Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Camohoro
Fenrir
Level 104
God Stats
2W - 3L
1,405 SR
Queue Stats
116W - 113L
1,468 Elo+
Solo
Thor
Thor
Jamapa12
Thor
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 26L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
cosmocroft20
Cthulhu
Level 110
God Stats
2W - 0L
1,793 SR
Queue Stats
12W - 17L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
kiwicute
Guan Yu
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 289L
1,494 Elo+
Solo
Team Averages
Level 121
1,540 SR
1,441 Elo+

VS

Team Averages
Level 102
1,602 SR
1,444 Elo+
Horus
Horus
ActiveDabber
Horus
Level 125
God Stats
2W - 3L
1,828 SR
Queue Stats
196W - 191L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
HellJumperX7
Ah Puch
Level 123
God Stats
6W - 7L
1,722 SR
Queue Stats
722W - 765L
1,490 Elo+
Solo
Agni
Agni
QueenTrauma
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Nut
Nut
Richéh
Nut
Level 130
God Stats
4W - 8L
1,148 SR
Queue Stats
278W - 298L
1,444 Elo+
Solo
Martichoras
Martichoras
SirDarksAlot97
Martichoras
Level 102
God Stats
5W - 3L
1,810 SR
Queue Stats
186W - 181L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 4
5,407
1,081
901
3,571
1,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Camohoro
Fenrir
10
2 / 2 / 4
5,854
1,171
1,959
3,193
1,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
11
2 / 1 / 5
5,974
1,195
2,095
3,794
1,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
cosmocroft20
Cthulhu
9
1 / 2 / 4
5,548
1,110
4,196
4,859
3,703
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
kiwicute
Guan Yu
11
3 / 2 / 3
6,038
1,208
2,199
4,192
1,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,156
1,031
1,523
4,386
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
HellJumperX7
Ah Puch
12
4 / 3 / 3
6,116
1,223
5,558
4,131
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,252
850
0
0
0
Nut
8
2 / 1 / 0
4,945
989
571
1,270
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
SirDarksAlot97
Martichoras
12
2 / 2 / 4
5,850
1,170
5,182
3,734
1,138
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
8
Kills
8
9
Deaths
8
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
4
1
L
0
2
5
1.25
W
Fenrir
Camohoro
Fenrir
2
2
4
2
L
Ah Puch
HellJumperX7
Ah Puch
4
3
3
1.83
W
Thor
2
1
5
4.5
L
0
0
0
0
L
Nut
2
1
0
2
L
Martichoras
SirDarksAlot97
Martichoras
2
2
4
2
W
Cthulhu
cosmocroft20
Cthulhu
1
2
4
1.5
W
Guan Yu
kiwicute
Guan Yu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
12,834
19,609
Taken
13,521
9,033
Mitigated
6,334
5,853
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
901
396
692
386
3,571
1,062
0
1,394
2,177
0
9,672
L
1,523
883
466
657
4,386
3,291
0
1,024
3,362
0
3,540
W
Fenrir
Camohoro
Fenrir
1,959
2
147
388
3,193
1,161
0
598
2,595
0
5,832
L
Ah Puch
HellJumperX7
Ah Puch
5,558
0
0
237
4,131
1,521
0
1,655
2,476
11,246
261
W
Thor
2,095
100
376
317
3,794
1,214
66
881
2,913
0
6,143
L
0
0
0
0
0
0
0
0
0
0
0
L
Nut
571
285
177
112
1,270
384
0
680
590
0
3,247
L
Martichoras
SirDarksAlot97
Martichoras
5,182
1,912
145
616
3,734
1,138
0
837
2,897
0
8,913
W
Cthulhu
cosmocroft20
Cthulhu
4,196
181
504
746
4,859
3,703
0
1,758
3,101
6,877
0
W
Guan Yu
kiwicute
Guan Yu
2,199
136
1,406
891
4,192
1,893
0
720
3,472
0
6,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
26,319
52
Minions Killed
35
0
Camps Cleared
0
509,716
Distance Traveled
318,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,407
1,081
15
3
0
99,135
0
L
Horus
5,156
1,031
1
0
0
84,737
0
W
Fenrir
5,854
1,171
10
2
0
82,228
0
L
Ah Puch
6,116
1,223
12
2
0
69,008
0
W
Thor
5,974
1,195
7
1
0
118,332
0
L
Agni
4,252
850
0
0
0
0
0
L
Nut
4,945
989
3
1
0
66,919
0
L
Martichoras
5,850
1,170
19
4
0
98,143
0
W
Cthulhu
5,548
1,110
6
1
0
104,346
0
W
Guan Yu
6,038
1,208
14
3
0
105,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role