Player Matchup

Cthulhu
Cthulhu
CannonPlayz
Cthulhu
Level 89
God Stats
40W - 24L
1,584 SR
Queue Stats
108W - 97L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
ChainArcher201
Danzaburou
Level 123
God Stats
5W - 10L
1,365 SR
Queue Stats
189W - 175L
1,463 Elo+
Party 1
King Arthur
King Arthur
Stranger1234443
King Arthur
Level 146
God Stats
36W - 22L
1,601 SR
Queue Stats
173W - 148L
1,457 Elo+
Party 1
Thanatos
Thanatos
Weezy Eff Bby
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,551 Elo+
Solo
Zeus
Zeus
Wolffish333
Zeus
Level 89
God Stats
4W - 6L
1,379 SR
Queue Stats
82W - 69L
1,528 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,499 Elo+

VS

Team Averages
Level 103
1,544 SR
1,531 Elo+
Cliodhna
Cliodhna
Blerples
Cliodhna
Level 99
God Stats
12W - 18L
1,447 SR
Queue Stats
912W - 889L
1,466 Elo+
Party 2
Achilles
Achilles
INNOMINATAM7
Achilles
Level 153
God Stats
1W - 3L
1,538 SR
Queue Stats
306W - 286L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Toni2Tap
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,638 Elo+
Party 3
Athena
Athena
jackbeauregard
Athena
Level 49
God Stats
85W - 82L
1,563 SR
Queue Stats
419W - 441L
1,483 Elo+
Party 2
Sol
Sol
phoeniex10
Sol
Level 128
God Stats
9W - 9L
1,674 SR
Queue Stats
175W - 160L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CannonPlayz
Cthulhu
9
0 / 0 / 2
5,344
668
3,879
5,469
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
ChainArcher201
Danzaburou
9
2 / 1 / 0
4,821
603
4,686
5,029
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Stranger1234443
King Arthur
10
2 / 1 / 3
5,881
735
5,193
6,826
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Weezy Eff Bby
Thanatos
11
6 / 0 / 1
5,849
731
3,202
5,738
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
5,526
691
2,079
3,201
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blerples
Cliodhna
5
0 / 2 / 0
3,757
470
2,331
4,720
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
INNOMINATAM7
Achilles
7
1 / 4 / 0
4,584
573
4,010
9,163
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Toni2Tap
Danzaburou
7
0 / 3 / 1
3,772
472
3,069
5,570
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,710
589
1,714
6,782
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,493
687
1,594
3,508
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blerples
Cliodhna
0
2
0
0
W
Cthulhu
CannonPlayz
Cthulhu
0
0
2
1
W
Danzaburou
ChainArcher201
Danzaburou
2
1
0
2
L
Achilles
INNOMINATAM7
Achilles
1
4
0
0.25
W
King Arthur
Stranger1234443
King Arthur
2
1
3
3.5
L
Danzaburou
Toni2Tap
Danzaburou
0
3
1
0.17
W
Thanatos
Weezy Eff Bby
Thanatos
6
0
1
6.5
W
0
1
2
1
L
1
0
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
12,718
26,263
Taken
29,743
11,705
Mitigated
10,807
13,721
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blerples
Cliodhna
2,331
219
0
1,644
4,720
906
0
672
4,048
0
16,729
W
Cthulhu
CannonPlayz
Cthulhu
3,879
262
973
2,400
5,469
2,994
297
717
4,752
19,601
1,041
W
Danzaburou
ChainArcher201
Danzaburou
4,686
1,777
0
1,020
5,029
1,685
44
993
4,036
0
37,346
L
Achilles
INNOMINATAM7
Achilles
4,010
1,025
0
2,606
9,163
3,009
0
662
8,501
0
24,480
W
King Arthur
Stranger1234443
King Arthur
5,193
780
0
1,490
6,826
4,573
0
120
6,706
0
36,366
L
Danzaburou
Toni2Tap
Danzaburou
3,069
962
0
1,664
5,570
1,317
0
1,435
4,135
0
23,365
W
Thanatos
Weezy Eff Bby
Thanatos
3,202
650
0
7,338
5,738
1,717
0
476
5,216
0
31,494
W
2,079
287
0
500
3,201
736
624
1,035
2,004
36,311
1,466
L
1,714
191
0
2,366
6,782
4,753
0
2,290
4,492
9,930
0
L
1,594
420
0
1,864
3,508
822
0
830
2,678
34,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
22,316
306
Minions Killed
197
0
Camps Cleared
0
865,208
Distance Traveled
814,719
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,757
470
30
4
0
139,426
0
W
Cthulhu
5,344
668
23
3
0
180,329
0
W
Danzaburou
4,821
603
73
9
0
152,392
0
L
Achilles
4,584
573
47
6
0
173,861
4
W
King Arthur
5,881
735
72
9
0
177,935
0
L
Danzaburou
3,772
472
39
5
0
146,113
0
W
Thanatos
5,849
731
61
8
0
200,727
0
W
Zeus
5,526
691
77
10
0
153,825
0
L
Athena
4,710
589
11
1
0
183,442
0
L
Sol
5,493
687
70
9
0
171,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role