Solo
Geb
Geb
tommmyeatcake
Geb
Level 44
God Stats
1W - 3L
1,346 SR
Queue Stats
18W - 43L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DripBooms
Charybdis
6
2 / 0 / 1
3,451
690
2,086
2,576
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 0 / 0
3,432
686
1,470
3,291
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Irokul
Awilix
6
0 / 0 / 1
3,430
686
189
2,433
727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
M0aT83
Ymir
5
1 / 0 / 1
3,411
682
1,231
3,903
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 1 / 0
3,967
793
1,822
2,243
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,628
726
1,054
2,954
695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
EvenChrisLion
Lancelot
1
0 / 0 / 0
2,551
510
0
222
42
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Jeysonucles14
Danzaburou
5
0 / 2 / 0
2,910
582
1,877
2,873
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
UpAlpha
Guan Yu
6
0 / 1 / 0
3,294
659
904
3,105
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 1 / 0
3,266
653
1,178
3,127
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Charybdis
DripBooms
Charybdis
2
0
1
2.5
L
Lancelot
EvenChrisLion
Lancelot
0
0
0
0
W
1
0
0
1
W
Awilix
Irokul
Awilix
0
0
1
0.5
L
Danzaburou
Jeysonucles14
Danzaburou
0
2
0
0
W
Ymir
M0aT83
Ymir
1
0
1
1.5
W
2
1
0
2
L
Guan Yu
UpAlpha
Guan Yu
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,798
Damage
5,013
14,446
Taken
12,281
4,900
Mitigated
4,253
4,499
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,054
185
0
1,097
2,954
695
0
1,798
1,156
16,409
0
W
Charybdis
DripBooms
Charybdis
2,086
1,049
0
1,094
2,576
544
0
354
2,222
0
14,909
L
Lancelot
EvenChrisLion
Lancelot
0
0
0
0
222
42
0
0
222
0
1,459
W
1,470
304
0
1,494
3,291
1,548
0
0
3,291
0
15,114
W
Awilix
Irokul
Awilix
189
90
0
0
2,433
727
0
115
2,318
0
15,045
L
Danzaburou
Jeysonucles14
Danzaburou
1,877
1,090
74
475
2,873
642
0
277
2,596
0
11,881
W
Ymir
M0aT83
Ymir
1,231
626
0
1,511
3,903
1,600
0
824
3,079
5,827
0
W
1,822
340
0
400
2,243
481
0
939
1,304
14,590
54
L
Guan Yu
UpAlpha
Guan Yu
904
112
0
892
3,105
1,328
0
0
3,105
0
11,044
L
1,178
166
0
1,102
3,127
1,546
0
954
2,173
5,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
15,649
98
Minions Killed
74
0
Camps Cleared
0
537,747
Distance Traveled
421,502
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,628
726
26
5
0
100,438
2
W
Charybdis
3,451
690
20
4
0
107,945
0
L
Lancelot
2,551
510
6
1
0
31,436
0
W
Chaac
3,432
686
14
3
0
98,099
0
W
Awilix
3,430
686
23
5
0
133,007
0
L
Danzaburou
2,910
582
18
4
0
97,139
0
W
Ymir
3,411
682
10
2
0
96,545
0
W
Zeus
3,967
793
31
6
0
102,151
0
L
Guan Yu
3,294
659
18
4
0
85,452
0
L
Geb
3,266
653
6
1
0
107,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role