Player Matchup

Ah Puch
Ah Puch
Bronze III
CheekyNanna
Ah Puch
Bronze III
Level 88
God Stats
1W - 1L
1,826 SR
Queue Stats
1W - 3L
1,422 MMR
Solo
Xing Tian
Xing Tian
Gold V
Fernkelz_
Xing Tian
Gold V
Level 139
God Stats
2W - 2L
1,750 SR
Queue Stats
315W - 312L
1,343 MMR
Solo
Charybdis
Charybdis
Silver IV
MrPickles13
Charybdis
Silver IV
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,419 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,692 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,505 SR
1,279 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Fridáy
Ne Zha
Gold IV
Level 123
God Stats
50W - 56L
1,519 SR
Queue Stats
749W - 836L
1,456 MMR
Solo
Charon
Charon
Silver IV
kssw34rt588
Charon
Silver IV
Level 136
God Stats
25W - 30L
1,495 SR
Queue Stats
292W - 415L
881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CheekyNanna
Ah Puch
17
0 / 3 / 3
10,418
695
6,445
7,433
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Fernkelz_
Xing Tian
15
1 / 0 / 3
9,393
626
5,502
17,669
15,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MrPickles13
Charybdis
15
3 / 4 / 0
10,081
672
9,028
12,218
3,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniAchillesCthulhuBastet

VS

Bans
BacchusSobekCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 0 / 1
11,557
770
15,253
5,295
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Fridáy
Ne Zha
16
1 / 2 / 5
10,082
672
7,417
12,425
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
15
0 / 2 / 5
9,747
650
9,133
12,827
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
1
6.5
L
Ah Puch
CheekyNanna
Ah Puch
0
3
3
0.5
L
Xing Tian
Fernkelz_
Xing Tian
1
0
3
2.5
W
Ne Zha
Fridáy
Ne Zha
1
2
5
1.75
L
Charybdis
MrPickles13
Charybdis
3
4
0
0.75
W
Charon
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
31,803
37,320
Taken
30,547
21,588
Mitigated
23,094
5,310
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,253
6,456
0
152
5,295
1,798
1,007
1,531
3,444
55,772
906
L
Ah Puch
CheekyNanna
Ah Puch
6,445
33
0
1,414
7,433
2,661
0
3,854
3,454
55,051
0
L
Xing Tian
Fernkelz_
Xing Tian
5,502
203
0
2,579
17,669
15,580
0
10,838
5,931
16,745
65
W
Ne Zha
Fridáy
Ne Zha
7,417
1,448
0
3,694
12,425
9,646
52
4,176
7,335
453
44,120
L
Charybdis
MrPickles13
Charybdis
9,028
4,739
0
1,317
12,218
3,347
0
7,761
4,196
0
60,625
W
Charon
9,133
683
0
1,064
12,827
11,650
166
4,442
7,274
23,800
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
31,386
235
Minions Killed
203
0
Camps Cleared
0
834,791
Distance Traveled
823,629
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,557
770
106
7
0
267,169
0
L
Ah Puch
10,418
695
126
8
0
269,584
0
L
Xing Tian
9,393
626
24
2
0
316,979
3
W
Ne Zha
10,082
672
57
4
0
277,431
2
L
Charybdis
10,081
672
85
6
0
248,228
0
W
Charon
9,747
650
40
3
0
279,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role