Player Matchup

Ymir
Ymir
AgarthasPacorro
Ymir
Level 84
God Stats
10W - 0L
1,755 SR
Queue Stats
105W - 87L
1,488 Elo+
Party 1
Anubis
Anubis
N-W-A_xXJOSPROXx
Anubis
Level 48
God Stats
10W - 9L
1,343 SR
Queue Stats
107W - 124L
1,350 Elo+
Party 4
Baron Samedi
Baron Samedi
checho60fps
Baron Samedi
Level 29
God Stats
31W - 41L
1,381 SR
Queue Stats
66W - 76L
1,352 Elo+
Party 4
Da Ji
Da Ji
lfontanot
Da Ji
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 127L
1,461 Elo+
Party 1
Izanami
Izanami
wichopp1
Izanami
Level 41
God Stats
44W - 28L
1,594 SR
Queue Stats
130W - 102L
1,486 Elo+
Party 1
Team Averages
Level 60
1,515 SR
1,428 Elo+

VS

Team Averages
Level 60
1,516 SR
1,423 Elo+
Persephone
Persephone
DawnaChurros
Persephone
Level 78
God Stats
2W - 7L
1,545 SR
Queue Stats
20W - 30L
1,395 Elo+
Party 3
Medusa
Medusa
Luka_Magic_0077
Medusa
Level 103
God Stats
8W - 4L
1,636 SR
Queue Stats
262W - 238L
1,425 Elo+
Party 2
Thanatos
Thanatos
Pistol_PeteG05
Thanatos
Level 89
God Stats
0W - 2L
1,226 SR
Queue Stats
70W - 72L
1,474 Elo+
Party 2
Bacchus
Bacchus
Ucant_airdribble
Bacchus
Level 28
God Stats
3W - 3L
1,675 SR
Queue Stats
15W - 23L
1,320 Elo+
Party 2
Bellona
Bellona
peachy4queen
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,738
449
3,438
8,770
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 2
9,649
643
4,763
9,587
3,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
checho60fps
Baron Samedi
14
7 / 3 / 4
8,954
597
8,739
9,993
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
lfontanot
Da Ji
14
5 / 4 / 4
8,552
570
8,560
13,287
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
wichopp1
Izanami
12
1 / 2 / 2
7,716
514
3,937
6,479
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DawnaChurros
Persephone
12
3 / 7 / 1
8,057
537
5,666
8,000
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 5
7,462
497
10,756
7,237
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
4 / 4 / 4
7,602
507
6,957
11,586
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 2 / 5
7,164
478
2,388
8,670
6,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
peachy4queen
Bellona
8
1 / 6 / 1
6,197
413
2,071
7,185
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
21
Kills
13
14
Deaths
21
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Persephone
DawnaChurros
Persephone
3
7
1
0.5
L
4
2
5
3.25
W
6
1
2
7
L
Thanatos
4
4
4
1.5
L
1
2
5
1.75
W
Baron Samedi
checho60fps
Baron Samedi
7
3
4
3
W
Da Ji
lfontanot
Da Ji
5
4
4
1.75
L
Bellona
peachy4queen
Bellona
1
6
1
0.25
W
Izanami
wichopp1
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
27,838
48,116
Taken
42,678
20,662
Mitigated
19,559
15,406
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,438
228
221
875
8,770
4,467
0
2,026
6,744
18,492
0
L
Persephone
DawnaChurros
Persephone
5,666
326
0
839
8,000
2,204
150
4,740
3,121
33,771
280
L
10,756
2,639
0
1,448
7,237
2,258
0
2,298
4,939
0
54,965
W
4,763
583
180
6,401
9,587
3,951
499
1,183
8,404
74,404
2,000
L
Thanatos
6,957
1,983
0
6,736
11,586
4,393
0
2,634
8,952
0
55,464
L
2,388
268
0
1,532
8,670
6,416
0
3,699
4,971
13,894
0
W
Baron Samedi
checho60fps
Baron Samedi
8,739
780
387
2,873
9,993
4,561
186
2,951
7,042
57,833
0
W
Da Ji
lfontanot
Da Ji
8,560
3,419
0
2,702
13,287
5,682
64
1,599
11,688
0
57,355
L
Bellona
peachy4queen
Bellona
2,071
1,416
0
379
7,185
4,288
0
3,820
3,365
0
10,249
W
Izanami
wichopp1
Izanami
3,937
2,559
0
1,767
6,479
2,001
442
247
6,232
0
53,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
36,482
414
Minions Killed
297
0
Camps Cleared
0
1,422,484
Distance Traveled
1,452,149
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,738
449
35
2
0
258,312
0
L
Persephone
8,057
537
67
4
0
287,294
4
L
Medusa
7,462
497
77
5
0
282,379
0
W
Anubis
9,649
643
117
8
0
269,579
2
L
Thanatos
7,602
507
101
7
0
309,177
0
L
Bacchus
7,164
478
28
2
0
302,363
0
W
Baron Samedi
8,954
597
82
5
0
276,774
0
W
Da Ji
8,552
570
76
5
0
330,907
0
L
Bellona
6,197
413
24
2
0
270,936
0
W
Izanami
7,716
514
104
7
0
286,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role