Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bapo Attackko
Artemis
Level 82
God Stats
5W - 1L
1,697 SR
Queue Stats
18W - 22L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
Bapo El Chapo
Ix Chel
Level 108
God Stats
1W - 1L
1,265 SR
Queue Stats
18W - 22L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
HeatedLeek
Baron Samedi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,589 Elo+
Party 1
Mulan
Mulan
LoneStar1908
Mulan
Level 99
God Stats
10W - 11L
1,651 SR
Queue Stats
18W - 20L
1,553 Elo+
Party 1
Team Averages
Level 103
1,522 SR
1,554 Elo+

VS

Team Averages
Level 112
1,571 SR
1,620 Elo+
Xing Tian
Xing Tian
AntLuc5248
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,795 Elo+
Party 2
Apollo
Apollo
Limeskin829
Apollo
Level 129
God Stats
4W - 4L
1,809 SR
Queue Stats
220W - 222L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
PositiveMarvin
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,795 Elo+
Party 2
Scylla
Scylla
ToxicityGoddess
Scylla
Level 125
God Stats
5W - 6L
1,548 SR
Queue Stats
133W - 124L
1,504 Elo+
Solo
Thanatos
Thanatos
moondoglinksma
Thanatos
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 0 / 0
4,045
809
1,072
3,571
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
6
1 / 0 / 0
3,493
699
2,021
1,660
359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
8
1 / 0 / 0
4,126
825
2,064
2,102
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
HeatedLeek
Baron Samedi
6
0 / 0 / 1
3,630
726
878
1,633
735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 1
3,865
773
3,359
5,889
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AntLuc5248
Xing Tian
3
0 / 1 / 0
3,069
614
545
2,786
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
6
0 / 0 / 0
3,673
735
908
2,250
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
PositiveMarvin
Sun Wukong
8
3 / 1 / 0
4,770
954
3,115
5,291
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 0
3,524
705
746
2,843
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
5
0 / 0 / 0
3,254
651
797
2,713
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
3
3
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
0
2
L
Xing Tian
AntLuc5248
Xing Tian
0
1
0
0
W
Artemis
1
0
0
1
W
Ix Chel
1
0
0
1
W
Baron Samedi
HeatedLeek
Baron Samedi
0
0
1
0.5
L
Apollo
0
0
0
0
W
0
3
1
0.17
L
Sun Wukong
PositiveMarvin
Sun Wukong
3
1
0
3
L
0
2
0
0
L
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,394
Damage
6,111
14,855
Taken
15,883
4,726
Mitigated
5,171
4,448
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,072
301
0
741
3,571
1,182
0
119
3,452
0
26,095
L
Xing Tian
AntLuc5248
Xing Tian
545
56
0
764
2,786
1,286
0
546
2,240
4,962
0
W
Artemis
2,021
1,032
0
547
1,660
359
0
193
1,467
0
16,711
W
Ix Chel
2,064
0
50
1,141
2,102
531
0
603
1,499
20,084
0
W
Baron Samedi
HeatedLeek
Baron Samedi
878
282
64
1,123
1,633
735
0
352
1,281
7,432
0
L
Apollo
908
588
0
1,076
2,250
511
0
332
1,918
0
18,300
W
3,359
407
0
782
5,889
1,919
0
0
5,889
0
20,246
L
Sun Wukong
PositiveMarvin
Sun Wukong
3,115
560
0
1,162
5,291
2,017
0
0
5,291
0
25,040
L
746
93
0
930
2,843
624
0
1,454
1,389
17,615
24
L
Thanatos
797
387
0
1,158
2,713
733
0
610
2,103
0
10,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,159
Gold Earned
18,290
170
Minions Killed
153
0
Camps Cleared
0
596,957
Distance Traveled
576,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,045
809
46
9
0
144,467
0
L
Xing Tian
3,069
614
8
2
0
66,245
0
W
Artemis
3,493
699
20
4
0
106,576
0
W
Ix Chel
4,126
825
43
9
0
110,184
0
W
Baron Samedi
3,630
726
24
5
0
121,232
1
L
Apollo
3,673
735
43
9
0
117,574
0
W
Mulan
3,865
773
37
7
0
114,498
0
L
Sun Wukong
4,770
954
48
10
0
132,875
0
L
Scylla
3,524
705
29
6
0
103,624
0
L
Thanatos
3,254
651
25
5
0
156,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role