Player Matchup

Chernobog
Chernobog
CMAENNCHEN
Chernobog
Level 43
God Stats
2W - 3L
1,273 SR
Queue Stats
174W - 196L
1,288 Elo+
Party 1
Arachne
Arachne
Floresty
Arachne
Level 42
God Stats
6W - 2L
1,273 SR
Queue Stats
187W - 187L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
FuzzyNuts05
Cthulhu
Level 68
God Stats
9W - 7L
1,619 SR
Queue Stats
123W - 108L
1,434 Elo+
Solo
Anubis
Anubis
Luxuxl
Anubis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 98L
1,212 Elo+
Solo
Chaac
Chaac
Ryuzaki 7394
Chaac
Level 122
God Stats
2W - 1L
1,154 SR
Queue Stats
131W - 130L
1,401 Elo+
Solo
Team Averages
Level 61
1,364 SR
1,320 Elo+

VS

Team Averages
Level 52
1,394 SR
1,272 Elo+
Sol
Sol
Klows_Shadow
Sol
Level 28
God Stats
1W - 4L
1,363 SR
Queue Stats
276W - 316L
1,226 Elo+
Party 2
Hachiman
Hachiman
Merstach_7
Hachiman
Level 27
God Stats
8W - 14L
1,429 SR
Queue Stats
402W - 441L
1,268 Elo+
Party 2
Bellona
Bellona
RedWing14
Bellona
Level 47
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 3
Kuzenbo
Kuzenbo
WanMaster00
Kuzenbo
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 274L
1,279 Elo+
Party 2
Cliodhna
Cliodhna
gabbm101
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CMAENNCHEN
Chernobog
11
0 / 2 / 5
6,705
516
4,858
8,256
2,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Floresty
Arachne
11
3 / 0 / 2
6,875
529
2,312
9,411
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FuzzyNuts05
Cthulhu
11
0 / 2 / 0
6,723
517
4,723
9,148
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Luxuxl
Anubis
14
7 / 2 / 3
8,950
688
10,365
6,526
2,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
7,803
600
5,985
9,037
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
4,646
357
907
2,264
306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Merstach_7
Hachiman
11
4 / 0 / 0
6,148
473
3,859
6,052
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
RedWing14
Bellona
10
1 / 4 / 0
6,156
474
4,318
10,663
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
WanMaster00
Kuzenbo
10
0 / 3 / 4
6,408
493
4,547
11,475
10,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
gabbm101
Cliodhna
10
0 / 5 / 2
5,973
459
5,035
13,442
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CMAENNCHEN
Chernobog
0
2
5
1.25
W
Arachne
Floresty
Arachne
3
0
2
4
W
Cthulhu
FuzzyNuts05
Cthulhu
0
2
0
0
L
1
2
0
0.5
W
Anubis
Luxuxl
Anubis
7
2
3
4.25
L
Hachiman
Merstach_7
Hachiman
4
0
0
4
L
Bellona
RedWing14
Bellona
1
4
0
0.25
W
3
0
3
4.5
L
Kuzenbo
WanMaster00
Kuzenbo
0
3
4
0.67
L
Cliodhna
gabbm101
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
18,666
42,378
Taken
43,896
21,396
Mitigated
22,495
16,041
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CMAENNCHEN
Chernobog
4,858
2,653
0
3,054
8,256
2,744
1,613
1,547
6,709
0
39,517
W
Arachne
Floresty
Arachne
2,312
2,144
0
6,167
9,411
2,820
132
364
9,047
0
30,413
W
Cthulhu
FuzzyNuts05
Cthulhu
4,723
181
1,197
1,015
9,148
4,752
500
2,125
7,023
29,328
429
L
907
529
0
403
2,264
306
0
1,190
1,074
8,822
0
W
Anubis
Luxuxl
Anubis
10,365
287
0
2,952
6,526
2,939
648
1,020
5,506
59,334
1,751
L
Hachiman
Merstach_7
Hachiman
3,859
3,481
0
1,413
6,052
1,729
0
2,383
3,669
0
28,159
L
Bellona
RedWing14
Bellona
4,318
1,645
0
2,272
10,663
6,573
0
2,621
8,042
0
28,440
W
5,985
1,383
0
1,656
9,037
8,141
346
296
8,741
0
47,825
L
Kuzenbo
WanMaster00
Kuzenbo
4,547
1,821
0
1,629
11,475
10,623
0
3,559
7,916
23,880
300
L
Cliodhna
gabbm101
Cliodhna
5,035
595
0
4,807
13,442
3,264
0
5,314
8,128
0
38,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
29,331
363
Minions Killed
219
0
Camps Cleared
0
1,295,834
Distance Traveled
1,124,561
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,705
516
76
6
0
254,560
0
W
Arachne
6,875
529
66
5
0
338,003
0
W
Cthulhu
6,723
517
34
3
0
230,717
0
L
Sol
4,646
357
13
1
0
61,567
0
W
Anubis
8,950
688
106
8
0
238,354
0
L
Hachiman
6,148
473
65
5
0
256,459
0
L
Bellona
6,156
474
49
4
0
244,758
0
W
Chaac
7,803
600
81
6
0
234,200
0
L
Kuzenbo
6,408
493
22
2
0
264,223
0
L
Cliodhna
5,973
459
70
5
0
297,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role