Player Matchup

Janus
Janus
ButLumps
Janus
Level 149
God Stats
7W - 11L
1,382 SR
Queue Stats
114W - 99L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
Daslothman93
Ao Kuang
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,515 Elo+
Solo
Surtr
Surtr
GUSTHEG209
Surtr
Level 126
God Stats
11W - 3L
2,011 SR
Queue Stats
107W - 99L
1,549 Elo+
Party 2
Fenrir
Fenrir
Jmarty17
Fenrir
Level 147
God Stats
7W - 3L
1,773 SR
Queue Stats
187W - 207L
1,473 Elo+
Solo
Medusa
Medusa
WarmDinoNuggies
Medusa
Level 106
God Stats
9W - 2L
1,768 SR
Queue Stats
38W - 29L
1,576 Elo+
Party 2
Team Averages
Level 136
1,687 SR
1,535 Elo+

VS

Team Averages
Level 86
1,598 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Danidrick
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 20L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
DreamHacks
Heimdallr
Level 106
God Stats
34W - 27L
1,596 SR
Queue Stats
104W - 86L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VVGreeley
Tsukuyomi
Level 156
God Stats
38W - 23L
1,636 SR
Queue Stats
381W - 363L
1,536 Elo+
Solo
Surtr
Surtr
cromad5089
Surtr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,293 Elo+
Party 3
Ullr
Ullr
lSusgodl
Ullr
Level 138
God Stats
0W - 2L
1,756 SR
Queue Stats
51W - 28L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ButLumps
Janus
13
5 / 1 / 1
7,177
718
5,470
3,956
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Daslothman93
Ao Kuang
11
3 / 0 / 4
6,315
632
2,916
6,332
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
12
4 / 1 / 1
7,420
742
7,660
9,789
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Jmarty17
Fenrir
11
3 / 2 / 5
5,936
594
5,271
6,606
3,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 6
6,553
655
7,135
5,364
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danidrick
Morgan Le Fay
10
1 / 5 / 0
5,579
558
2,133
6,382
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DreamHacks
Heimdallr
9
1 / 4 / 2
4,900
490
5,316
7,364
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
VVGreeley
Tsukuyomi
10
3 / 1 / 2
5,895
590
3,566
7,486
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
8
0 / 5 / 2
4,385
439
2,107
8,918
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
10
0 / 5 / 0
5,332
533
3,728
8,899
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
5
5
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
ButLumps
Janus
5
1
1
5.5
L
Morgan Le Fay
Danidrick
Morgan Le Fay
1
5
0
0.2
W
Ao Kuang
Daslothman93
Ao Kuang
3
0
4
5
L
Heimdallr
DreamHacks
Heimdallr
1
4
2
0.5
W
Surtr
4
1
1
4.5
W
Fenrir
Jmarty17
Fenrir
3
2
5
2.75
L
Tsukuyomi
VVGreeley
Tsukuyomi
3
1
2
4
W
5
1
6
8
L
Surtr
0
5
2
0.2
L
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
16,850
32,047
Taken
39,049
12,952
Mitigated
12,289
15,393
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ButLumps
Janus
5,470
367
0
971
3,956
1,237
0
897
3,059
50,954
1,078
L
Morgan Le Fay
Danidrick
Morgan Le Fay
2,133
238
0
489
6,382
1,470
0
2,979
3,177
31,133
509
W
Ao Kuang
Daslothman93
Ao Kuang
2,916
556
0
3,840
6,332
1,799
36
345
5,946
28,434
1,254
L
Heimdallr
DreamHacks
Heimdallr
5,316
599
0
1,059
7,364
2,335
0
894
6,470
0
31,010
W
Surtr
7,660
3,562
0
6,563
9,789
5,055
6
519
9,270
1,680
53,328
W
Fenrir
Jmarty17
Fenrir
5,271
940
0
2,119
6,606
3,435
462
152
6,213
0
23,965
L
Tsukuyomi
VVGreeley
Tsukuyomi
3,566
1,020
0
3,418
7,486
2,005
27
2,015
5,433
0
28,014
W
7,135
2,635
0
1,900
5,364
1,426
30
268
5,005
0
42,772
L
Surtr
2,107
670
0
1,008
8,918
3,879
0
1,026
7,868
263
11,318
L
Ullr
3,728
1,072
0
1,623
8,899
2,600
0
1,575
7,284
0
40,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
26,091
381
Minions Killed
247
0
Camps Cleared
0
1,131,968
Distance Traveled
1,025,769
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,177
718
109
11
0
228,847
1
L
Morgan Le Fay
5,579
558
56
6
0
207,053
0
W
Ao Kuang
6,315
632
64
6
0
243,961
0
L
Heimdallr
4,900
490
39
4
0
201,366
0
W
Surtr
7,420
742
96
10
0
220,266
2
W
Fenrir
5,936
594
46
5
0
210,951
0
L
Tsukuyomi
5,895
590
52
5
0
246,828
0
W
Medusa
6,553
655
66
7
0
227,943
0
L
Surtr
4,385
439
21
2
0
196,186
0
L
Ullr
5,332
533
79
8
0
174,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role