Player Matchup

Janus
Janus
FoRdBaRTer02
Janus
Level 148
God Stats
1W - 0L
1,197 SR
Queue Stats
137W - 135L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
ItsMonkeyTime
Hou Yi
Level 126
God Stats
3W - 3L
1,819 SR
Queue Stats
109W - 82L
1,664 Elo+
Solo
Chiron
Chiron
JesusGoose
Chiron
Level 121
God Stats
5W - 0L
1,602 SR
Queue Stats
154W - 141L
1,578 Elo+
Solo
Ares
Ares
Mr_Artuso_417_
Ares
Level 142
God Stats
5W - 8L
1,774 SR
Queue Stats
693W - 705L
1,628 Elo+
Solo
Yemoja
Yemoja
crazypandakid123
Yemoja
Level 142
God Stats
2W - 2L
1,458 SR
Queue Stats
140W - 149L
1,502 Elo+
Party 1
Team Averages
Level 136
1,570 SR
1,575 Elo+

VS

Team Averages
Level 100
1,531 SR
1,526 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BigDaddyJenk19
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Persephoknees
Jing Wei
Level 104
God Stats
1W - 3L
1,596 SR
Queue Stats
340W - 333L
1,529 Elo+
Solo
Yemoja
Yemoja
THEKILLER560
Yemoja
Level 106
God Stats
1W - 3L
1,404 SR
Queue Stats
505W - 507L
1,538 Elo+
Solo
Surtr
Surtr
TacticalPharaoh7
Surtr
Level 129
God Stats
0W - 2L
1,652 SR
Queue Stats
291W - 302L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,180
1,236
5,959
4,144
1,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 6
6,397
1,279
5,938
4,449
1,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
JesusGoose
Chiron
12
3 / 0 / 6
6,479
1,296
3,786
3,553
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 3
6,085
1,217
3,532
5,627
2,687
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 7
6,177
1,235
831
4,453
2,772
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 1
5,213
1,043
4,775
5,294
4,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
1,344
269
0
0
0
Jing Wei
Persephoknees
Jing Wei
10
0 / 4 / 3
5,035
1,007
5,533
4,914
1,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
10
0 / 1 / 0
4,914
983
487
4,171
2,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
2 / 2 / 1
5,166
1,033
6,796
7,275
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
10
Kills
3
4
Deaths
10
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
0
0
0
0
W
1
2
6
2
W
4
0
6
7
W
Chiron
JesusGoose
Chiron
3
0
6
6
W
2
2
3
1.75
L
Jing Wei
Persephoknees
Jing Wei
0
4
3
0.38
L
Yemoja
0
1
0
0
L
2
2
1
1.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
17,591
22,226
Taken
21,654
9,401
Mitigated
13,561
11,251
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,775
77
903
601
5,294
4,432
0
2,241
3,053
12,259
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,959
51
13
505
4,144
1,230
300
1,017
2,999
14,373
0
W
5,938
1,621
163
475
4,449
1,566
319
1,742
2,538
0
13,807
W
Chiron
JesusGoose
Chiron
3,786
1,203
1,341
779
3,553
1,146
614
1,215
2,338
0
14,902
W
3,532
0
915
564
5,627
2,687
210
1,541
3,962
4,987
2,082
L
Jing Wei
Persephoknees
Jing Wei
5,533
3,319
0
60
4,914
1,334
0
2,166
2,748
0
11,399
L
Yemoja
487
141
1,960
1,307
4,171
2,186
0
2,741
1,430
2,243
0
L
6,796
1,702
443
1,509
7,275
5,609
0
2,824
4,451
2,146
5,911
W
831
387
4,660
1,836
4,453
2,772
130
1,392
2,976
3,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
21,672
86
Minions Killed
29
0
Camps Cleared
0
548,332
Distance Traveled
434,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,213
1,043
13
3
0
103,270
0
L
Janus
1,344
269
0
0
0
0
0
W
Janus
6,180
1,236
19
4
0
121,411
0
W
Hou Yi
6,397
1,279
16
3
0
101,545
0
W
Chiron
6,479
1,296
32
6
0
102,734
0
W
Ares
6,085
1,217
12
2
0
116,636
0
L
Jing Wei
5,035
1,007
10
2
0
125,108
0
L
Yemoja
4,914
983
2
0
0
92,075
0
L
Surtr
5,166
1,033
4
1
0
114,203
0
W
Yemoja
6,177
1,235
7
1
0
106,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role