Player Matchup

Gilgamesh
Gilgamesh
BuffaloBilly49
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 1
Neith
Neith
Gwent
Neith
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 16L
1,766 Elo+
Party 2
Ganesha
Ganesha
KingKlam
Ganesha
Level 149
God Stats
2W - 0L
1,621 SR
Queue Stats
104W - 62L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
KnightAlfredo
Ah Puch
Level 158
God Stats
4W - 0L
1,723 SR
Queue Stats
148W - 90L
1,688 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vanguardpolicy
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
94W - 37L
1,620 Elo+
Party 1
Team Averages
Level 104
1,655 SR
1,647 Elo+

VS

Team Averages
Level 173
1,424 SR
1,556 Elo+
Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MovingStairs
Jing Wei
Level 159
God Stats
4W - 5L
1,352 SR
Queue Stats
539W - 536L
1,549 Elo+
Solo
Skadi
Skadi
Vastleaf31
Skadi
Level 136
God Stats
3W - 5L
1,383 SR
Queue Stats
382W - 393L
1,569 Elo+
Solo
Atlas
Atlas
Vorav
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,611 Elo+
Solo
Ymir
Ymir
Woody4Real
Ymir
Level 236
God Stats
2W - 6L
1,386 SR
Queue Stats
300W - 308L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuffaloBilly49
Gilgamesh
16
8 / 4 / 12
10,727
825
9,600
15,860
13,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Gwent
Neith
18
7 / 2 / 13
10,735
826
11,764
11,023
4,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
KingKlam
Ganesha
17
0 / 2 / 23
9,566
736
7,015
12,394
10,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
17
3 / 3 / 17
10,523
809
17,700
10,998
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
vanguardpolicy
Morgan Le Fay
19
11 / 2 / 14
11,501
885
23,444
8,633
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 6 / 6
9,919
763
13,515
11,823
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
MovingStairs
Jing Wei
14
0 / 8 / 3
8,121
625
5,393
13,321
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
16
2 / 5 / 5
9,099
700
14,372
11,384
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Vorav
Atlas
15
3 / 5 / 5
8,865
682
8,791
16,182
15,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 7
9,427
725
3,654
18,316
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
29
Kills
12
13
Deaths
29
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
6
6
1.5
W
Gilgamesh
BuffaloBilly49
Gilgamesh
8
4
12
3.5
W
Neith
Gwent
Neith
7
2
13
6.75
W
Ganesha
KingKlam
Ganesha
0
2
23
5.75
W
Ah Puch
3
3
17
3.83
L
Jing Wei
MovingStairs
Jing Wei
0
8
3
0.19
L
Skadi
2
5
5
0.9
L
Atlas
Vorav
Atlas
3
5
5
1.1
L
1
5
7
0.9
W
Morgan Le Fay
vanguardpolicy
Morgan Le Fay
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,523
Damage
45,725
58,908
Taken
71,026
37,156
Mitigated
46,998
17,997
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,515
2,085
381
364
11,823
4,277
0
7,358
4,465
0
29,532
W
Gilgamesh
BuffaloBilly49
Gilgamesh
9,600
1,515
0
426
15,860
13,038
1,533
4,012
11,848
0
14,548
W
Neith
Gwent
Neith
11,764
3,762
645
3,732
11,023
4,273
1,859
2,183
8,840
0
29,051
W
Ganesha
KingKlam
Ganesha
7,015
265
1,032
2,505
12,394
10,836
799
2,174
10,220
15,643
1,262
W
Ah Puch
17,700
290
2,431
5,178
10,998
4,943
1,573
2,161
8,837
38,665
306
L
Jing Wei
MovingStairs
Jing Wei
5,393
3,500
458
1,163
13,321
4,988
0
8,877
4,444
0
17,822
L
Skadi
14,372
1,708
209
1,376
11,384
3,567
0
10,268
1,116
0
33,227
L
Atlas
Vorav
Atlas
8,791
2,715
678
2,488
16,182
15,657
0
9,769
6,413
15,192
0
L
3,654
330
873
4,046
18,316
18,509
0
11,346
6,970
6,156
110
W
Morgan Le Fay
vanguardpolicy
Morgan Le Fay
23,444
944
0
2,048
8,633
4,066
1,200
1,829
6,804
42,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
45,431
142
Minions Killed
167
0
Camps Cleared
0
1,238,504
Distance Traveled
1,040,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,919
763
59
5
0
190,969
0
W
Gilgamesh
10,727
825
23
2
0
245,481
0
W
Neith
10,735
826
35
3
0
216,497
0
W
Ganesha
9,566
736
1
0
0
268,376
0
W
Ah Puch
10,523
809
42
3
0
262,562
0
L
Jing Wei
8,121
625
46
4
0
204,591
0
L
Skadi
9,099
700
32
2
0
236,779
0
L
Atlas
8,865
682
16
1
0
195,087
0
L
Ymir
9,427
725
14
1
0
212,813
0
W
Morgan Le Fay
11,501
885
41
3
0
245,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role