Player Matchup

Da Ji
Da Ji
Catanc
Da Ji
Level 143
God Stats
9W - 6L
2,038 SR
Queue Stats
345W - 313L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Currizmaa
Zhong Kui
Level 143
God Stats
8W - 6L
1,630 SR
Queue Stats
171W - 157L
1,606 Elo+
Party 2
Ullr
Ullr
Drew5225
Ullr
Level 149
God Stats
5W - 5L
1,467 SR
Queue Stats
218W - 196L
1,604 Elo+
Party 2
Mulan
Mulan
Poggiess
Mulan
Level 135
God Stats
4W - 1L
1,371 SR
Queue Stats
93W - 75L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
SwagBear007
Kuzenbo
Level 141
God Stats
11W - 8L
1,669 SR
Queue Stats
63W - 60L
1,590 Elo+
Party 2
Team Averages
Level 142
1,635 SR
1,573 Elo+

VS

Team Averages
Level 129
1,544 SR
1,567 Elo+
Surtr
Surtr
NightingGale95
Surtr
Level 157
God Stats
0W - 3L
1,317 SR
Queue Stats
59W - 55L
1,539 Elo+
Solo
Ix Chel
Ix Chel
Sting313
Ix Chel
Level 143
God Stats
20W - 13L
1,500 SR
Queue Stats
383W - 347L
1,507 Elo+
Solo
Artio
Artio
hafnium
Artio
Level 107
God Stats
5W - 4L
1,695 SR
Queue Stats
171W - 144L
1,618 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
montemon
Ah Muzen Cab
Level 82
God Stats
4W - 4L
1,950 SR
Queue Stats
112W - 85L
1,601 Elo+
Party 1
Thanatos
Thanatos
moxiea
Thanatos
Level 155
God Stats
1W - 4L
1,259 SR
Queue Stats
94W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Catanc
Da Ji
15
11 / 4 / 1
8,749
625
11,404
11,457
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
Currizmaa
Zhong Kui
14
3 / 3 / 2
8,093
578
6,731
8,471
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
15
5 / 1 / 4
8,400
600
9,968
11,505
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Poggiess
Mulan
14
2 / 2 / 3
8,600
614
9,685
12,047
9,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
SwagBear007
Kuzenbo
12
1 / 0 / 5
7,739
553
5,980
10,342
9,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,025
573
7,903
17,289
17,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Sting313
Ix Chel
14
2 / 3 / 2
7,782
556
6,453
8,242
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
hafnium
Artio
10
2 / 4 / 1
7,112
508
5,341
15,142
11,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
montemon
Ah Muzen Cab
11
0 / 6 / 1
6,562
469
5,847
10,634
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
moxiea
Thanatos
14
5 / 4 / 3
8,182
584
9,560
14,106
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
22
Kills
10
10
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Catanc
Da Ji
11
4
1
2.88
W
Zhong Kui
Currizmaa
Zhong Kui
3
3
2
1.33
W
Ullr
5
1
4
7
L
1
5
1
0.3
W
Mulan
Poggiess
Mulan
2
2
3
1.75
L
Ix Chel
Sting313
Ix Chel
2
3
2
1
W
Kuzenbo
SwagBear007
Kuzenbo
1
0
5
3.5
L
Artio
hafnium
Artio
2
4
1
0.63
L
Ah Muzen Cab
montemon
Ah Muzen Cab
0
6
1
0.08
L
Thanatos
moxiea
Thanatos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,768
Damage
35,104
53,822
Taken
65,413
32,870
Mitigated
38,589
18,774
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Catanc
Da Ji
11,404
2,782
0
4,005
11,457
3,941
0
1,919
9,424
0
67,493
W
Zhong Kui
Currizmaa
Zhong Kui
6,731
821
0
3,547
8,471
5,961
97
3,182
5,021
67,912
0
W
Ullr
9,968
4,519
0
3,772
11,505
4,047
0
2,020
9,485
0
72,492
L
7,903
2,899
0
3,896
17,289
17,066
53
0
17,289
2,494
54,497
W
Mulan
Poggiess
Mulan
9,685
790
0
3,958
12,047
9,744
0
614
11,433
0
72,651
L
Ix Chel
Sting313
Ix Chel
6,453
852
699
2,192
8,242
2,568
0
5,016
3,226
55,886
1,803
W
Kuzenbo
SwagBear007
Kuzenbo
5,980
2,083
0
3,492
10,342
9,177
182
3,932
6,161
20,578
1,927
L
Artio
hafnium
Artio
5,341
809
784
4,476
15,142
11,035
0
4,740
10,402
16,644
323
L
Ah Muzen Cab
montemon
Ah Muzen Cab
5,847
1,533
0
723
10,634
3,188
0
352
10,282
0
47,718
L
Thanatos
moxiea
Thanatos
9,560
2,782
0
10,305
14,106
4,732
0
2,330
11,776
0
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
37,663
527
Minions Killed
419
0
Camps Cleared
0
1,450,076
Distance Traveled
1,501,543
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,749
625
95
7
0
305,806
0
W
Zhong Kui
8,093
578
129
9
0
274,656
2
W
Ullr
8,400
600
134
10
0
289,728
0
L
Surtr
8,025
573
104
7
0
284,398
0
W
Mulan
8,600
614
135
10
0
276,369
4
L
Ix Chel
7,782
556
126
9
0
277,676
4
W
Kuzenbo
7,739
553
34
2
0
303,517
0
L
Artio
7,112
508
16
1
0
326,068
7
L
Ah Muzen Cab
6,562
469
81
6
0
288,851
0
L
Thanatos
8,182
584
92
7
0
324,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role