Player Matchup

Eset
Eset
Lxgan maxxed
Eset
Level 47
God Stats
14W - 7L
1,679 SR
Queue Stats
254W - 275L
1,493 Elo+
Solo
Ymir
Ymir
THELVADAAM25
Ymir
Level 60
God Stats
38W - 30L
1,671 SR
Queue Stats
631W - 637L
1,370 Elo+
Solo
Chaac
Chaac
Twas 9612
Chaac
Level 49
God Stats
2W - 0L
1,421 SR
Queue Stats
43W - 50L
1,208 Elo+
Solo
Ravana
Ravana
nlester
Ravana
Level 98
God Stats
10W - 10L
1,452 SR
Queue Stats
95W - 93L
1,526 Elo+
Solo
Apollo
Apollo
xt3chx
Apollo
Level 68
God Stats
6W - 1L
1,800 SR
Queue Stats
91W - 85L
1,439 Elo+
Solo
Team Averages
Level 64
1,605 SR
1,407 Elo+

VS

Team Averages
Level 65
1,587 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Akane-_-muki
Sun Wukong
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 239L
1,509 Elo+
Solo
Scylla
Scylla
ItzNewKiller
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 37L
1,467 Elo+
Solo
Cthulhu
Cthulhu
JacobDell17
Cthulhu
Level 74
God Stats
27W - 22L
1,583 SR
Queue Stats
73W - 61L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Steva-Sativa
Heimdallr
Level 71
God Stats
20W - 17L
1,829 SR
Queue Stats
74W - 60L
1,460 Elo+
Party 1
Set
Set
killerfly109420
Set
Level 43
God Stats
7W - 8L
1,520 SR
Queue Stats
97W - 111L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,715
648
6,935
3,339
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
7,489
499
6,403
15,793
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Twas 9612
Chaac
14
0 / 2 / 2
7,693
513
5,866
12,356
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
nlester
Ravana
15
6 / 1 / 4
8,444
563
7,050
6,825
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
xt3chx
Apollo
12
2 / 4 / 1
7,160
477
6,776
12,086
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akane-_-muki
Sun Wukong
16
2 / 0 / 0
9,068
605
7,711
10,122
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
15
0 / 5 / 0
7,784
519
1,556
7,931
2,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JacobDell17
Cthulhu
13
2 / 0 / 6
8,373
558
8,201
9,893
7,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Steva-Sativa
Heimdallr
13
5 / 3 / 2
7,753
517
11,945
9,058
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 1
6,874
458
4,686
14,661
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
11
11
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akane-_-muki
Sun Wukong
2
0
0
2
L
Scylla
0
5
0
0
L
Cthulhu
JacobDell17
Cthulhu
2
0
6
5
W
6
0
2
7
L
Heimdallr
Steva-Sativa
Heimdallr
5
3
2
2
W
2
4
3
0.88
W
Chaac
Twas 9612
Chaac
0
2
2
0.5
L
2
8
1
0.31
W
Ravana
nlester
Ravana
6
1
4
8
W
Apollo
xt3chx
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
34,099
50,399
Taken
51,665
32,545
Mitigated
27,552
15,211
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akane-_-muki
Sun Wukong
7,711
1,450
0
4,317
10,122
7,480
0
0
9,573
0
67,633
L
Scylla
1,556
304
0
1,257
7,931
2,454
0
3,788
3,813
57,135
229
L
Cthulhu
JacobDell17
Cthulhu
8,201
884
1,649
3,059
9,893
7,330
73
3,969
5,884
45,731
3,179
W
6,935
456
0
587
3,339
1,130
503
762
2,577
56,232
1,277
L
Heimdallr
Steva-Sativa
Heimdallr
11,945
4,255
188
2,047
9,058
3,569
426
2,719
6,293
0
50,322
W
6,403
900
0
1,697
15,793
11,718
0
4,151
11,642
34,716
0
W
Chaac
Twas 9612
Chaac
5,866
447
0
6,350
12,356
12,718
0
0
11,437
0
54,350
L
4,686
2,309
0
505
14,661
6,719
0
2,361
12,132
0
41,326
W
Ravana
nlester
Ravana
7,050
1,581
0
3,976
6,825
2,596
0
1,365
5,367
0
65,355
W
Apollo
xt3chx
Apollo
6,776
4,505
0
2,601
12,086
4,383
0
3,218
8,865
0
48,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
39,852
440
Minions Killed
446
0
Camps Cleared
0
1,656,718
Distance Traveled
1,474,644
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,068
605
131
9
0
318,989
6
L
Scylla
7,784
519
117
8
0
263,302
0
L
Cthulhu
8,373
558
69
5
0
314,219
6
W
Eset
9,715
648
123
8
0
280,903
0
L
Heimdallr
7,753
517
70
5
0
283,193
0
W
Ymir
7,489
499
34
2
0
381,596
0
W
Chaac
7,693
513
82
5
0
308,843
0
L
Set
6,874
458
59
4
0
294,941
0
W
Ravana
8,444
563
112
7
0
358,117
0
W
Apollo
7,160
477
89
6
0
327,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role