Player Matchup

Tiamat
Tiamat
ALEJO-POTO
Tiamat
Level 280
God Stats
9W - 6L
1,449 SR
Queue Stats
305W - 335L
1,537 Elo+
Party 3
Sol
Sol
LivingNat20
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Gilgamesh
Gilgamesh
Lunicry201
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 318L
1,594 Elo+
Solo
Ra
Ra
XiyaJay
Ra
Level 154
God Stats
0W - 1L
1,310 SR
Queue Stats
94W - 110L
1,422 Elo+
Party 2
Skadi
Skadi
josetheninja
Skadi
Level 242
God Stats
6W - 3L
1,723 SR
Queue Stats
121W - 132L
1,525 Elo+
Party 3
Team Averages
Level 174
1,497 SR
1,460 Elo+

VS

Team Averages
Level 142
1,538 SR
1,628 Elo+
Terra
Terra
Grease814
Terra
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 69L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
LoboSlasher
Cernunnos
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 13L
1,556 Elo+
Party 4
Ymir
Ymir
NeedsMoreCow
Ymir
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,559 Elo+
Party 4
Ravana
Ravana
PatZeCake
Ravana
Level 143
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 2L
1,727 Elo+
Party 1
Charon
Charon
TommyG23
Charon
Level 120
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 0L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALEJO-POTO
Tiamat
12
2 / 6 / 3
7,643
637
10,566
13,053
7,334
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 6
8,847
737
6,953
9,995
2,939
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Lunicry201
Gilgamesh
13
1 / 5 / 8
8,075
673
9,111
23,184
20,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 7
8,888
741
10,876
10,864
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 4
9,599
800
15,517
8,773
3,035
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Grease814
Terra
17
5 / 1 / 21
10,162
847
10,612
16,330
14,081
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
LoboSlasher
Cernunnos
16
6 / 3 / 14
10,461
872
13,791
13,698
7,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 20
10,588
882
8,274
19,308
23,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
PatZeCake
Ravana
17
7 / 3 / 12
10,782
899
14,636
14,623
9,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
TommyG23
Charon
17
5 / 2 / 16
10,316
860
15,701
13,568
7,686
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
12
Kills
27
27
Deaths
12
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ALEJO-POTO
Tiamat
2
6
3
0.58
W
Terra
Grease814
Terra
5
1
21
15.5
L
2
7
6
0.71
W
Cernunnos
LoboSlasher
Cernunnos
6
3
14
4.33
L
Gilgamesh
Lunicry201
Gilgamesh
1
5
8
1
W
4
3
20
4.67
W
Ravana
PatZeCake
Ravana
7
3
12
4.33
W
Charon
TommyG23
Charon
5
2
16
6.5
L
2
6
7
0.92
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,023
Damage
63,014
65,869
Taken
77,527
37,854
Mitigated
61,310
20,288
Healing
41,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ALEJO-POTO
Tiamat
10,566
519
304
3,847
13,053
7,334
3
6,737
6,316
11,980
865
W
Terra
Grease814
Terra
10,612
697
17,801
9,234
16,330
14,081
260
6,354
9,699
21,223
0
L
6,953
1,754
396
782
9,995
2,939
0
6,108
3,887
12,073
495
W
Cernunnos
LoboSlasher
Cernunnos
13,791
6,829
959
1,957
13,698
7,081
4,828
4,302
9,145
0
38,628
L
Gilgamesh
Lunicry201
Gilgamesh
9,111
920
654
6,160
23,184
20,718
0
10,156
13,028
0
15,956
W
8,274
695
987
2,337
19,308
23,298
468
5,055
13,722
16,461
0
W
Ravana
PatZeCake
Ravana
14,636
3,571
1,891
3,646
14,623
9,164
1,334
4,544
9,733
0
28,382
W
Charon
TommyG23
Charon
15,701
1,403
435
2,073
13,568
7,686
1,082
5,434
7,799
33,789
0
L
10,876
241
3,139
2,534
10,864
3,828
0
7,347
3,517
26,028
640
L
15,517
1,709
955
1,517
8,773
3,035
0
4,239
4,534
0
36,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
52,309
110
Minions Killed
148
0
Camps Cleared
0
1,016,710
Distance Traveled
1,189,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,643
637
8
1
0
204,717
0
W
Terra
10,162
847
16
1
0
276,230
0
L
Sol
8,847
737
11
1
0
188,002
0
W
Cernunnos
10,461
872
62
5
0
226,041
0
L
Gilgamesh
8,075
673
13
1
0
192,166
0
W
Ymir
10,588
882
10
1
0
207,955
0
W
Ravana
10,782
899
30
3
0
232,705
0
W
Charon
10,316
860
30
3
0
246,685
0
L
Ra
8,888
741
33
3
0
211,424
0
L
Skadi
9,599
800
45
4
0
220,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role