Player Matchup

Thanatos
Thanatos
CyaOwl
Thanatos
Level 24
God Stats
9W - 8L
1,599 SR
Queue Stats
54W - 36L
1,693 Elo+
Party 1
Ullr
Ullr
DocThiccestBoy
Ullr
Level 61
God Stats
8W - 2L
1,972 SR
Queue Stats
49W - 17L
1,721 Elo+
Solo
Hercules
Hercules
Jacs4074
Hercules
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 68L
1,521 Elo+
Solo
Athena
Athena
RandreaM9614
Athena
Level 69
God Stats
11W - 9L
1,574 SR
Queue Stats
596W - 616L
1,499 Elo+
Party 1
Anubis
Anubis
kingsaltlife
Anubis
Level 79
God Stats
5W - 3L
1,892 SR
Queue Stats
97W - 127L
1,418 Elo+
Party 1
Team Averages
Level 72
1,707 SR
1,571 Elo+

VS

Team Averages
Level 96
1,538 SR
1,476 Elo+
Sylvanus
Sylvanus
BenjaTG
Sylvanus
Level 117
God Stats
8W - 8L
1,547 SR
Queue Stats
49W - 78L
1,467 Elo+
Party 2
Izanami
Izanami
ErrethAkbe34
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
FalloutPrime23
Hun Batz
Level 128
God Stats
6W - 9L
1,634 SR
Queue Stats
129W - 135L
1,500 Elo+
Party 2
Chang'e
Chang'e
Locomotive23
Chang'e
Level 79
God Stats
9W - 11L
1,508 SR
Queue Stats
201W - 168L
1,562 Elo+
Solo
Vamana
Vamana
SirCapnBatman
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyaOwl
Thanatos
14
11 / 3 / 3
8,179
682
13,392
13,530
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 1 / 2
7,887
657
5,880
6,091
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Jacs4074
Hercules
14
6 / 0 / 2
8,602
717
5,311
9,005
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
9
0 / 3 / 5
5,735
478
2,572
8,170
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
4 / 3 / 4
7,496
625
8,719
8,181
2,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenjaTG
Sylvanus
9
1 / 3 / 7
6,328
527
5,232
12,180
6,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ErrethAkbe34
Izanami
12
3 / 2 / 2
7,137
595
4,106
7,322
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
12
4 / 5 / 2
6,867
572
7,407
9,591
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Locomotive23
Chang'e
12
2 / 6 / 3
6,885
574
6,650
10,744
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
6,030
503
3,079
8,550
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
22
Kills
10
10
Deaths
22
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BenjaTG
Sylvanus
1
3
7
1.5
W
Thanatos
CyaOwl
Thanatos
11
3
3
4.17
W
1
1
2
2
L
Izanami
ErrethAkbe34
Izanami
3
2
2
2
L
Hun Batz
4
5
2
1
W
Hercules
Jacs4074
Hercules
6
0
2
7
L
Chang'e
Locomotive23
Chang'e
2
6
3
0.58
W
Athena
0
3
5
0.83
L
0
6
0
0
W
Anubis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
26,474
44,977
Taken
48,387
19,376
Mitigated
19,811
22,232
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BenjaTG
Sylvanus
5,232
872
1,847
3,730
12,180
6,768
0
4,204
7,976
12,360
1,098
W
Thanatos
CyaOwl
Thanatos
13,392
6,382
0
11,066
13,530
4,136
0
2,033
11,308
0
51,901
W
5,880
1,889
0
1,780
6,091
2,188
0
1,166
4,925
0
70,188
L
Izanami
ErrethAkbe34
Izanami
4,106
2,180
0
1,451
7,322
1,959
0
1,262
6,060
0
56,452
L
Hun Batz
7,407
3,181
0
382
9,591
2,900
0
1,523
8,068
0
54,621
W
Hercules
Jacs4074
Hercules
5,311
1,651
0
5,067
9,005
5,773
0
819
7,537
0
55,026
L
Chang'e
Locomotive23
Chang'e
6,650
854
160
2,463
10,744
2,271
0
4,098
6,646
42,599
0
W
Athena
2,572
736
0
1,591
8,170
4,333
157
2,984
5,144
9,091
0
L
3,079
685
0
1,068
8,550
5,913
0
0
8,550
0
30,086
W
Anubis
8,719
885
0
2,728
8,181
2,946
363
4,181
3,658
48,740
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
33,247
413
Minions Killed
368
0
Camps Cleared
0
1,274,275
Distance Traveled
1,261,237
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,328
527
15
1
0
222,093
2
W
Thanatos
8,179
682
80
7
0
289,238
0
W
Ullr
7,887
657
135
11
0
231,122
3
L
Izanami
7,137
595
110
9
0
251,902
5
L
Hun Batz
6,867
572
94
8
0
297,703
0
W
Hercules
8,602
717
100
8
0
233,595
2
L
Chang'e
6,885
574
85
7
0
247,298
0
W
Athena
5,735
478
16
1
0
273,531
2
L
Vamana
6,030
503
64
5
0
242,241
0
W
Anubis
7,496
625
82
7
0
246,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role