Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grimmworks
Ah Muzen Cab
Level 60
God Stats
1W - 3L
1,260 SR
Queue Stats
42W - 58L
1,367 Elo+
Solo
Osiris
Osiris
Jimessinaround
Osiris
Level 40
God Stats
4W - 5L
1,465 SR
Queue Stats
11W - 14L
1,324 Elo+
Solo
Anubis
Anubis
Lekxaa
Anubis
Level 26
God Stats
4W - 1L
1,820 SR
Queue Stats
84W - 79L
1,469 Elo+
Party 1
Ymir
Ymir
LittleBIGman40
Ymir
Level 58
God Stats
92W - 96L
1,482 SR
Queue Stats
233W - 219L
1,476 Elo+
Solo
Merlin
Merlin
Toxıfy
Merlin
Level 88
God Stats
4W - 6L
1,618 SR
Queue Stats
101W - 100L
1,445 Elo+
Party 1
Team Averages
Level 54
1,529 SR
1,416 Elo+

VS

Team Averages
Level 92
1,570 SR
1,440 Elo+
Surtr
Surtr
TalmightyZ
Surtr
Level 80
God Stats
39W - 23L
1,495 SR
Queue Stats
296W - 276L
1,432 Elo+
Solo
Charon
Charon
courtneyjake12
Charon
Level 120
God Stats
3W - 2L
1,636 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 2
Izanami
Izanami
darkblood1405
Izanami
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,469 Elo+
Solo
Nu Wa
Nu Wa
hAzeyMagnOlia
Nu Wa
Level 49
God Stats
6W - 5L
1,644 SR
Queue Stats
11W - 8L
1,538 Elo+
Solo
Bacchus
Bacchus
jakecourtney12
Bacchus
Level 119
God Stats
4W - 1L
1,576 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grimmworks
Ah Muzen Cab
9
0 / 0 / 0
4,837
967
0
236
76
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
4,865
973
308
2,006
1,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Lekxaa
Anubis
10
0 / 0 / 0
5,296
1,059
1,943
3,321
1,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,914
1,183
2,253
8,939
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Toxıfy
Merlin
10
0 / 0 / 0
5,699
1,140
4,771
3,726
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

364

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 0 / 3
5,958
1,192
2,642
3,211
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 3
5,573
1,115
1,328
2,140
1,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
2 / 0 / 3
6,219
1,244
4,304
3,503
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
5,781
1,156
5,445
610
116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 5
6,023
1,205
1,552
2,248
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
6
6
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Grimmworks
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
L
Anubis
Lekxaa
Anubis
0
0
0
0
L
0
4
0
0
W
Surtr
2
0
3
3.5
L
Merlin
Toxıfy
Merlin
0
0
0
0
W
1
0
3
2.5
W
Izanami
2
0
3
3.5
W
1
0
3
2.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,275
Damage
15,271
18,228
Taken
11,712
9,670
Mitigated
6,465
1,931
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Grimmworks
Ah Muzen Cab
0
0
0
0
236
76
0
236
0
0
0
L
308
151
0
150
2,006
1,086
0
823
1,110
0
2,218
L
Anubis
Lekxaa
Anubis
1,943
180
60
418
3,321
1,211
0
2,134
1,166
9,881
0
L
2,253
142
0
963
8,939
6,103
0
3,751
4,983
16,121
0
W
Surtr
2,642
907
0
623
3,211
2,056
0
2,689
384
918
6,028
L
Merlin
Toxıfy
Merlin
4,771
508
0
340
3,726
1,194
0
1,563
2,143
24,894
0
W
1,328
208
0
0
2,140
1,451
0
1,237
825
6,922
327
W
Izanami
4,304
3,369
0
1,128
3,503
976
0
2,426
945
0
21,810
W
5,445
2,026
0
302
610
116
0
317
178
15,420
0
W
1,552
336
0
935
2,248
1,866
0
1,810
342
3,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
29,554
112
Minions Killed
86
3
Camps Cleared
6
258,799
Distance Traveled
455,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,837
967
0
0
0
0
0
L
Osiris
4,865
973
1
0
0
18,683
0
L
Anubis
5,296
1,059
23
5
1
86,035
0
L
Ymir
5,914
1,183
20
4
2
70,305
0
W
Surtr
5,958
1,192
9
2
0
95,271
0
L
Merlin
5,699
1,140
68
14
0
83,776
0
W
Charon
5,573
1,115
15
3
0
89,364
0
W
Izanami
6,219
1,244
41
8
5
79,630
0
W
Nu Wa
5,781
1,156
20
4
0
87,096
0
W
Bacchus
6,023
1,205
1
0
1
104,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role