Player Matchup

Jormungandr
Jormungandr
Faded Comedy
Jormungandr
Level 86
God Stats
0W - 2L
1,686 SR
Queue Stats
53W - 53L
1,514 Elo+
Party 2
Ullr
Ullr
Nisp Battu
Ullr
Level 109
God Stats
1W - 1L
1,806 SR
Queue Stats
109W - 105L
1,555 Elo+
Solo
Awilix
Awilix
Noobbrett2
Awilix
Level 159
God Stats
2W - 2L
1,787 SR
Queue Stats
79W - 67L
1,543 Elo+
Party 2
Charon
Charon
Ropefist
Charon
Level 162
God Stats
0W - 1L
1,492 SR
Queue Stats
47W - 32L
1,574 Elo+
Solo
Hel
Hel
Zukuwu
Hel
Level 206
God Stats
5W - 5L
1,536 SR
Queue Stats
66W - 51L
1,553 Elo+
Party 2
Team Averages
Level 144
1,661 SR
1,548 Elo+

VS

Team Averages
Level 109
1,622 SR
1,538 Elo+
Chaac
Chaac
Achilles
Chaac
Level 155
God Stats
6W - 4L
1,940 SR
Queue Stats
281W - 281L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Calgary_killa1
Nu Wa
Level 158
God Stats
3W - 1L
1,463 SR
Queue Stats
71W - 63L
1,481 Elo+
Solo
Bastet
Bastet
MonstruoDeLeche
Bastet
Level 142
God Stats
5W - 5L
1,558 SR
Queue Stats
197W - 169L
1,614 Elo+
Solo
Cabrakan
Cabrakan
Sammicon
Cabrakan
Level 59
God Stats
9W - 8L
1,545 SR
Queue Stats
101W - 106L
1,480 Elo+
Solo
Nut
Nut
Zauviir
Nut
Level 29
God Stats
16W - 16L
1,601 SR
Queue Stats
113W - 103L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Faded Comedy
Jormungandr
12
0 / 3 / 3
8,013
471
1,942
14,907
10,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 4 / 0
8,663
510
4,944
11,396
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Noobbrett2
Awilix
14
3 / 7 / 3
9,014
530
6,520
15,925
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Ropefist
Charon
16
1 / 1 / 3
9,448
556
5,231
13,110
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Zukuwu
Hel
13
2 / 9 / 3
8,717
513
9,783
16,519
6,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Achilles
Chaac
17
8 / 2 / 4
11,585
681
15,554
17,411
9,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 2 / 4
9,055
533
13,732
7,923
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
13 / 1 / 4
10,361
609
14,888
14,107
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Sammicon
Cabrakan
13
1 / 1 / 8
8,883
523
3,507
10,376
9,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nut
15
0 / 2 / 4
8,561
504
5,208
8,401
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
24
24
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Achilles
Chaac
8
2
4
5
W
2
2
4
2
L
Jormungandr
Faded Comedy
Jormungandr
0
3
3
0.5
W
13
1
4
15
L
2
4
0
0.5
L
Awilix
Noobbrett2
Awilix
3
7
3
0.64
L
Charon
Ropefist
Charon
1
1
3
2.5
W
Cabrakan
Sammicon
Cabrakan
1
1
8
5
W
Nut
0
2
4
1
L
Hel
Zukuwu
Hel
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
52,889
71,857
Taken
58,218
32,145
Mitigated
31,214
19,086
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Achilles
Chaac
15,554
1,927
0
8,083
17,411
9,925
1,735
7,366
10,045
0
82,084
W
13,732
3,558
0
1,386
7,923
2,721
1,281
3,017
4,547
62,593
1,831
L
Jormungandr
Faded Comedy
Jormungandr
1,942
611
0
1,709
14,907
10,644
288
3,470
11,437
36,004
696
W
14,888
5,241
0
3,874
14,107
6,139
0
2,973
10,884
0
80,986
L
4,944
2,054
0
4,240
11,396
4,302
186
2,596
8,800
0
68,531
L
Awilix
Noobbrett2
Awilix
6,520
2,044
0
873
15,925
5,541
0
2,961
12,964
0
53,787
L
Charon
Ropefist
Charon
5,231
355
0
4,980
13,110
5,184
0
6,427
6,683
73,870
0
W
Cabrakan
Sammicon
Cabrakan
3,507
950
0
3,039
10,376
9,389
112
1,452
8,812
23,205
1,683
W
Nut
5,208
2,819
0
2,601
8,401
3,040
2,460
1,434
6,851
0
65,522
L
Hel
Zukuwu
Hel
9,783
831
397
6,887
16,519
6,474
0
1,770
14,749
43,612
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
48,445
478
Minions Killed
497
0
Camps Cleared
0
1,547,288
Distance Traveled
1,629,811
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,585
681
156
9
0
315,870
7
W
Nu Wa
9,055
533
99
6
0
291,176
10
L
Jormungandr
8,013
471
52
3
0
297,889
0
W
Bastet
10,361
609
97
6
0
397,238
0
L
Ullr
8,663
510
119
7
0
273,019
0
L
Awilix
9,014
530
82
5
0
373,624
6
L
Charon
9,448
556
152
9
0
326,201
0
W
Cabrakan
8,883
523
30
2
0
313,816
5
W
Nut
8,561
504
115
7
0
311,711
0
L
Hel
8,717
513
73
4
0
276,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role