Player Matchup

Poseidon
Poseidon
DaRkNiNjA1535
Poseidon
Level 67
God Stats
14W - 9L
1,537 SR
Queue Stats
118W - 116L
1,399 Elo+
Party 1
Izanami
Izanami
InksomniaTV
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,408 Elo+
Party 1
Geb
Geb
xD4RKBANANAx
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 107L
1,395 Elo+
Party 1
Team Averages
Level 35
1,512 SR
1,401 Elo+

VS

Team Averages
Level 42
1,560 SR
1,423 Elo+
Kuzenbo
Kuzenbo
DevilJosh
Kuzenbo
Level 29
God Stats
0W - 2L
1,679 SR
Queue Stats
71W - 66L
1,315 Elo+
Party 2
Chaac
Chaac
ERNESTO22G
Chaac
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 41L
1,500 Elo+
Party 2
Ra
Ra
Isaac980
Ra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaRkNiNjA1535
Poseidon
17
10 / 0 / 4
12,041
860
20,769
6,839
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
InksomniaTV
Izanami
15
2 / 3 / 10
9,950
711
6,178
8,268
2,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 11
9,801
700
10,725
10,771
11,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DevilJosh
Kuzenbo
12
0 / 5 / 2
7,864
562
4,294
15,814
11,067
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
10
0 / 6 / 1
7,756
554
1,218
12,883
6,399
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
3 / 3 / 0
9,593
685
9,671
12,928
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DaRkNiNjA1535
Poseidon
10
0
4
12
L
Kuzenbo
DevilJosh
Kuzenbo
0
5
2
0.2
L
Chaac
0
6
1
0.08
W
Izanami
InksomniaTV
Izanami
2
3
10
2.33
L
3
3
0
1
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,672
Damage
15,183
25,878
Taken
41,625
17,103
Mitigated
21,907
4,480
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DaRkNiNjA1535
Poseidon
20,769
1,787
0
2,229
6,839
2,583
997
3,043
3,796
79,780
431
L
Kuzenbo
DevilJosh
Kuzenbo
4,294
1,056
0
1,172
15,814
11,067
0
11,774
3,221
16,722
244
L
Chaac
1,218
337
0
1,311
12,883
6,399
0
8,857
3,472
0
6,569
W
Izanami
InksomniaTV
Izanami
6,178
3,789
0
1,256
8,268
2,767
1,269
5,461
2,739
0
31,866
L
9,671
827
551
3,511
12,928
4,441
0
8,260
3,831
45,896
1,034
W
10,725
1,142
0
995
10,771
11,753
326
4,844
5,851
20,234
2,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
25,213
192
Minions Killed
122
0
Camps Cleared
0
802,997
Distance Traveled
621,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,041
860
113
8
0
297,716
0
L
Kuzenbo
7,864
562
33
2
0
215,401
0
L
Chaac
7,756
554
12
1
0
201,730
0
W
Izanami
9,950
711
54
4
0
222,855
0
L
Ra
9,593
685
77
6
0
204,706
0
W
Geb
9,801
700
25
2
0
282,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role