Player Matchup

Agni
Agni
Chuckyy2x_
Agni
Level 148
God Stats
1W - 3L
1,479 SR
Queue Stats
203W - 194L
1,510 Elo+
Party 4
Heimdallr
Heimdallr
FeelsBadz
Heimdallr
Level 20
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Odin
Odin
SB_Jollyyy
Odin
Level 5
God Stats
1W - 2L
1,545 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 48
God Stats
146W - 125L
1,479 SR
Queue Stats
190W - 187L
1,494 Elo+
Party 2
Awilix
Awilix
x-LilDorito-x
Awilix
Level 100
God Stats
6W - 9L
1,594 SR
Queue Stats
130W - 122L
1,493 Elo+
Party 4
Team Averages
Level 64
1,543 SR
1,483 Elo+

VS

Team Averages
Level 76
1,736 SR
1,486 Elo+
Ymir
Ymir
Cgrizzz
Ymir
Level 69
God Stats
4W - 0L
1,851 SR
Queue Stats
125W - 119L
1,475 Elo+
Party 1
Charybdis
Charybdis
ILikeOrphans
Charybdis
Level 67
God Stats
6W - 3L
1,659 SR
Queue Stats
249W - 238L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
SheLovesColt330
Sun Wukong
Level 107
God Stats
2W - 0L
1,823 SR
Queue Stats
79W - 72L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
TangentGlint249
Cthulhu
Level 31
God Stats
12W - 14L
1,536 SR
Queue Stats
42W - 42L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
hf1tz5rlP0c
Baron Samedi
Level 107
God Stats
14W - 3L
1,811 SR
Queue Stats
525W - 514L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,568
506
5,897
4,643
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FeelsBadz
Heimdallr
8
3 / 6 / 1
5,330
485
5,639
8,566
2,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 3
4,568
415
1,438
5,835
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ShinobiX990X
Jing Wei
8
1 / 4 / 3
5,327
484
4,608
8,950
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
5,074
461
1,971
8,731
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cgrizzz
Ymir
10
6 / 2 / 6
6,690
608
6,307
8,659
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ILikeOrphans
Charybdis
10
4 / 2 / 4
6,212
565
6,463
6,658
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SheLovesColt330
Sun Wukong
11
1 / 1 / 1
6,683
608
2,862
4,930
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 7
6,162
560
4,827
6,541
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
hf1tz5rlP0c
Baron Samedi
11
6 / 0 / 5
6,836
621
5,615
6,220
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
19
19
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cgrizzz
Ymir
6
2
6
4.5
L
0
1
0
0
L
Heimdallr
FeelsBadz
Heimdallr
3
6
1
0.58
W
Charybdis
ILikeOrphans
Charybdis
4
2
4
3
L
0
3
3
0.5
W
Sun Wukong
SheLovesColt330
Sun Wukong
1
1
1
1.5
L
Jing Wei
ShinobiX990X
Jing Wei
1
4
3
0.63
W
2
1
7
5.5
W
Baron Samedi
hf1tz5rlP0c
Baron Samedi
6
0
5
8.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
26,074
36,725
Taken
33,008
11,455
Mitigated
14,624
3,777
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cgrizzz
Ymir
6,307
2,168
0
1,934
8,659
3,326
0
1,987
6,348
24,925
2,105
L
5,897
241
0
250
4,643
1,131
0
2,300
2,343
39,979
0
L
Heimdallr
FeelsBadz
Heimdallr
5,639
3,170
0
1,155
8,566
2,166
0
3,932
4,557
0
19,786
W
Charybdis
ILikeOrphans
Charybdis
6,463
3,892
0
3,471
6,658
1,773
748
738
5,831
0
30,149
L
1,438
459
0
146
5,835
3,697
0
1,817
3,887
0
9,285
W
Sun Wukong
SheLovesColt330
Sun Wukong
2,862
573
0
824
4,930
2,759
516
0
4,852
0
42,821
L
Jing Wei
ShinobiX990X
Jing Wei
4,608
3,359
0
2,146
8,950
2,084
0
3,185
5,730
0
32,197
W
4,827
284
64
2,058
6,541
4,964
0
509
5,877
23,284
1,434
W
Baron Samedi
hf1tz5rlP0c
Baron Samedi
5,615
1,000
995
2,405
6,220
1,802
0
2,358
3,642
32,370
0
L
1,971
531
0
80
8,731
2,377
0
5,328
3,315
0
20,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
32,583
225
Minions Killed
254
0
Camps Cleared
0
1,149,688
Distance Traveled
1,075,196
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,690
608
38
3
0
218,397
0
L
Agni
5,568
506
89
8
0
230,079
0
L
Heimdallr
5,330
485
18
2
0
217,871
0
W
Charybdis
6,212
565
49
4
0
199,443
0
L
Odin
4,568
415
19
2
0
220,393
0
W
Sun Wukong
6,683
608
76
7
0
220,010
1
L
Jing Wei
5,327
484
61
6
0
226,804
7
W
Cthulhu
6,162
560
33
3
0
216,130
0
W
Baron Samedi
6,836
621
58
5
0
221,216
0
L
Awilix
5,074
461
38
3
0
254,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role